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  /frameworks/base/core/java/android/content/res/
Resources.java 118 /*package*/ final AssetManager mAssets;
170 * AssetManager.
172 * @param assets Previously created AssetManager.
178 public Resources(AssetManager assets, DisplayMetrics metrics, Configuration config) {
185 * @param assets Previously created AssetManager.
194 public Resources(AssetManager assets, DisplayMetrics metrics, Configuration config,
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  /cts/tests/tests/security/src/android/security/cts/
CertificateTest.java 19 import android.content.res.AssetManager;
140 AssetManager assetManager = getInstrumentation().getContext().getAssets();
141 for (String path : assetManager.list(ASSETS_DIR_OEM_CERTS)) {
145 in = assetManager.open(certAssetFile.toString());
  /external/jmonkeyengine/engine/src/core/com/jme3/asset/
ImplHandler.java 52 private final AssetManager owner;
63 public ImplHandler(AssetManager owner){
AssetManager.java 46 * <code>AssetManager</code> provides an interface for managing the data assets
49 public interface AssetManager {
78 * a class instance. See the {@link AssetManager#registerLocator(java.lang.String, java.lang.Class) }
97 * <code>AssetManager</code>. {@link AssetLocator}s are invoked in the order
110 * @see AssetLocator#locate(com.jme3.asset.AssetManager, com.jme3.asset.AssetKey)
127 * <code>AssetManager</code>. There can only be one {@link AssetEventListener}
128 * associated with an <code>AssetManager</code>
138 * {@link AssetLocator} that are registered with this <code>AssetManager</code>,
139 * in the same way that the {@link AssetManager#loadAsset(com.jme3.asset.AssetKey) }
151 * {@link AssetManager#registerLocator(java.lang.String, java.lang.Class)
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  /external/jmonkeyengine/engine/src/core/com/jme3/shadow/
BasicShadowRenderer.java 34 import com.jme3.asset.AssetManager;
75 public BasicShadowRenderer(AssetManager manager, int size) {
  /external/jmonkeyengine/engine/src/core-effects/com/jme3/post/filters/
CrossHatchFilter.java 34 import com.jme3.asset.AssetManager;
90 protected void initFilter(AssetManager manager, RenderManager renderManager, ViewPort vp, int w, int h) {
LightScatteringFilter.java 34 import com.jme3.asset.AssetManager;
130 protected void initFilter(AssetManager manager, RenderManager renderManager, ViewPort vp, int w, int h) {
TranslucentBucketFilter.java 7 import com.jme3.asset.AssetManager;
48 protected void initFilter(AssetManager manager, RenderManager rm, ViewPort vp, int w, int h) {
  /external/jmonkeyengine/engine/src/core-plugins/com/jme3/shader/plugins/
GLSLLoader.java 38 import com.jme3.asset.AssetManager;
50 private AssetManager owner;
  /external/jmonkeyengine/engine/src/tools/jme3tools/savegame/
SaveGame.java 7 import com.jme3.asset.AssetManager;
86 * @param manager Link to an AssetManager if required for loading the data (e.g. models with textures)
89 public static Savable loadGame(String gamePath, String dataName, AssetManager manager) {
  /frameworks/base/core/jni/android/graphics/
Typeface.cpp 9 #include <androidfw/AssetManager.h>
84 AssetManager* mgr = assetManagerForJavaObject(env, jassetMgr);
121 { "nativeCreateFromAsset", "(Landroid/content/res/AssetManager;Ljava/lang/String;)I",
  /frameworks/base/test-runner/src/android/test/mock/
MockResources.java 19 import android.content.res.AssetManager;
42 super(new AssetManager(), null, null);
  /frameworks/base/tools/layoutlib/bridge/src/android/graphics/
Typeface_Delegate.java 25 import android.content.res.AssetManager;
144 /*package*/ static synchronized int nativeCreateFromAsset(AssetManager mgr, String path) {
  /packages/apps/Calendar/src/com/android/calendar/
ExtensionsFactory.java 20 import android.content.res.AssetManager;
51 public static void init(AssetManager assetManager) {
53 InputStream fileStream = assetManager.open(EXTENSIONS_PROPERTIES);
  /external/jmonkeyengine/engine/src/core/com/jme3/app/
Application.java 36 import com.jme3.asset.AssetManager;
71 protected AssetManager assetManager;
135 public void setAssetManager(AssetManager assetManager){
136 if (this.assetManager != null)
140 this.assetManager = assetManager;
159 assetManager = JmeSystem.newAssetManager(url);
162 if (assetManager == null){
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  /external/jmonkeyengine/engine/src/core-plugins/com/jme3/asset/plugins/
ClasspathLocator.java 68 public AssetInfo locate(AssetManager manager, AssetKey key) {
  /external/jmonkeyengine/engine/src/core-plugins/com/jme3/export/binary/
BinaryImporter.java 36 import com.jme3.asset.AssetManager;
55 private AssetManager assetManager;
93 public void setAssetManager(AssetManager manager){
94 this.assetManager = manager;
97 public AssetManager getAssetManager(){
98 return assetManager;
105 assetManager = info.getManager();
329 if (assetManager != null) {
330 out = SavableClassUtil.fromName(bco.className, assetManager.getClassLoaders())
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  /external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/geomipmap/grid/
FractalTileLoader.java 8 import com.jme3.asset.AssetManager;
  /frameworks/base/include/androidfw/
AssetDir.h 38 * The contents are populated by our friend, the AssetManager.
72 friend class AssetManager;
104 /* used by AssetManager */
137 /* AssetManager uses this to initialize us */
  /frameworks/support/v8/renderscript/java/src/android/support/v8/renderscript/
RenderScriptThunker.java 22 import android.content.res.AssetManager;
  /development/ndk/platforms/android-9/samples/native-audio/src/com/example/nativeaudio/
NativeAudio.java 20 import android.content.res.AssetManager;
44 static AssetManager assetManager;
57 assetManager = getAssets();
119 created = createAssetAudioPlayer(assetManager, "background.mp3");
292 public static native boolean createAssetAudioPlayer(AssetManager assetManager, String filename);
  /external/chromium_org/android_webview/java/src/org/chromium/android_webview/
AndroidProtocolHandler.java 8 import android.content.res.AssetManager;
130 AssetManager assets = context.getAssets();
131 return assets.open(path, AssetManager.ACCESS_STREAMING);
  /external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/collision/
PhysicsCollisionObject.java 34 import com.jme3.asset.AssetManager;
180 * @param manager AssetManager to load the default wireframe material for the debug shape
182 protected Spatial attachDebugShape(AssetManager manager) {
206 public Spatial createDebugShape(AssetManager manager){
  /external/jmonkeyengine/engine/src/core/com/jme3/cinematic/
MotionPath.java 34 import com.jme3.asset.AssetManager;
60 private AssetManager assetManager;
108 Material m = assetManager.loadMaterial("Common/Materials/RedColor.j3m");
134 Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
144 Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
264 assetManager = null;
269 * @param manager the assetManager
272 public void enableDebugShape(AssetManager manager, Node rootNode) {
273 assetManager = manager
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  /external/jmonkeyengine/engine/src/core/com/jme3/post/
Filter.java 34 import com.jme3.asset.AssetManager;
223 * @param manager the assetManager
229 protected final void init(AssetManager manager, RenderManager renderManager, ViewPort vp, int w, int h) {
258 * @param manager the assetManager
264 protected abstract void initFilter(AssetManager manager, RenderManager renderManager, ViewPort vp, int w, int h);

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