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  /external/qemu/distrib/sdl-1.2.15/src/video/x11/
SDL_x11video.c 363 this->hidden->depth, InputOutput, SDL_Visual,
398 this->hidden->depth, InputOutput, SDL_Visual,
667 /* Determine the default screen depth:
668 Use the default visual (or at least one with the same depth) */
671 if(this->hidden->visuals[i].depth == DefaultDepth(SDL_Display,
685 this->hidden->depth = this->hidden->visuals[i].depth;
692 if ( this->hidden->depth == 32 ) {
918 int i, depth; local
945 depth = vi->depth
    [all...]
  /bionic/libc/bionic/
malloc_debug_check.cpp 385 int depth = get_backtrace(bt, MAX_BACKTRACE_DEPTH); local
398 log_backtrace(bt, depth);
402 log_backtrace(bt, depth);
428 int depth = get_backtrace(bt, MAX_BACKTRACE_DEPTH); local
441 log_backtrace(bt, depth);
451 log_backtrace(bt, depth);
  /external/chromium/chrome/browser/password_manager/
password_form_manager.cc 436 // regardless of the matching depth in the URL path).
449 size_t depth = 0; local
452 while ((depth < max_dirs) && (form_path_tokens_[depth] ==
453 candidate_path_tokens[depth])) {
454 depth++;
458 score += (depth > 0) ? 1 << 4 : 0;
  /external/chromium/third_party/libjingle/source/talk/xmllite/
xmlelement.cc 376 int depth) {
378 while (depth--) {
417 XmlElement::AddText(const std::string & text, int depth) {
421 while (depth--) {
438 XmlElement::AddElement(XmlElement *pelChild, int depth) {
440 while (depth--) {
  /external/chromium_org/gpu/command_buffer/service/
texture_definition.cc 300 GLsizei depth,
309 depth(depth),
350 level.depth,
397 base_info.target, base_info.width, base_info.height, base_info.depth);
408 info.depth,
  /external/chromium_org/third_party/libjingle/source/talk/xmllite/
xmlelement.cc 385 int depth) {
387 while (depth--) {
422 void XmlElement::AddText(const std::string& text, int depth) {
426 while (depth--) {
442 void XmlElement::AddElement(XmlElement *child, int depth) {
444 while (depth--) {
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/nv50/
nv50_tex.c 81 uint32_t depth; local
124 depth = view->pipe.u.tex.last_layer - view->pipe.u.tex.first_layer + 1;
126 depth = mt->base.base.depth0;
163 depth /= 6;
164 if (depth > 1)
189 tic[5] |= depth << 16;
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/svga/
svga_screen.c 569 * This mimics hardware vendors extensions for D3D depth sampling. See also
581 svgascreen->depth.z16 = SVGA3D_Z_D16;
582 svgascreen->depth.x8z24 = SVGA3D_Z_D24X8;
583 svgascreen->depth.s8z24 = SVGA3D_Z_D24S8;
599 svgascreen->depth.z16 = SVGA3D_Z_DF16;
602 svgascreen->depth.x8z24 = SVGA3D_Z_DF24;
605 svgascreen->depth.s8z24 = SVGA3D_Z_D24S8_INT;
svga_surface.c 52 unsigned width, unsigned height, unsigned depth)
75 box.d = depth;
128 key->size.depth = zslice_pick < 0 ? u_minify(tex->b.b.depth0, start_mip) : 1;
130 assert(key->size.depth == 1);
162 unsigned depth = (zslice_pick < 0 ? local
174 depth);
  /external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/xa/
xa_tracker.c 236 enum xa_surface_type stype, unsigned int depth)
245 xa_format_depth(fdesc.xa_format) == depth) {
286 int depth,
295 fdesc = xa_get_format_stype_depth(xa, stype, depth);
341 int depth,
358 fdesc = xa_get_format_stype_depth(xa, stype, depth);
  /external/chromium_org/third_party/protobuf/java/src/test/java/com/google/protobuf/
CodedInputStreamTest.java 398 private TestRecursiveMessage makeRecursiveMessage(int depth) {
399 if (depth == 0) {
403 .setA(makeRecursiveMessage(depth - 1)).build();
407 private void assertMessageDepth(TestRecursiveMessage message, int depth) {
408 if (depth == 0) {
413 assertMessageDepth(message.getA(), depth - 1);
  /external/jmonkeyengine/engine/src/core/com/jme3/collision/bih/
BIHTree.java 214 // private BIHNode createNode2(int l, int r, BoundingBox nodeBbox, int depth){
215 // if ((r - l) < maxTrisPerNode || depth > 100)
219 // int axis = depth % 3;
283 // node.left = createNode2(l, splitIndex-1, leftBbox, depth+1);
287 // node.right = createNode2(splitIndex, r, rightBbox, depth+1);
291 private BIHNode createNode(int l, int r, BoundingBox nodeBbox, int depth) {
292 if ((r - l) < maxTrisPerNode || depth > MAX_TREE_DEPTH) {
332 return createNode(l, r, rbbox, depth + 1);
337 return createNode(l, r, lbbox, depth + 1);
348 node.setLeftChild(createNode(l, max(l, pivot - 1), lbbox, depth + 1)); //Recursive cal
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  /external/mesa3d/src/gallium/drivers/nv50/
nv50_tex.c 81 uint32_t depth; local
124 depth = view->pipe.u.tex.last_layer - view->pipe.u.tex.first_layer + 1;
126 depth = mt->base.base.depth0;
163 depth /= 6;
164 if (depth > 1)
189 tic[5] |= depth << 16;
  /external/mesa3d/src/gallium/drivers/svga/
svga_screen.c 569 * This mimics hardware vendors extensions for D3D depth sampling. See also
581 svgascreen->depth.z16 = SVGA3D_Z_D16;
582 svgascreen->depth.x8z24 = SVGA3D_Z_D24X8;
583 svgascreen->depth.s8z24 = SVGA3D_Z_D24S8;
599 svgascreen->depth.z16 = SVGA3D_Z_DF16;
602 svgascreen->depth.x8z24 = SVGA3D_Z_DF24;
605 svgascreen->depth.s8z24 = SVGA3D_Z_D24S8_INT;
svga_surface.c 52 unsigned width, unsigned height, unsigned depth)
75 box.d = depth;
128 key->size.depth = zslice_pick < 0 ? u_minify(tex->b.b.depth0, start_mip) : 1;
130 assert(key->size.depth == 1);
162 unsigned depth = (zslice_pick < 0 ? local
174 depth);
  /external/mesa3d/src/gallium/state_trackers/xa/
xa_tracker.c 236 enum xa_surface_type stype, unsigned int depth)
245 xa_format_depth(fdesc.xa_format) == depth) {
286 int depth,
295 fdesc = xa_get_format_stype_depth(xa, stype, depth);
341 int depth,
358 fdesc = xa_get_format_stype_depth(xa, stype, depth);
  /external/protobuf/java/src/test/java/com/google/protobuf/
CodedInputStreamTest.java 403 private TestRecursiveMessage makeRecursiveMessage(int depth) {
404 if (depth == 0) {
408 .setA(makeRecursiveMessage(depth - 1)).build();
412 private void assertMessageDepth(TestRecursiveMessage message, int depth) {
413 if (depth == 0) {
418 assertMessageDepth(message.getA(), depth - 1);
  /libcore/xml/src/main/java/org/xmlpull/v1/sax2/
Driver.java 372 final int depth = pp.getDepth() - 1; local
374 (level > depth) ? pp.getNamespaceCount(depth) : 0;
376 final int count = pp.getNamespaceCount(depth + 1);
427 final int depth = pp.getDepth(); local
429 (level > depth) ? pp.getNamespaceCount(pp.getDepth()) : 0;
  /system/extras/tests/sdcard/
sdcard_perf_test.cpp 113 {"depth", required_argument, 0, 'D'},
135 " -D --depth: Depth of directory tree to create for traversal.\n",
228 case 'D': // tree depth
614 size_t depth = testCase->treeDepth(); local
615 for (size_t i = 0; i < depth; i++) {
620 // Create some files at this depth
624 for (size_t j = 0; j < depth; j++) {
663 int expectedDirs = depth + 1;
669 int expectedFiles = depth * depth
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  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/i915/
i915_resource_texture.c 367 unsigned depth = pt->depth0; local
378 i915_texture_set_level_info(tex, level, depth);
387 /* Fixup depth image_offsets:
391 for (i = 0; i < depth; i++)
394 depth = u_minify(depth, 1);
397 /* Multiply slice size by texture depth for total size. It's
503 unsigned depth = pt->depth0; local
521 i915_texture_set_level_info(tex, level, depth);
523 for (q = 0; q < depth;) {
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  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/nouveau/
nouveau_texture.c 342 int width, int height, int depth)
495 GLuint depth = compressed ? 1 : ti->Depth; local
508 dims, ti->Width, ti->Height, depth, format, type,
520 ti->Width, ti->Height, depth,
528 ti->Width, ti->Height, depth))
567 GLint width, GLint height, GLint depth,
583 dims, width, height, depth, format, type,
593 width, height, depth,
604 width, height, depth);
    [all...]
  /external/chromium_org/third_party/skia/src/pathops/
SkDCubicIntersection.cpp 108 SkDebugf("%.*s %s t1=(%1.9g,%1.9g) t2=(%1.9g,%1.9g)", i.depth()*2, tab,
147 SkDebugf("%.*s %s 1 contains1=%d/%d contains2=%d/%d\n", i.depth()*2, tab,
159 i.depth()*2, tab, __FUNCTION__, c1Bottom, c1Top, 0., 1.,
162 " c2Max=%1.9g\n", i.depth()*2, tab, __FUNCTION__, to1, to2, c1Min,
167 SkDebugf("%.*s %s 1 i.used=%d t=%1.9g\n", i.depth()*2, tab, __FUNCTION__,
189 SkDebugf("%.*s %s 2 contains1=%d/%d contains2=%d/%d\n", i.depth()*2, tab,
201 i.depth()*2, tab, __FUNCTION__, 0., 1., c2Bottom, c2Top,
204 " c2Max=%1.9g\n", i.depth()*2, tab, __FUNCTION__, to1, to2, c1Min,
209 SkDebugf("%.*s %s 2 i.used=%d t=%1.9g\n", i.depth()*2, tab, __FUNCTION__,
215 SkDebugf("%.*s %s 3 contains1=%d/%d contains2=%d/%d\n", i.depth()*2, tab
    [all...]
  /external/linux-tools-perf/util/
hist.c 355 static size_t ipchain__fprintf_graph_line(FILE *fp, int depth, int depth_mask,
361 for (i = 0; i < depth; i++)
373 int depth, int depth_mask, int period,
381 for (i = 0; i < depth; i++) {
386 if (!period && i == depth - 1) {
418 u64 total_samples, int depth,
447 * The depth mask manages the output of pipes that show
448 * the depth. We don't want to keep the pipes of the current
449 * level for the last child of this depth.
455 new_depth_mask &= ~(1 << (depth - 1))
    [all...]
  /external/mesa3d/src/gallium/drivers/i915/
i915_resource_texture.c 367 unsigned depth = pt->depth0; local
378 i915_texture_set_level_info(tex, level, depth);
387 /* Fixup depth image_offsets:
391 for (i = 0; i < depth; i++)
394 depth = u_minify(depth, 1);
397 /* Multiply slice size by texture depth for total size. It's
503 unsigned depth = pt->depth0; local
521 i915_texture_set_level_info(tex, level, depth);
523 for (q = 0; q < depth;) {
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/nouveau/
nouveau_texture.c 342 int width, int height, int depth)
495 GLuint depth = compressed ? 1 : ti->Depth; local
508 dims, ti->Width, ti->Height, depth, format, type,
520 ti->Width, ti->Height, depth,
528 ti->Width, ti->Height, depth))
567 GLint width, GLint height, GLint depth,
583 dims, width, height, depth, format, type,
593 width, height, depth,
604 width, height, depth);
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