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  /frameworks/av/media/libstagefright/codecs/amrwb/src/
phase_dispersion.cpp 160 int16 i, j, state; local
173 state = 0;
177 state = 1;
181 state = 2;
193 if (state < 2)
195 state++;
211 state = 0;
213 if (state > *prev_state + 1)
215 state--;
220 *prev_state = state;
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  /external/bison/src/
state.h 1 /* Type definitions for the finite state machine for Bison.
23 finite state machine that parses the specified grammar. This
27 Each state of the machine is described by a set of items --
30 state. These symbols at these items are the allowable inputs that
33 A core represents one state. States are numbered in the NUMBER
34 field. When generate_states is finished, the starting state is
35 state 0 and NSTATES is the number of states. (FIXME: This sentence
36 is no longer true: A transition to a state whose state number is
38 and FIRST_STATE points to the first one (state 0)
105 typedef struct state state; typedef in typeref:struct:state
198 struct state struct
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  /external/chromium_org/third_party/WebKit/Source/core/html/canvas/
WebGLVertexArrayObjectOES.cpp 79 VertexAttribState& state = m_vertexAttribState[i]; local
80 if (state.bufferBinding)
81 state.bufferBinding->onDetached(context3d);
100 VertexAttribState& state = m_vertexAttribState[index]; local
104 if (state.bufferBinding)
105 state.bufferBinding->onDetached(context()->graphicsContext3D());
107 state.bufferBinding = buffer;
108 state.bytesPerElement = bytesPerElement;
109 state.size = size;
110 state.type = type
125 VertexAttribState& state = m_vertexAttribState[i]; local
135 VertexAttribState& state = m_vertexAttribState[index]; local
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  /hardware/qcom/audio/legacy/alsa_sound/
AudioPolicyManagerALSA.cpp 49 void AudioPolicyManager::setPhoneState(int state) {
50 ALOGV("setPhoneState() state %d", state);
52 if (state < 0 || state >= AudioSystem::NUM_MODES) {
53 ALOGW("setPhoneState() invalid state %d", state);
57 if (state == mPhoneState) {
58 ALOGW("setPhoneState() setting same state %d", state);
    [all...]
  /external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/util/
u_dump_state.c 295 util_dump_rasterizer_state(FILE *stream, const struct pipe_rasterizer_state *state)
297 if(!state) {
304 util_dump_member(stream, bool, state, flatshade);
305 util_dump_member(stream, bool, state, light_twoside);
306 util_dump_member(stream, bool, state, clamp_vertex_color);
307 util_dump_member(stream, bool, state, clamp_fragment_color);
308 util_dump_member(stream, uint, state, front_ccw);
309 util_dump_member(stream, uint, state, cull_face);
310 util_dump_member(stream, uint, state, fill_front);
311 util_dump_member(stream, uint, state, fill_back)
    [all...]
  /external/mesa3d/src/gallium/auxiliary/util/
u_dump_state.c 295 util_dump_rasterizer_state(FILE *stream, const struct pipe_rasterizer_state *state)
297 if(!state) {
304 util_dump_member(stream, bool, state, flatshade);
305 util_dump_member(stream, bool, state, light_twoside);
306 util_dump_member(stream, bool, state, clamp_vertex_color);
307 util_dump_member(stream, bool, state, clamp_fragment_color);
308 util_dump_member(stream, uint, state, front_ccw);
309 util_dump_member(stream, uint, state, cull_face);
310 util_dump_member(stream, uint, state, fill_front);
311 util_dump_member(stream, uint, state, fill_back)
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  /external/guava/guava/src/com/google/common/util/concurrent/
AbstractService.java 22 import com.google.common.util.concurrent.Service.State; // javadoc needs this
48 * The internal state, which equals external state unless
51 private State state = State.NEW; field in class:AbstractService
85 public final ListenableFuture<State> start() {
88 if (state == State.NEW) {
89 state = State.STARTING
225 public final State state() { method in class:AbstractService
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  /external/antlr/antlr-3.4/runtime/JavaScript/src/org/antlr/runtime/
Lexer.js 6 org.antlr.runtime.Lexer = function(input, state) {
7 if (state) {
8 org.antlr.runtime.Lexer.superclass.constructor.call(this, state);
17 // reset all recognizer state variables
22 if ( !org.antlr.lang.isValue(this.state) ) {
23 return; // no shared state work to do
25 this.state.token = null;
26 this.state.type = org.antlr.runtime.Token.INVALID_TOKEN_TYPE;
27 this.state.channel = org.antlr.runtime.Token.DEFAULT_CHANNEL;
28 this.state.tokenStartCharIndex = -1
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  /sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/common/layout/relative/
GuidelinePainter.java 50 GuidelineHandler state = (GuidelineHandler) feedback.userData; local
52 for (INode dragged : state.mDraggedNodes) {
60 Set<INode> horizontalDeps = state.mHorizontalDeps;
61 Set<INode> verticalDeps = state.mVerticalDeps;
69 if (state.mDraggedNodes.contains(n)) {
77 if (state.mBounds != null) {
78 if (state instanceof MoveHandler) {
82 if (state.haveSuggestions()) {
88 gc.drawRect(state.mBounds);
92 int y = state.mBounds.y + feedback.dragBaseline
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  /external/chromium_org/third_party/WebKit/Source/core/css/resolver/
StyleBuilderCustom.cpp 89 static Length clipConvertToLength(StyleResolverState& state, CSSPrimitiveValue* value)
91 return value->convertToLength<FixedConversion | PercentConversion | AutoConversion>(state.cssToLengthConversionData());
94 void StyleBuilderFunctions::applyInitialCSSPropertyClip(StyleResolverState& state)
96 state.style()->setClip(Length(), Length(), Length(), Length());
97 state.style()->setHasClip(false);
100 void StyleBuilderFunctions::applyInheritCSSPropertyClip(StyleResolverState& state)
102 RenderStyle* parentStyle = state.parentStyle();
104 return applyInitialCSSPropertyClip(state);
105 state.style()->setClip(parentStyle->clipTop(), parentStyle->clipRight(), parentStyle->clipBottom(), parentStyle->clipLeft());
106 state.style()->setHasClip(true)
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  /external/antlr/antlr-3.4/runtime/CSharp2/Sources/Antlr3.Runtime/Antlr.Runtime/
Lexer.cs 54 public Lexer(ICharStream input, RecognizerSharedState state)
55 : base(state) {
63 if (state.text != null) {
64 return state.text;
66 return input.Substring(state.tokenStartCharIndex, CharIndex - state.tokenStartCharIndex);
70 state.text = value;
92 base.Reset(); // reset all recognizer state variables
93 // wack Lexer state variables
97 if (state == null)
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  /external/antlr/antlr-3.4/runtime/CSharp3/Sources/Antlr3.Runtime/
Lexer.cs 58 public Lexer( ICharStream input, RecognizerSharedState state )
59 : base(state)
70 if ( state.text != null )
72 return state.text;
74 return input.Substring( state.tokenStartCharIndex, CharIndex - state.tokenStartCharIndex );
79 state.text = value;
108 base.Reset(); // reset all recognizer state variables
109 // wack Lexer state variables
114 if ( state == null
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  /external/srec/tools/thirdparty/OpenFst/fst/lib/
reweight.h 31 // distributive when reweighting towards the initial state and right
34 // An arc of weight w, with an origin state of potential p and
35 // destination state of potential q, is reweighted by p\wq when
36 // reweighting towards the initial state and by pw/q when reweighting
54 LOG(FATAL) << "Reweight: Reweighting to the initial state requires "
61 typename Arc::StateId state = sit.Value(); local
62 for (MutableArcIterator< MutableFst<Arc> > ait(fst, state);
66 if ((potential[state] == Weight::Zero()) ||
70 && (potential[state] != Weight::Zero()))
72 potential[state], DIVIDE_LEFT)
90 typename Arc::StateId state = fst->Start(); local
111 typename Arc::StateId state = fst->AddState(); local
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  /device/generic/goldfish/opengl/shared/OpenglCodecCommon/
GLClientState.h 64 bool enableDirty; // true if any enable state has changed since last draw
85 void enable(int location, int state);
132 * These functions manipulate GL state which interacts with the
269 const GLClientState::VertexAttribState *state = getState(GLClientState::VERTEX_LOCATION); local
270 *ptr = state->size;
275 const GLClientState::VertexAttribState *state = getState(GLClientState::VERTEX_LOCATION); local
276 *ptr = state->type;
281 const GLClientState::VertexAttribState *state = getState(GLClientState::VERTEX_LOCATION); local
282 *ptr = state->stride;
287 const GLClientState::VertexAttribState *state = getState(GLClientState::COLOR_LOCATION) local
293 const GLClientState::VertexAttribState *state = getState(GLClientState::COLOR_LOCATION); local
299 const GLClientState::VertexAttribState *state = getState(GLClientState::COLOR_LOCATION); local
305 const GLClientState::VertexAttribState *state = getState(GLClientState::NORMAL_LOCATION); local
311 const GLClientState::VertexAttribState *state = getState(GLClientState::NORMAL_LOCATION); local
317 const GLClientState::VertexAttribState *state = getState(getActiveTexture() + GLClientState::TEXCOORD0_LOCATION); local
323 const GLClientState::VertexAttribState *state = getState(getActiveTexture() + GLClientState::TEXCOORD0_LOCATION); local
329 const GLClientState::VertexAttribState *state = getState(getActiveTexture() + GLClientState::TEXCOORD0_LOCATION); local
335 const GLClientState::VertexAttribState *state = getState(GLClientState::POINTSIZE_LOCATION); local
341 const GLClientState::VertexAttribState *state = getState(GLClientState::POINTSIZE_LOCATION); local
347 const GLClientState::VertexAttribState *state = getState(GLClientState::MATRIXINDEX_LOCATION); local
353 const GLClientState::VertexAttribState *state = getState(GLClientState::MATRIXINDEX_LOCATION); local
359 const GLClientState::VertexAttribState *state = getState(GLClientState::MATRIXINDEX_LOCATION); local
365 const GLClientState::VertexAttribState *state = getState(GLClientState::WEIGHT_LOCATION); local
371 const GLClientState::VertexAttribState *state = getState(GLClientState::WEIGHT_LOCATION); local
377 const GLClientState::VertexAttribState *state = getState(GLClientState::WEIGHT_LOCATION); local
383 const GLClientState::VertexAttribState *state = getState(GLClientState::VERTEX_LOCATION); local
389 const GLClientState::VertexAttribState *state = getState(GLClientState::NORMAL_LOCATION); local
395 const GLClientState::VertexAttribState *state = getState(GLClientState::COLOR_LOCATION); local
401 const GLClientState::VertexAttribState *state = getState(getActiveTexture()+GLClientState::TEXCOORD0_LOCATION); local
407 const GLClientState::VertexAttribState *state = getState(GLClientState::POINTSIZE_LOCATION); local
413 const GLClientState::VertexAttribState *state = getState(GLClientState::MATRIXINDEX_LOCATION); local
419 const GLClientState::VertexAttribState *state = getState(GLClientState::WEIGHT_LOCATION); local
    [all...]
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/softpipe/
sp_state_shader.c 78 /* draw's fs state */
125 struct sp_fragment_shader *state = CALLOC_STRUCT(sp_fragment_shader); local
132 state->shader.tokens = tgsi_dup_tokens(templ->tokens);
134 /* draw's fs state */
135 state->draw_shader = draw_create_fragment_shader(softpipe->draw,
136 &state->shader);
137 if (!state->draw_shader) {
138 FREE((void *) state->shader.tokens);
139 FREE(state);
143 return state;
151 struct sp_fragment_shader *state = (struct sp_fragment_shader *) fs; local
179 struct sp_fragment_shader *state = fs; local
210 struct sp_vertex_shader *state; local
259 struct sp_vertex_shader *state = (struct sp_vertex_shader *) vs; local
272 struct sp_geometry_shader *state; local
325 struct sp_geometry_shader *state = local
    [all...]
  /external/mesa3d/src/gallium/drivers/softpipe/
sp_state_shader.c 78 /* draw's fs state */
125 struct sp_fragment_shader *state = CALLOC_STRUCT(sp_fragment_shader); local
132 state->shader.tokens = tgsi_dup_tokens(templ->tokens);
134 /* draw's fs state */
135 state->draw_shader = draw_create_fragment_shader(softpipe->draw,
136 &state->shader);
137 if (!state->draw_shader) {
138 FREE((void *) state->shader.tokens);
139 FREE(state);
143 return state;
151 struct sp_fragment_shader *state = (struct sp_fragment_shader *) fs; local
179 struct sp_fragment_shader *state = fs; local
210 struct sp_vertex_shader *state; local
259 struct sp_vertex_shader *state = (struct sp_vertex_shader *) vs; local
272 struct sp_geometry_shader *state; local
325 struct sp_geometry_shader *state = local
    [all...]
  /sdk/emulator/opengl/shared/OpenglCodecCommon/
GLClientState.h 64 bool enableDirty; // true if any enable state has changed since last draw
85 void enable(int location, int state);
132 * These functions manipulate GL state which interacts with the
269 const GLClientState::VertexAttribState *state = getState(GLClientState::VERTEX_LOCATION); local
270 *ptr = state->size;
275 const GLClientState::VertexAttribState *state = getState(GLClientState::VERTEX_LOCATION); local
276 *ptr = state->type;
281 const GLClientState::VertexAttribState *state = getState(GLClientState::VERTEX_LOCATION); local
282 *ptr = state->stride;
287 const GLClientState::VertexAttribState *state = getState(GLClientState::COLOR_LOCATION) local
293 const GLClientState::VertexAttribState *state = getState(GLClientState::COLOR_LOCATION); local
299 const GLClientState::VertexAttribState *state = getState(GLClientState::COLOR_LOCATION); local
305 const GLClientState::VertexAttribState *state = getState(GLClientState::NORMAL_LOCATION); local
311 const GLClientState::VertexAttribState *state = getState(GLClientState::NORMAL_LOCATION); local
317 const GLClientState::VertexAttribState *state = getState(getActiveTexture() + GLClientState::TEXCOORD0_LOCATION); local
323 const GLClientState::VertexAttribState *state = getState(getActiveTexture() + GLClientState::TEXCOORD0_LOCATION); local
329 const GLClientState::VertexAttribState *state = getState(getActiveTexture() + GLClientState::TEXCOORD0_LOCATION); local
335 const GLClientState::VertexAttribState *state = getState(GLClientState::POINTSIZE_LOCATION); local
341 const GLClientState::VertexAttribState *state = getState(GLClientState::POINTSIZE_LOCATION); local
347 const GLClientState::VertexAttribState *state = getState(GLClientState::MATRIXINDEX_LOCATION); local
353 const GLClientState::VertexAttribState *state = getState(GLClientState::MATRIXINDEX_LOCATION); local
359 const GLClientState::VertexAttribState *state = getState(GLClientState::MATRIXINDEX_LOCATION); local
365 const GLClientState::VertexAttribState *state = getState(GLClientState::WEIGHT_LOCATION); local
371 const GLClientState::VertexAttribState *state = getState(GLClientState::WEIGHT_LOCATION); local
377 const GLClientState::VertexAttribState *state = getState(GLClientState::WEIGHT_LOCATION); local
383 const GLClientState::VertexAttribState *state = getState(GLClientState::VERTEX_LOCATION); local
389 const GLClientState::VertexAttribState *state = getState(GLClientState::NORMAL_LOCATION); local
395 const GLClientState::VertexAttribState *state = getState(GLClientState::COLOR_LOCATION); local
401 const GLClientState::VertexAttribState *state = getState(getActiveTexture()+GLClientState::TEXCOORD0_LOCATION); local
407 const GLClientState::VertexAttribState *state = getState(GLClientState::POINTSIZE_LOCATION); local
413 const GLClientState::VertexAttribState *state = getState(GLClientState::MATRIXINDEX_LOCATION); local
419 const GLClientState::VertexAttribState *state = getState(GLClientState::WEIGHT_LOCATION); local
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  /external/clang/lib/StaticAnalyzer/Checkers/
CStringChecker.cpp 62 void checkLiveSymbols(ProgramStateRef state, SymbolReaper &SR) const;
64 bool wantsRegionChangeUpdate(ProgramStateRef state) const;
67 checkRegionChanges(ProgramStateRef state,
81 ProgramStateRef state,
122 ProgramStateRef state, SVal V, QualType Ty);
124 static ProgramStateRef setCStringLength(ProgramStateRef state,
128 ProgramStateRef &state,
133 ProgramStateRef &state,
139 ProgramStateRef &state,
144 ProgramStateRef state,
977 ProgramStateRef state = C.getState(); local
989 ProgramStateRef state = C.getState(); local
1001 ProgramStateRef state = C.getState(); local
1026 ProgramStateRef state = C.getState(); local
1111 ProgramStateRef state = C.getState(); local
1284 ProgramStateRef state = C.getState(); local
1637 ProgramStateRef state = C.getState(); local
1888 ProgramStateRef state = C.getState(); local
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  /external/antlr/antlr-3.4/runtime/ActionScript/project/src/org/antlr/runtime/
Lexer.as 39 public function Lexer(input:CharStream = null, state:RecognizerSharedState = null) {
40 super(state);
45 super.reset(); // reset all recognizer state variables
46 // wack Lexer state variables
50 if ( state==null ) {
51 return; // no shared state work to do
53 state.token = null;
54 state.type = TokenConstants.INVALID_TOKEN_TYPE;
55 state.channel = TokenConstants.DEFAULT_CHANNEL;
56 state.tokenStartCharIndex = -1
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  /external/antlr/antlr-3.4/runtime/Java/src/main/java/org/antlr/runtime/
Lexer.java 46 public Lexer(CharStream input, RecognizerSharedState state) {
47 super(state);
52 super.reset(); // reset all recognizer state variables
53 // wack Lexer state variables
57 if ( state==null ) {
58 return; // no shared state work to do
60 state.token = null;
61 state.type = Token.INVALID_TOKEN_TYPE;
62 state.channel = Token.DEFAULT_CHANNEL;
63 state.tokenStartCharIndex = -1
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  /external/libnfc-nxp/src/
phLlcNfc_StateMachine.c 19 * \brief Llc state machine implemenatation.
63 switch(psLlcCtxt->state)
70 psLlcCtxt->state = changeStateTo;
79 psLlcCtxt->state = changeStateTo;
88 psLlcCtxt->state = changeStateTo;
97 psLlcCtxt->state = changeStateTo;
107 psLlcCtxt->state = changeStateTo;
117 psLlcCtxt->state = changeStateTo;
126 psLlcCtxt->state = changeStateTo;
133 psLlcCtxt->state = changeStateTo
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  /dalvik/hit/src/com/android/hit/
Main.java 37 State state = (new HprofParser(dis)).parse(); local
41 testClassesQuery(state);
42 testAllClassesQuery(state);
43 testFindInstancesOf(state);
44 testFindAllInstancesOf(state);
50 private static void testClassesQuery(State state) {
57 Map<String, Set<ClassObj>> someClasses = Queries.classes(state, x);
70 private static void testAllClassesQuery(State state)
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  /external/chromium/net/tools/flip_server/
spdy_ssl.cc 26 void InitSSL(SSLState* state,
38 state->ssl_method = SSLv23_method();
39 state->ssl_ctx = SSL_CTX_new(state->ssl_method);
40 if (!state->ssl_ctx) {
45 SSL_CTX_set_options(state->ssl_ctx,
47 if (SSL_CTX_use_certificate_chain_file(state->ssl_ctx,
52 if (SSL_CTX_use_PrivateKey_file(state->ssl_ctx,
58 if (!SSL_CTX_check_private_key(state->ssl_ctx)) {
63 SSL_CTX_set_next_protos_advertised_cb(state->ssl_ctx
    [all...]
  /external/chromium_org/net/tools/flip_server/
spdy_ssl.cc 32 void InitSSL(SSLState* state,
44 state->ssl_method = SSLv23_method();
47 state->ssl_ctx = SSL_CTX_new(const_cast<SSL_METHOD*>(state->ssl_method));
48 if (!state->ssl_ctx) {
53 SSL_CTX_set_options(state->ssl_ctx,
55 if (SSL_CTX_use_certificate_chain_file(state->ssl_ctx,
61 state->ssl_ctx, ssl_key_name.c_str(), SSL_FILETYPE_PEM) <= 0) {
65 if (!SSL_CTX_check_private_key(state->ssl_ctx)) {
71 state->ssl_ctx, ssl_set_npn_callback, NULL)
    [all...]
  /frameworks/av/media/libstagefright/codecs/amrnb/enc/src/
lpc.cpp 100 state = pointer to pointer of state data of type lpcState
117 This function initializes the state data for the LPC module.
135 if (state == (lpcState **) NULL){
139 *state = NULL;
143 // fprintf(stderr, "lpc_init: can not malloc state structure\n");
157 *state = s;
179 [State any special notes, constraints or cautions for users of this function]
183 Word16 lpc_init(lpcState **state)
187 if (state == (lpcState **) NULL
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1 2 3 4 5 67 8 91011>>