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  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/
TextureGeneratorMagic.java 150 texres.red = colorBand[colorbandIndex][0];
170 texres.red = 0.5f - xyz[0];
176 data[index++] = (byte) (texres.red * 255.0f);
  /external/jpeg/
wrrle.c 176 rle_pixel **rle_row, *red, *green, *blue; local
241 red = rle_row[0];
245 *red++ = GETJSAMPLE(*output_row++);
  /external/qemu/distrib/jpeg-6b/
wrrle.c 176 rle_pixel **rle_row, *red, *green, *blue; local
241 red = rle_row[0];
245 *red++ = GETJSAMPLE(*output_row++);
  /frameworks/base/media/mca/filterfw/native/core/
shader_program.h 350 void SetClearColor(float red, float green, float blue, float alpha);
427 float red; member in struct:android::filterfw::ShaderProgram::RGBAColor
432 RGBAColor() : red(0), green(0), blue(0), alpha(1) {
  /sdk/emulator/opengl/host/libs/Translator/EGL/
EglMacApi.cpp 33 EGLint red,green,blue,alpha,depth,stencil;
75 red = green = blue = (colorSize / 4); //TODO: ask guy if it is OK
77 return new EglConfig(red,green,blue,alpha,caveat,(EGLint)index,depth,level,pMaxWidth,pMaxHeight,pMaxPixels,renderable,renderableType,
  /external/chromium_org/third_party/libpng/
pngwtran.c 235 shift_start[channels] = row_info->bit_depth - bit_depth->red;
236 shift_dec[channels] = bit_depth->red;
571 png_uint_32 red = (png_uint_32)((s0 - s1) & 0xffffL);
573 *(rp ) = (png_byte)((red >> 8) & 0xff);
574 *(rp+1) = (png_byte)(red & 0xff);
  /external/chromium_org/third_party/openssl/openssl/crypto/modes/asm/
ghash-x86.pl 686 my @red = ("mm0","mm1","mm2");
704 &pxor ($red[0],$red[0]);
706 &pxor ($red[1],$red[1]);
707 &pxor ($red[2],$red[2]);
744 &pxor ($Zhi,$red[1]) if ($i>1);
746 &pinsrw ($red[0],&WP(0,$rem_8bit,$rem[1],2),2) if ($i>0);
748 unshift (@red,pop(@red)); # "rotate" register
    [all...]
  /external/libpng/
pngwtran.c 235 shift_start[channels] = row_info->bit_depth - bit_depth->red;
236 shift_dec[channels] = bit_depth->red;
571 png_uint_32 red = (png_uint_32)((s0 - s1) & 0xffffL);
573 *(rp ) = (png_byte)((red >> 8) & 0xff);
574 *(rp+1) = (png_byte)(red & 0xff);
  /external/openssl/crypto/modes/asm/
ghash-x86.pl 686 my @red = ("mm0","mm1","mm2");
704 &pxor ($red[0],$red[0]);
706 &pxor ($red[1],$red[1]);
707 &pxor ($red[2],$red[2]);
744 &pxor ($Zhi,$red[1]) if ($i>1);
746 &pinsrw ($red[0],&WP(0,$rem_8bit,$rem[1],2),2) if ($i>0);
748 unshift (@red,pop(@red)); # "rotate" register
    [all...]
  /external/qemu/distrib/libpng-1.2.19/
pngwtran.c 228 shift_start[channels] = row_info->bit_depth - bit_depth->red;
229 shift_dec[channels] = bit_depth->red;
561 png_uint_32 red = (png_uint_32)((s0-s1) & 0xffffL);
563 *(rp ) = (png_byte)((red >> 8) & 0xff);
564 *(rp+1) = (png_byte)(red & 0xff);
  /sdk/emulator/opengl/host/libs/Translator/GLES_CM/
GLDispatch.h 43 void (GLAPIENTRY *glClearColor) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
48 void (GLAPIENTRY *glColor4d) (GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha);
49 void (GLAPIENTRY *glColor4f) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
51 void (GLAPIENTRY *glColor4ub) (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
53 void (GLAPIENTRY *glColorMask) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/
MatrixTrackingGL.java 105 public void glClearColor(float red, float green, float blue, float alpha) {
106 mgl.glClearColor(red, green, blue, alpha);
109 public void glClearColorx(int red, int green, int blue, int alpha) {
110 mgl.glClearColorx(red, green, blue, alpha);
129 public void glColor4f(float red, float green, float blue, float alpha) {
130 mgl.glColor4f(red, green, blue, alpha);
133 public void glColor4x(int red, int green, int blue, int alpha) {
134 mgl.glColor4x(red, green, blue, alpha);
137 public void glColorMask(boolean red, boolean green, boolean blue,
139 mgl.glColorMask(red, green, blue, alpha)
    [all...]
  /external/chromium_org/third_party/skia/src/images/
SkImageDecoder_libpng.cpp 509 SkDebugf("----- sBIT %d %d %d %d\n", sig_bit->red, sig_bit->green,
513 if (pos_le(sig_bit->red, SK_R16_BITS) &&
545 *theTranspColorp = SkPackARGB32(0xFF, transpColor->red >> 8,
550 number of corrupt PNGs, (transpColor->red > 255)
553 0xFF & (transpColor->red),
564 number of corrupt PNGs, (transpColor->red >
707 *colorPtr++ = proc(*trans++, palette->red, palette->green, palette->blue);
713 *colorPtr++ = SkPackARGB32(0xFF, palette->red, palette->green, palette->blue);
    [all...]
  /external/pixman/pixman/
pixman-mips-dspr2-asm.h 656 alpha, red, green, blue \
661 andi \red, \br, 0xff
666 maddu $ac0, \wb2, \red
671 ext \red, \br, 8, 8
676 maddu $ac1, \wb2, \red
681 ext \red, \br, 16, 8
688 maddu $ac2, \wb2, \red
693 ext \red, \br, 24, 8
700 maddu $ac3, \wb2, \red
702 mflo \red, $ac
    [all...]
  /external/skia/src/images/
SkImageDecoder_libpng.cpp 508 SkDebugf("----- sBIT %d %d %d %d\n", sig_bit->red, sig_bit->green,
512 if (pos_le(sig_bit->red, SK_R16_BITS) &&
544 *theTranspColorp = SkPackARGB32(0xFF, transpColor->red >> 8,
549 number of corrupt PNGs, (transpColor->red > 255)
552 0xFF & (transpColor->red),
563 number of corrupt PNGs, (transpColor->red >
706 *colorPtr++ = proc(*trans++, palette->red, palette->green, palette->blue);
712 *colorPtr++ = SkPackARGB32(0xFF, palette->red, palette->green, palette->blue);
    [all...]
  /external/chromium_org/third_party/mesa/src/chromium_gensrc/mesa/
indirect.h 77 extern _X_HIDDEN void __indirect_glColor3b(GLbyte red, GLbyte green, GLbyte blue);
79 extern _X_HIDDEN void __indirect_glColor3d(GLdouble red, GLdouble green, GLdouble blue);
81 extern _X_HIDDEN void __indirect_glColor3f(GLfloat red, GLfloat green, GLfloat blue);
83 extern _X_HIDDEN void __indirect_glColor3i(GLint red, GLint green, GLint blue);
85 extern _X_HIDDEN void __indirect_glColor3s(GLshort red, GLshort green, GLshort blue);
87 extern _X_HIDDEN void __indirect_glColor3ub(GLubyte red, GLubyte green, GLubyte blue);
89 extern _X_HIDDEN void __indirect_glColor3ui(GLuint red, GLuint green, GLuint blue);
91 extern _X_HIDDEN void __indirect_glColor3us(GLushort red, GLushort green, GLushort blue);
93 extern _X_HIDDEN void __indirect_glColor4b(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha);
95 extern _X_HIDDEN void __indirect_glColor4d(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha)
    [all...]
  /frameworks/native/opengl/libagl/
dxt.cpp 52 #define red(x) (((x) >> 11) & 0x1f) macro
235 int r0 = red(color0);
239 int r1 = red(color1);
365 int r0 = red(color0);
369 int r1 = red(color1);
522 int r0 = red(color0);
526 int r1 = red(color1);
  /external/chromium_org/third_party/mesa/src/src/mesa/main/
blend.c 530 * \param red red color component.
542 _mesa_BlendColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha )
548 tmp[0] = red;
688 * \param red whether to mask writing of the red color component.
700 _mesa_ColorMask( GLboolean red, GLboolean green,
711 red, green, blue, alpha);
716 tmp[RCOMP] = red ? 0xff : 0x0;
733 ctx->Driver.ColorMask( ctx, red, green, blue, alpha )
    [all...]
  /external/mesa3d/src/mesa/main/
blend.c 530 * \param red red color component.
542 _mesa_BlendColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha )
548 tmp[0] = red;
688 * \param red whether to mask writing of the red color component.
700 _mesa_ColorMask( GLboolean red, GLboolean green,
711 red, green, blue, alpha);
716 tmp[RCOMP] = red ? 0xff : 0x0;
733 ctx->Driver.ColorMask( ctx, red, green, blue, alpha )
    [all...]
  /external/qemu/android/skin/
argb.h 87 #define ARGB_REDUCE(x,red) \
89 int _red = (red) >> 8; \
153 #define ARGB_REDUCE(x,red) \
155 int _red = (red) >> 8; \
269 unsigned red; local
277 red = ww;
280 red = (hh < 65536) ? (red*hh >> 16U) : red;
283 ARGB_REDUCE(spix,red);
    [all...]
  /frameworks/native/opengl/tools/glgen/specs/gles11/
GLES10.spec 7 void glClearColor ( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha )
8 void glClearColorx ( GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha )
13 void glColor4f ( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha )
14 void glColor4x ( GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha )
15 void glColorMask ( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha )
  /external/chromium_org/chrome/browser/resources/chromeos/login/
oobe.css 90 button.button-red {
105 button.button-red:hover {
113 button.button-red:active {
  /external/jmonkeyengine/engine/src/core-plugins/com/jme3/texture/plugins/
DDSLoader.java 72 // used by compressonator to mark grayscale images, red channel mask is used for data and bitcount is 8
503 byte red = (byte) (((i & redMask) >> redCount));
515 dataBuffer.put(red).put(green).put(blue);
517 dataBuffer.put(red).put(green).put(blue).put(alpha);
645 byte red = (byte) (((i & redMask) >> redCount));
657 dataBuffer.put(red).put(green).put(blue);
659 dataBuffer.put(red).put(green).put(blue).put(alpha);
  /external/qemu/distrib/sdl-1.2.15/src/hermes/
x86p_32.asm 470 mov ah,[esi+2] ; red
494 mov ah,[esi+2] ; red
558 mov ah,[esi+2] ; red
586 mov bl,[esi+2] ; red
607 mov bl,[esi+2] ; red
672 mov bl,[esi+2] ; red
700 mov ah,[esi+2] ; red
721 mov ah,[esi+2] ; red
783 mov ah,[esi+2] ; red
812 mov bl,[esi+2] ; red
    [all...]
  /external/chromium_org/third_party/mesa/src/chromium_gensrc/mesa/glapi/
glapitemp.h 138 KEYWORD1 void KEYWORD2 NAME(Color3b)(GLbyte red, GLbyte green, GLbyte blue)
140 (void) red; (void) green; (void) blue;
141 DISPATCH(Color3b, (red, green, blue), (F, "glColor3b(%d, %d, %d);\n", red, green, blue));
150 KEYWORD1 void KEYWORD2 NAME(Color3d)(GLdouble red, GLdouble green, GLdouble blue)
152 (void) red; (void) green; (void) blue;
153 DISPATCH(Color3d, (red, green, blue), (F, "glColor3d(%f, %f, %f);\n", red, green, blue));
162 KEYWORD1 void KEYWORD2 NAME(Color3f)(GLfloat red, GLfloat green, GLfloat blue)
164 (void) red; (void) green; (void) blue
    [all...]

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