/prebuilts/python/darwin-x86/2.7.5/lib/python2.7/test/ |
test_pep352.py | 60 depth = exc_line.rindex('-') 61 exc_name = exc_line[depth+2:] # Slice past space 76 if last_depth < depth: 78 elif last_depth > depth: 79 while superclasses[-1][0] >= depth: 91 last_depth = depth
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/prebuilts/python/linux-x86/2.7.5/lib/python2.7/test/ |
test_pep352.py | 60 depth = exc_line.rindex('-') 61 exc_name = exc_line[depth+2:] # Slice past space 76 if last_depth < depth: 78 elif last_depth > depth: 79 while superclasses[-1][0] >= depth: 91 last_depth = depth
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/external/bison/lib/glthread/ |
lock.c | 401 lock->depth = 0; 418 if (++(lock->depth) == 0) /* wraparound? */ 420 lock->depth--; 431 if (lock->depth == 0) 433 if (--(lock->depth) == 0) 540 lock->depth = 0; 557 if (++(lock->depth) == 0) /* wraparound? */ 559 lock->depth--; 570 if (lock->depth == 0) 572 if (--(lock->depth) == 0 [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/state_tracker/ |
st_cb_fbo.c | 460 * passed to the pipe as a (color/depth) render target. 549 * Check if two renderbuffer attachments name a combined depth/stencil 553 st_is_depth_stencil_combined(const struct gl_renderbuffer_attachment *depth, 556 assert(depth && stencil); 558 if (depth->Type == stencil->Type) { 559 if (depth->Type == GL_RENDERBUFFER_EXT && 560 depth->Renderbuffer == stencil->Renderbuffer) 563 if (depth->Type == GL_TEXTURE && 564 depth->Texture == stencil->Texture) 583 const struct gl_renderbuffer_attachment *depth local [all...] |
/external/mesa3d/src/mesa/state_tracker/ |
st_cb_fbo.c | 460 * passed to the pipe as a (color/depth) render target. 549 * Check if two renderbuffer attachments name a combined depth/stencil 553 st_is_depth_stencil_combined(const struct gl_renderbuffer_attachment *depth, 556 assert(depth && stencil); 558 if (depth->Type == stencil->Type) { 559 if (depth->Type == GL_RENDERBUFFER_EXT && 560 depth->Renderbuffer == stencil->Renderbuffer) 563 if (depth->Type == GL_TEXTURE && 564 depth->Texture == stencil->Texture) 583 const struct gl_renderbuffer_attachment *depth local [all...] |
/external/opencv/cv/src/ |
cvcorner.cpp | 222 int depth, d_depth; local 239 depth = CV_MAT_DEPTH(src->type); 240 d_depth = depth == CV_8U ? CV_16S : CV_32F; 251 if( depth == CV_8U && aperture_size0 == CV_SCHARR ) 256 else if( depth == CV_32F && aperture_size0 == CV_SCHARR ) 261 else if( depth == CV_8U ) 266 else if( depth == CV_32F ) 279 el_anchor.x*CV_ELEM_SIZE(depth); 289 CV_CALL( dx_filter.init_deriv( size.width, depth, d_depth, 1, 0, aperture_size0 )); 290 CV_CALL( dy_filter.init_deriv( size.width, depth, d_depth, 0, 1, aperture_size0 )) 518 int depth, d_depth; local [all...] |
/ndk/sources/host-tools/make-3.81/ |
remake.c | 42 extern int try_implicit_rule PARAMS ((struct file *file, unsigned int depth)); 63 static int update_file PARAMS ((struct file *file, unsigned int depth)); 64 static int update_file_1 PARAMS ((struct file *file, unsigned int depth)); 65 static int check_dep PARAMS ((struct file *file, unsigned int depth, FILE_TIMESTAMP this_mtime, int *must_make_ptr)); 277 DEPTH is the depth in recursions of this function. 286 update_file (struct file *file, unsigned int depth) 309 status |= update_file_1 (f, depth); 339 status |= update_file (d->file, depth + 1); 373 update_file_1 (struct file *file, unsigned int depth) [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/vl/ |
vl_video_buffer.c | 219 unsigned depth, unsigned usage, unsigned plane) 222 templ->target = depth > 1 ? PIPE_TEXTURE_3D : PIPE_TEXTURE_2D; 226 templ->depth0 = depth; 352 unsigned i, j, depth, surf; local 358 depth = buffer->interlaced ? 2 : 1; 359 for (i = 0, surf = 0; i < depth; ++i ) { 437 unsigned depth, unsigned usage) 447 vl_vide_buffer_template(&res_tmpl, tmpl, resource_formats[0], depth, usage, 0); 457 vl_vide_buffer_template(&res_tmpl, tmpl, resource_formats[1], depth, usage, 1); 465 vl_vide_buffer_template(&res_tmpl, tmpl, resource_formats[2], depth, usage, 2) [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/egl/x11/ |
native_ximage.c | 102 unsigned int w, h, border, depth; local 105 &root, &x, &y, &w, &h, &border, &depth); 272 xsurf->xdraw.depth = xsurf->visual.depth; 299 uint depth; local 301 depth = x11_drawable_get_depth(xdpy->xscr, (Drawable) pix); 303 switch (depth) { 356 switch (vinfo->depth) { 392 * One with depth/stencil buffer; one without 476 xdraw.depth = xconf->visual->depth [all...] |
/external/eigen/test/ |
sparse_product.cpp | 42 const Index depth = internal::random<int>(1,n); local 55 DenseMatrix refMat2 = DenseMatrix::Zero(rows, depth); 56 DenseMatrix refMat2t = DenseMatrix::Zero(depth, rows); 57 DenseMatrix refMat3 = DenseMatrix::Zero(depth, cols); 58 DenseMatrix refMat3t = DenseMatrix::Zero(cols, depth); 61 DenseMatrix refMat5 = DenseMatrix::Random(depth, cols); 65 SparseMatrixType m2 (rows, depth); 66 SparseMatrixType m2t(depth, rows); 67 SparseMatrixType m3 (depth, cols); 68 SparseMatrixType m3t(cols, depth); [all...] |
/external/mesa3d/src/gallium/auxiliary/vl/ |
vl_video_buffer.c | 219 unsigned depth, unsigned usage, unsigned plane) 222 templ->target = depth > 1 ? PIPE_TEXTURE_3D : PIPE_TEXTURE_2D; 226 templ->depth0 = depth; 352 unsigned i, j, depth, surf; local 358 depth = buffer->interlaced ? 2 : 1; 359 for (i = 0, surf = 0; i < depth; ++i ) { 437 unsigned depth, unsigned usage) 447 vl_vide_buffer_template(&res_tmpl, tmpl, resource_formats[0], depth, usage, 0); 457 vl_vide_buffer_template(&res_tmpl, tmpl, resource_formats[1], depth, usage, 1); 465 vl_vide_buffer_template(&res_tmpl, tmpl, resource_formats[2], depth, usage, 2) [all...] |
/external/mesa3d/src/gallium/state_trackers/egl/x11/ |
native_ximage.c | 102 unsigned int w, h, border, depth; local 105 &root, &x, &y, &w, &h, &border, &depth); 272 xsurf->xdraw.depth = xsurf->visual.depth; 299 uint depth; local 301 depth = x11_drawable_get_depth(xdpy->xscr, (Drawable) pix); 303 switch (depth) { 356 switch (vinfo->depth) { 392 * One with depth/stencil buffer; one without 476 xdraw.depth = xconf->visual->depth [all...] |
/external/opencv/cxcore/src/ |
cxminmaxloc.cpp | 298 int type, depth, cn, coi = 0; local 320 depth = CV_MAT_DEPTH( type ); 327 if( depth == CV_32S || depth == CV_64F ) 360 CvFunc2D_1A4P func = (CvFunc2D_1A4P)(minmax_tab.fn_2d[depth]); 370 CvFunc2DnC_1A4P func = (CvFunc2DnC_1A4P)(minmaxcoi_tab.fn_2d[depth]); 383 CvFunc2D_2A4P func = (CvFunc2D_2A4P)(minmaxmask_tab.fn_2d[depth]); 394 CvFunc2DnC_2A4P func = (CvFunc2DnC_2A4P)(minmaxmaskcoi_tab.fn_2d[depth]); 437 if( depth != CV_32S && depth != CV_64F [all...] |
/prebuilts/python/darwin-x86/2.7.5/lib/python2.7/ |
pprint.py | 55 def pprint(object, stream=None, indent=1, width=80, depth=None): 58 stream=stream, indent=indent, width=width, depth=depth) 61 def pformat(object, indent=1, width=80, depth=None): 63 return PrettyPrinter(indent=indent, width=width, depth=depth).pformat(object) 85 def __init__(self, indent=1, width=80, depth=None, stream=None): 95 depth 96 The maximum depth to print out nested structures. 106 assert depth is None or depth > 0, "depth must be > 0 [all...] |
/prebuilts/python/linux-x86/2.7.5/lib/python2.7/ |
pprint.py | 55 def pprint(object, stream=None, indent=1, width=80, depth=None): 58 stream=stream, indent=indent, width=width, depth=depth) 61 def pformat(object, indent=1, width=80, depth=None): 63 return PrettyPrinter(indent=indent, width=width, depth=depth).pformat(object) 85 def __init__(self, indent=1, width=80, depth=None, stream=None): 95 depth 96 The maximum depth to print out nested structures. 106 assert depth is None or depth > 0, "depth must be > 0 [all...] |
/external/chromium_org/third_party/icu/source/tools/ctestfw/ |
ctest.c | 77 static void iterateTestsWithLevel( const TestNode *root, int depth, 318 * @param depth The depth of this tree (0=root) 319 * @param nodeList an array of MAXTESTS depth that's used for keeping track of where we are. nodeList[depth] points to the 'parent' at depth depth. 323 int depth, 335 if(depth<2) { 342 /* record the current root node, and increment depth. * [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/softpipe/ |
sp_quad_depth_test.c | 30 * \brief Quad depth / stencil testing 48 unsigned bzzzz[TGSI_QUAD_SIZE]; /**< Z values fetched from depth buffer */ 128 * If the shader has not been run, interpolate the depth values 140 quad->output.depth[0] = z0; 141 quad->output.depth[1] = z0 + dzdx; 142 quad->output.depth[2] = z0 + dzdy; 143 quad->output.depth[3] = z0 + dzdx + dzdy; 156 /* Convert quad's float depth values to int depth values (qzzzz). 157 * If the Z buffer stores integer values, we _have_ to do the depth 888 boolean depth = qs->softpipe->depth_stencil->depth.enabled; local [all...] |
/external/icu4c/tools/ctestfw/ |
ctest.c | 77 static void iterateTestsWithLevel( const TestNode *root, int depth, 318 * @param depth The depth of this tree (0=root) 319 * @param nodeList an array of MAXTESTS depth that's used for keeping track of where we are. nodeList[depth] points to the 'parent' at depth depth. 323 int depth, 335 if(depth<2) { 342 /* record the current root node, and increment depth. * [all...] |
/external/mesa3d/src/gallium/drivers/softpipe/ |
sp_quad_depth_test.c | 30 * \brief Quad depth / stencil testing 48 unsigned bzzzz[TGSI_QUAD_SIZE]; /**< Z values fetched from depth buffer */ 128 * If the shader has not been run, interpolate the depth values 140 quad->output.depth[0] = z0; 141 quad->output.depth[1] = z0 + dzdx; 142 quad->output.depth[2] = z0 + dzdy; 143 quad->output.depth[3] = z0 + dzdx + dzdy; 156 /* Convert quad's float depth values to int depth values (qzzzz). 157 * If the Z buffer stores integer values, we _have_ to do the depth 888 boolean depth = qs->softpipe->depth_stencil->depth.enabled; local [all...] |
/external/opencv/otherlibs/highgui/ |
grfmt_exr.cpp | 579 bool GrFmtExrWriter::IsFormatSupported( int depth ) 581 return depth == IPL_DEPTH_8U || depth == IPL_DEPTH_8S || 582 depth == IPL_DEPTH_16U || depth == IPL_DEPTH_16S || 583 depth == IPL_DEPTH_32S || depth == IPL_DEPTH_32F; 590 int width, int height, int depth, int channels ) 596 bool issigned = depth < 0; 597 bool isfloat = depth == IPL_DEPTH_32F || depth == IPL_DEPTH_64F [all...] |
/external/chromium_org/gpu/command_buffer/service/ |
texture_manager.cc | 174 depth(0), 188 depth(rhs.depth), 211 first_face.depth == 0) { 266 "|width=%d|height=%d|depth=%d|border=%d|format=%04x|type=%04x" 271 info.width, info.height, info.depth, info.border, 292 GLsizei depth = info1.depth; local 296 TextureManager::ComputeMipMapCount(target_, width, height, depth); 300 depth = std::max(1, depth >> 1) 705 GLsizei depth = level0.depth; local [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/ |
gen6_blorp.cpp | 51 * performed using the fine adjustment of "depth coordinate offset X/Y" 60 intel_region_get_tile_masks(params->depth.mt->region, 62 intel_region_get_tile_masks(params->depth.mt->hiz_mt->region, 350 * - 7.5.3.1 Depth Buffer Clear 351 * - 7.5.3.2 Depth Buffer Resolve 352 * - 7.5.3.3 Hierarchical Depth Buffer Resolve 833 uint32_t draw_x = params->depth.x_offset; 834 uint32_t draw_y = params->depth.y_offset; 844 intel_region_get_aligned_offset(params->depth.mt->region, 849 * (3DSTATE_DEPTH_BUFFER dw5), in the documentation for "Depth [all...] |
/external/chromium_org/third_party/tcmalloc/chromium/src/ |
malloc_hook.cc | 59 # define GetStackTrace(stack, depth, skip) (0) 665 int depth = GetStackTrace(stack, kStackSize, 1); // skip this function frame 666 if (depth == 0) // silenty propagate cases when GetStackTrace does not work 668 for (int i = 0; i < depth; ++i) { // stack[0] is our immediate caller 673 depth -= i; // correct depth 674 if (depth > max_depth) depth = max_depth; 675 copy(stack + i, stack + i + depth, result); 676 if (depth < max_depth && depth + i == kStackSize) [all...] |
/external/chromium_org/third_party/tcmalloc/vendor/src/ |
malloc_hook.cc | 59 # define GetStackTrace(stack, depth, skip) (0) 665 int depth = GetStackTrace(stack, kStackSize, 1); // skip this function frame 666 if (depth == 0) // silenty propagate cases when GetStackTrace does not work 668 for (int i = 0; i < depth; ++i) { // stack[0] is our immediate caller 673 depth -= i; // correct depth 674 if (depth > max_depth) depth = max_depth; 675 copy(stack + i, stack + i + depth, result); 676 if (depth < max_depth && depth + i == kStackSize) [all...] |
/external/mesa3d/src/mesa/drivers/dri/i965/ |
gen6_blorp.cpp | 51 * performed using the fine adjustment of "depth coordinate offset X/Y" 60 intel_region_get_tile_masks(params->depth.mt->region, 62 intel_region_get_tile_masks(params->depth.mt->hiz_mt->region, 350 * - 7.5.3.1 Depth Buffer Clear 351 * - 7.5.3.2 Depth Buffer Resolve 352 * - 7.5.3.3 Hierarchical Depth Buffer Resolve 833 uint32_t draw_x = params->depth.x_offset; 834 uint32_t draw_y = params->depth.y_offset; 844 intel_region_get_aligned_offset(params->depth.mt->region, 849 * (3DSTATE_DEPTH_BUFFER dw5), in the documentation for "Depth [all...] |