/external/mesa3d/src/gallium/drivers/r600/ |
r600_blit.c | 143 float depth; local 150 /* XXX Decompressing MSAA depth textures is broken on R6xx. 160 depth = 0.0f; 162 depth = 1.0f; 208 rctx->custom_dsa_flush, depth); 501 double depth, unsigned stencil) 509 color, depth, stencil); 530 double depth, 538 util_blitter_clear_depth_stencil(rctx->blitter, dst, clear_flags, depth, stencil, 701 src_box->z, src_box->z + src_box->depth - 1 [all...] |
/external/mesa3d/src/gallium/drivers/svga/ |
svga_format.c | 70 return bind & PIPE_BIND_SAMPLER_VIEW ? ss->depth.z16 : SVGA3D_Z_D16; 72 return bind & PIPE_BIND_SAMPLER_VIEW ? ss->depth.s8z24 : SVGA3D_Z_D24S8; 74 return bind & PIPE_BIND_SAMPLER_VIEW ? ss->depth.x8z24 : SVGA3D_Z_D24X8;
|
/external/mesa3d/src/gallium/state_trackers/xorg/ |
xorg_exa.c | 134 exa_get_pipe_format(int depth, enum pipe_format *format, int *bbp, int *picture_format) 136 switch (depth) { 496 pDstPixmap->drawable.depth, 813 int depth, int bitsPerPixel, int devKind, 836 if (depth <= 0) 837 depth = pPixmap->drawable.depth; 848 if (width <= 0 || height <= 0 || depth <= 0) 851 miModifyPixmapHeader(pPixmap, width, height, depth, 868 exa_get_pipe_format(depth, &template.format, &bitsPerPixel, &priv->picture_format) [all...] |
/external/qemu/distrib/zlib-1.2.3/ |
trees.c | 442 * Compares to subtrees, using the tree depth as tie breaker when 445 #define smaller(tree, n, m, depth) \ 447 (tree[n].Freq == tree[m].Freq && depth[n] <= depth[m])) 465 smaller(tree, s->heap[j+1], s->heap[j], s->depth)) { 469 if (smaller(tree, v, s->heap[j], s->depth)) break; 639 s->depth[n] = 0; 653 s->depth[node] = 0; 677 s->depth[node] = (uch)((s->depth[n] >= s->depth[m] [all...] |
/external/zlib/src/ |
trees.c | 440 * Compares to subtrees, using the tree depth as tie breaker when 443 #define smaller(tree, n, m, depth) \ 445 (tree[n].Freq == tree[m].Freq && depth[n] <= depth[m])) 463 smaller(tree, s->heap[j+1], s->heap[j], s->depth)) { 467 if (smaller(tree, v, s->heap[j], s->depth)) break; 637 s->depth[n] = 0; 651 s->depth[node] = 0; 675 s->depth[node] = (uch)((s->depth[n] >= s->depth[m] [all...] |
/frameworks/av/services/camera/libcameraservice/device3/ |
Camera3ZslStream.cpp | 112 int depth) : 116 mDepth(depth) { 119 mProducer = new RingBufferConsumer(bq, GRALLOC_USAGE_HW_CAMERA_ZSL, depth);
|
/frameworks/base/core/java/android/content/res/ |
ColorStateList.java | 179 int depth; local 187 && ((depth=parser.getDepth()) >= innerDepth 193 if (depth > innerDepth || !parser.getName().equals("item")) {
|
/frameworks/base/graphics/java/android/graphics/drawable/ |
AnimationDrawable.java | 256 int depth; local 258 ((depth = parser.getDepth()) >= innerDepth || type != XmlPullParser.END_TAG)) { 263 if (depth > innerDepth || !parser.getName().equals("item")) {
|
StateListDrawable.java | 143 int depth; local 145 && ((depth = parser.getDepth()) >= innerDepth 151 if (depth > innerDepth || !parser.getName().equals("item")) {
|
/libcore/luni/src/test/java/libcore/java/lang/ |
OldAndroidMonitorTest.java | 295 private static void deepWait(int depth, Object lock) { 297 if (depth > 0) { 298 deepWait(depth - 1, lock);
|
/libcore/xml/src/main/java/org/kxml2/io/ |
KXmlParser.java | 132 private int depth; field in class:KXmlParser 212 int j = (nspCounts[depth]++) << 1; 323 depth--; 391 if (depth == 0 && isWhitespace) { 425 if (depth == 0 && (type == ENTITY_REF || type == TEXT || type == CDSECT)) { 753 int depth = 0; local 756 depth++; 758 depth--; 765 } while (depth > 0); 964 int sp = (depth - 1) * 4 [all...] |
/prebuilts/python/darwin-x86/2.7.5/lib/python2.7/test/ |
test_cmd_line_script.py | 46 source=test_source, depth=1): 48 source, depth) 165 zip_name, run_name = _make_test_zip_pkg(script_dir, 'test_zip', 'test_pkg', 'script', depth=2)
|
/prebuilts/python/linux-x86/2.7.5/lib/python2.7/test/ |
test_cmd_line_script.py | 46 source=test_source, depth=1): 48 source, depth) 165 zip_name, run_name = _make_test_zip_pkg(script_dir, 'test_zip', 'test_pkg', 'script', depth=2)
|
/sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/common/layout/relative/ |
DeletionHandler.java | 160 private void transfer(INode deleted, INode target, ConstraintType targetType, int depth) { 161 if (depth == 20) { 184 transfer(nextDeleted, target, targetType, depth + 1);
|
/sdk/emulator/opengl/host/libs/Translator/EGL/ |
EglMacApi.cpp | 33 EGLint red,green,blue,alpha,depth,stencil; 72 getPixelFormatAttrib(*frmt,MAC_DEPTH_SIZE,&depth); 77 return new EglConfig(red,green,blue,alpha,caveat,(EGLint)index,depth,level,pMaxWidth,pMaxHeight,pMaxPixels,renderable,renderableType,
|
/external/flac/libFLAC/ |
metadata_iterators.c | 314 obj->data.picture.depth <= max_depth && 316 (area > max_area_seen || (area == max_area_seen && obj->data.picture.depth > max_depth_seen)) 322 max_depth_seen = obj->data.picture.depth; 354 unsigned depth; member in struct:FLAC__Metadata_SimpleIterator 390 iterator->depth = 0; 461 iterator->depth = 0; 462 iterator->first_offset = iterator->offset[iterator->depth] = ftello(iterator->file); 542 iterator->offset[iterator->depth] = ftello(iterator->file); 554 if(iterator->offset[iterator->depth] == iterator->first_offset) 566 while(ftello(iterator->file) + (off_t)iterator->length < iterator->offset[iterator->depth]) { [all...] |
/external/chromium_org/third_party/libxml/src/ |
debugXML.c | 44 int depth; /* current depth */ member in struct:_xmlDebugCtxt 61 ctxt->depth = 0; 142 if ((ctxt->output != NULL) && (ctxt->depth > 0)) { 143 if (ctxt->depth < 50) 144 fprintf(ctxt->output, "%s", &ctxt->shift[100 - 2 * ctxt->depth]); 817 * @depth: the indentation level. 836 ctxt->depth++; 838 ctxt->depth--; 855 * @depth: the indentation level [all...] |
/external/libxml2/ |
debugXML.c | 44 int depth; /* current depth */ member in struct:_xmlDebugCtxt 61 ctxt->depth = 0; 142 if ((ctxt->output != NULL) && (ctxt->depth > 0)) { 143 if (ctxt->depth < 50) 144 fprintf(ctxt->output, "%s", &ctxt->shift[100 - 2 * ctxt->depth]); 818 * @depth: the indentation level. 837 ctxt->depth++; 839 ctxt->depth--; 856 * @depth: the indentation level [all...] |
/frameworks/base/graphics/java/android/renderscript/ |
RenderScript.java | 493 int width, int height, int depth, 498 int width, int height, int depth, 504 dstMip, width, height, depth, 508 native void rsnAllocationData3D(int con, int id, int xoff, int yoff, int zoff, int mip, int w, int h, int depth, byte[] d, int sizeBytes); 509 synchronized void nAllocationData3D(int id, int xoff, int yoff, int zoff, int mip, int w, int h, int depth, byte[] d, int sizeBytes) { 511 rsnAllocationData3D(mContext, id, xoff, yoff, zoff, mip, w, h, depth, d, sizeBytes); 513 native void rsnAllocationData3D(int con, int id, int xoff, int yoff, int zoff, int mip, int w, int h, int depth, short[] d, int sizeBytes); 514 synchronized void nAllocationData3D(int id, int xoff, int yoff, int zoff, int mip, int w, int h, int depth, short[] d, int sizeBytes) { 516 rsnAllocationData3D(mContext, id, xoff, yoff, zoff, mip, w, h, depth, d, sizeBytes); 518 native void rsnAllocationData3D(int con, int id, int xoff, int yoff, int zoff, int mip, int w, int h, int depth, int[] d, int sizeBytes) [all...] |
/external/chromium_org/gpu/command_buffer/service/ |
texture_manager.h | 209 GLsizei depth; member in struct:gpu::gles2::Texture::LevelInfo 225 GLsizei depth, 548 GLsizei depth); 553 GLsizei width, GLsizei height, GLsizei depth); 589 GLsizei depth, 600 params.width, params.height, 1 /* depth */,
|
/external/chromium_org/third_party/angle/src/compiler/ |
intermediate.h | 585 depth(0), 602 depth++; 603 maxDepth = std::max(maxDepth, depth); 609 depth--; 628 int depth; member in class:TIntermTraverser
|
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/i915/ |
i915_surface.c | 127 double depth, 147 NULL, depth, stencil, 183 assert(src_box->depth == 1); 238 double depth, 252 packedds = util_pack_z_stencil(dst->format, depth, stencil);
|
/external/mesa3d/src/gallium/drivers/i915/ |
i915_surface.c | 127 double depth, 147 NULL, depth, stencil, 183 assert(src_box->depth == 1); 238 double depth, 252 packedds = util_pack_z_stencil(dst->format, depth, stencil);
|
/external/opencv/cv/src/ |
cvsumpixels.cpp | 326 int depth, cn; local 384 depth = CV_MAT_DEPTH(src->type); 394 func_c1 = (CvIntegralImageFuncC1)tab_c1.fn_2d[depth]; 395 func_cn = (CvIntegralImageFuncCn)tab_cn.fn_2d[depth]; 408 if( depth == CV_8U && !tilted && CV_MAT_DEPTH(sum->type) == CV_32S )
|
/external/valgrind/unittest/ |
demo_tests.cc | 489 void Worker(int depth) { 490 CHECK(depth >= 0); 491 if (depth > 0) { 494 pool.Add(NewCallback(Worker, depth-1)); 495 pool.Add(NewCallback(Worker, depth-1));
|