/external/chromium_org/third_party/mesa/src/src/mesa/main/ |
accum.h | 50 _mesa_ClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ); 66 _mesa_ClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha )
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texcompress_rgtc.c | 2 * Copyright (C) 2011 Red Hat Inc. 298 GLubyte red; local 302 i, j, &red, 1); 303 texel[RCOMP] = UBYTE_TO_FLOAT(red); 313 GLbyte red; local 317 i, j, &red, 1); 318 texel[RCOMP] = BYTE_TO_FLOAT_TEX(red); 328 GLubyte red, green; local 332 i, j, &red, 2); 336 texel[RCOMP] = UBYTE_TO_FLOAT(red); 346 GLbyte red, green; local 364 GLubyte red; local 379 GLbyte red; local 394 GLubyte red, green; local 412 GLbyte red, green; local [all...] |
blend.h | 76 _mesa_BlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); 91 _mesa_ColorMask( GLboolean red, GLboolean green, 95 _mesa_ColorMaskIndexed( GLuint buf, GLboolean red, GLboolean green,
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/external/mesa3d/src/mesa/main/ |
accum.h | 50 _mesa_ClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ); 66 _mesa_ClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha )
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texcompress_rgtc.c | 2 * Copyright (C) 2011 Red Hat Inc. 298 GLubyte red; local 302 i, j, &red, 1); 303 texel[RCOMP] = UBYTE_TO_FLOAT(red); 313 GLbyte red; local 317 i, j, &red, 1); 318 texel[RCOMP] = BYTE_TO_FLOAT_TEX(red); 328 GLubyte red, green; local 332 i, j, &red, 2); 336 texel[RCOMP] = UBYTE_TO_FLOAT(red); 346 GLbyte red, green; local 364 GLubyte red; local 379 GLbyte red; local 394 GLubyte red, green; local 412 GLbyte red, green; local [all...] |
/external/chromium_org/third_party/bintrees/bintrees/ |
rbtree.py | 4 # Purpose: red-black tree module (Julienne Walker's none recursive algorithm) 12 # Red black trees are interesting beasts. They're believed to be simpler than 15 # deletion algorithm, red black trees become very tricky. However, the 21 # So when do you use a red black tree? That's really your decision, but I've 22 # found that red black trees are best suited to largely random data that has 24 # takes full advantage of the minimal work that red black trees perform to 27 # Red black trees are popular, as most data structures with a whimsical name. 29 # implemented with a red black tree. Red black trees are also comparable in 31 # to maintain balance is usually better in a red black tree. There are a fe [all...] |
/external/chromium_org/third_party/WebKit/Source/core/svg/ |
ColorDistance.h | 34 static Color clampColor(int red, int green, int blue, int alpha);
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/external/chromium_org/third_party/mesa/src/src/mesa/tnl_dd/ |
t_dd_vertex.h | 36 GLubyte alpha, blue, green, red; member in struct:__anon13417 38 GLubyte red, green, blue, alpha; 44 GLubyte alpha, red, green, blue; member in struct:__anon13418 46 GLubyte blue, green, red, alpha;
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/external/mesa3d/src/mesa/tnl_dd/ |
t_dd_vertex.h | 36 GLubyte alpha, blue, green, red; member in struct:__anon23884 38 GLubyte red, green, blue, alpha; 44 GLubyte alpha, red, green, blue; member in struct:__anon23885 46 GLubyte blue, green, red, alpha;
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/frameworks/base/graphics/java/android/graphics/ |
Color.java | 27 * Colors are represented as packed ints, made up of 4 bytes: alpha, red, 30 * components are stored as follows (alpha << 24) | (red << 16) | 34 * no contributions from red, green, or blue), and opaque-white would be 43 public static final int RED = 0xFFFF0000; 60 * Return the red component of a color int. This is the same as saying 63 public static int red(int color) { method in class:Color 84 * Return a color-int from red, green, blue components. 89 * @param red Red component [0..255] of the color 93 public static int rgb(int red, int green, int blue) 261 float red = 0.0f; local [all...] |
/external/chromium_org/third_party/yasm/source/patched-yasm/libyasm/ |
inttree.c | 79 it->nil->red = 0; 85 it->root->red = 0; 154 Assert(!it->nil->red,"nil not red in ITLeftRotate"); 218 Assert(!it->nil->red,"nil not red in ITRightRotate"); 263 Assert(!it->nil->red,"nil not red in ITTreeInsertHelp"); 323 x->red=1; 324 while(x->parent->red) { /* use sentinel instead of checking for root * [all...] |
/external/chromium_org/third_party/WebKit/Source/platform/graphics/filters/ |
FEColorMatrix.cpp | 76 inline void matrix(float& red, float& green, float& blue, float& alpha, const Vector<float>& values) 78 float r = values[0] * red + values[1] * green + values[2] * blue + values[3] * alpha + values[4] * 255; 79 float g = values[5] * red + values[6] * green + values[7] * blue + values[8] * alpha + values[9] * 255; 80 float b = values[10] * red + values[11] * green + values[12] * blue + values[13] * alpha + values[14] * 255; 81 float a = values[15] * red + values[16] * green + values[17] * blue + values[18] * alpha + values[19] * 255; 83 red = r; 89 inline void saturateAndHueRotate(float& red, float& green, float& blue, const float* components) 91 float r = red * components[0] + green * components[1] + blue * components[2]; 92 float g = red * components[3] + green * components[4] + blue * components[5]; 93 float b = red * components[6] + green * components[7] + blue * components[8] 120 float red = pixelArray->item(pixelByteOffset); local [all...] |
/external/chromium_org/third_party/skia/src/animator/ |
SkDrawColor.cpp | 25 SkScalar red = SkIntToScalar(SkColorGetR(color)); local 28 SkScalar min = SkMinScalar(SkMinScalar(red, green), blue); 29 SkScalar value = SkMaxScalar(SkMaxScalar(red, green), blue); 41 if (red == value) { 47 hue = 120 * SK_Scalar1 + SkScalarMul(blue - red, part60); 49 hue = 240 * SK_Scalar1 + SkScalarMul(red - green, part60); 55 #if defined _WIN32 && _MSC_VER >= 1300 // disable 'red', etc. may be used without having been initialized 65 SkScalar red SK_INIT_TO_AVOID_WARNING; 69 red = green = blue = value; 79 case 0: red = value; green = t; blue = p; break [all...] |
/external/skia/src/animator/ |
SkDrawColor.cpp | 25 SkScalar red = SkIntToScalar(SkColorGetR(color)); local 28 SkScalar min = SkMinScalar(SkMinScalar(red, green), blue); 29 SkScalar value = SkMaxScalar(SkMaxScalar(red, green), blue); 41 if (red == value) { 47 hue = 120 * SK_Scalar1 + SkScalarMul(blue - red, part60); 49 hue = 240 * SK_Scalar1 + SkScalarMul(red - green, part60); 55 #if defined _WIN32 && _MSC_VER >= 1300 // disable 'red', etc. may be used without having been initialized 65 SkScalar red SK_INIT_TO_AVOID_WARNING; 69 red = green = blue = value; 79 case 0: red = value; green = t; blue = p; break [all...] |
/external/chromium_org/chrome/browser/resources/options/ |
certificate_tree.css | 7 border: 1px solid red;
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/external/libpng/contrib/gregbook/ |
readpng.c | 154 int readpng_get_bgcolor(uch *red, uch *green, uch *blue) 172 * takes a pointer to a pointer, and it always returns valid red, green 182 *red = pBackground->red >> 8; 187 *red = *green = *blue = pBackground->gray? 255 : 0; 189 *red = *green = *blue = (255/3) * pBackground->gray; 191 *red = *green = *blue = (255/15) * pBackground->gray; 193 *red = (uch)pBackground->red;
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/external/pixman/pixman/ |
pixman-solid-fill.c | 3 * Copyright © 2007, 2009 Red Hat, Inc. 34 (color->red >> 8 << 16) | 45 result.r = pixman_unorm_to_float (color->red, 16);
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/hardware/samsung_slsi/exynos5/include/ |
s3c-fb.h | 29 unsigned char red; member in struct:s3c_fb_user_plane_alpha 36 unsigned char red; member in struct:s3c_fb_user_chroma
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s3c_lcd.h | 31 unsigned char red; member in struct:s3cfb_user_plane_alpha 38 unsigned char red; member in struct:s3cfb_user_chroma
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/hardware/samsung_slsi/exynos5/original-kernel-headers/linux/ |
s3c-fb.h | 25 unsigned char red; member in struct:s3c_fb_user_plane_alpha 32 unsigned char red; member in struct:s3c_fb_user_chroma
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/external/chromium_org/third_party/WebKit/Source/core/css/ |
RGBColor.h | 41 PassRefPtr<CSSPrimitiveValue> red();
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/external/chromium_org/ui/gfx/ |
skia_utils_gtk.cc | 19 return SkColorSetRGB(color.red >> 8, color.green >> 8, color.blue >> 8);
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/external/clang/test/CodeGenCXX/ |
2007-04-10-PackedUnion.cpp | 8 float red; member in struct:ABCS
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/cts/tests/tests/animation/src/android/animation/cts/ |
ArgbEvaluatorTest.java | 25 final int RED = 0xffFF8080; 27 int aRED = Color.alpha(RED); 28 int rRED = Color.red(RED); 29 int gRED = Color.green(RED); 30 int bRED = Color.blue(RED); 32 int rBLUE = Color.red(BLUE); 40 result = (Integer) evaluator.evaluate(0.5f, RED, BLUE); 49 int rResult = Color.red(result);
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/external/jmonkeyengine/engine/src/test/jme3test/helloworld/ |
HelloNode.java | 64 /** create a red box straight above the blue one at (1,3,1) */ 66 Geometry red = new Geometry("Box", box2); local 69 mat2.setColor("Color", ColorRGBA.Red); 70 red.setMaterial(mat2); 78 pivot.attachChild(red);
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