/frameworks/base/core/java/android/content/res/ |
Resources.java | 118 /*package*/ final AssetManager mAssets; 170 * AssetManager. 172 * @param assets Previously created AssetManager. 178 public Resources(AssetManager assets, DisplayMetrics metrics, Configuration config) { 185 * @param assets Previously created AssetManager. 194 public Resources(AssetManager assets, DisplayMetrics metrics, Configuration config, [all...] |
/cts/tests/tests/security/src/android/security/cts/ |
CertificateTest.java | 19 import android.content.res.AssetManager; 140 AssetManager assetManager = getInstrumentation().getContext().getAssets(); 141 for (String path : assetManager.list(ASSETS_DIR_OEM_CERTS)) { 145 in = assetManager.open(certAssetFile.toString());
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/external/jmonkeyengine/engine/src/core/com/jme3/asset/ |
ImplHandler.java | 52 private final AssetManager owner; 63 public ImplHandler(AssetManager owner){
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AssetManager.java | 46 * <code>AssetManager</code> provides an interface for managing the data assets 49 public interface AssetManager { 78 * a class instance. See the {@link AssetManager#registerLocator(java.lang.String, java.lang.Class) } 97 * <code>AssetManager</code>. {@link AssetLocator}s are invoked in the order 110 * @see AssetLocator#locate(com.jme3.asset.AssetManager, com.jme3.asset.AssetKey) 127 * <code>AssetManager</code>. There can only be one {@link AssetEventListener} 128 * associated with an <code>AssetManager</code> 138 * {@link AssetLocator} that are registered with this <code>AssetManager</code>, 139 * in the same way that the {@link AssetManager#loadAsset(com.jme3.asset.AssetKey) } 151 * {@link AssetManager#registerLocator(java.lang.String, java.lang.Class) [all...] |
/external/jmonkeyengine/engine/src/core/com/jme3/shadow/ |
BasicShadowRenderer.java | 34 import com.jme3.asset.AssetManager;
75 public BasicShadowRenderer(AssetManager manager, int size) {
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/external/jmonkeyengine/engine/src/core-effects/com/jme3/post/filters/ |
CrossHatchFilter.java | 34 import com.jme3.asset.AssetManager; 90 protected void initFilter(AssetManager manager, RenderManager renderManager, ViewPort vp, int w, int h) {
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LightScatteringFilter.java | 34 import com.jme3.asset.AssetManager; 130 protected void initFilter(AssetManager manager, RenderManager renderManager, ViewPort vp, int w, int h) {
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TranslucentBucketFilter.java | 7 import com.jme3.asset.AssetManager; 48 protected void initFilter(AssetManager manager, RenderManager rm, ViewPort vp, int w, int h) {
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/external/jmonkeyengine/engine/src/core-plugins/com/jme3/shader/plugins/ |
GLSLLoader.java | 38 import com.jme3.asset.AssetManager; 50 private AssetManager owner;
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/external/jmonkeyengine/engine/src/tools/jme3tools/savegame/ |
SaveGame.java | 7 import com.jme3.asset.AssetManager; 86 * @param manager Link to an AssetManager if required for loading the data (e.g. models with textures) 89 public static Savable loadGame(String gamePath, String dataName, AssetManager manager) {
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/frameworks/base/core/jni/android/graphics/ |
Typeface.cpp | 9 #include <androidfw/AssetManager.h> 84 AssetManager* mgr = assetManagerForJavaObject(env, jassetMgr); 121 { "nativeCreateFromAsset", "(Landroid/content/res/AssetManager;Ljava/lang/String;)I",
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/frameworks/base/test-runner/src/android/test/mock/ |
MockResources.java | 19 import android.content.res.AssetManager; 42 super(new AssetManager(), null, null);
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/frameworks/base/tools/layoutlib/bridge/src/android/graphics/ |
Typeface_Delegate.java | 25 import android.content.res.AssetManager; 144 /*package*/ static synchronized int nativeCreateFromAsset(AssetManager mgr, String path) {
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/packages/apps/Calendar/src/com/android/calendar/ |
ExtensionsFactory.java | 20 import android.content.res.AssetManager; 51 public static void init(AssetManager assetManager) { 53 InputStream fileStream = assetManager.open(EXTENSIONS_PROPERTIES);
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/external/jmonkeyengine/engine/src/core/com/jme3/app/ |
Application.java | 36 import com.jme3.asset.AssetManager;
71 protected AssetManager assetManager;
135 public void setAssetManager(AssetManager assetManager){
136 if (this.assetManager != null)
140 this.assetManager = assetManager;
159 assetManager = JmeSystem.newAssetManager(url);
162 if (assetManager == null){ [all...] |
/external/jmonkeyengine/engine/src/core-plugins/com/jme3/asset/plugins/ |
ClasspathLocator.java | 68 public AssetInfo locate(AssetManager manager, AssetKey key) {
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/external/jmonkeyengine/engine/src/core-plugins/com/jme3/export/binary/ |
BinaryImporter.java | 36 import com.jme3.asset.AssetManager; 55 private AssetManager assetManager; 93 public void setAssetManager(AssetManager manager){ 94 this.assetManager = manager; 97 public AssetManager getAssetManager(){ 98 return assetManager; 105 assetManager = info.getManager(); 329 if (assetManager != null) { 330 out = SavableClassUtil.fromName(bco.className, assetManager.getClassLoaders()) [all...] |
/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/geomipmap/grid/ |
FractalTileLoader.java | 8 import com.jme3.asset.AssetManager;
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/frameworks/base/include/androidfw/ |
AssetDir.h | 38 * The contents are populated by our friend, the AssetManager. 72 friend class AssetManager; 104 /* used by AssetManager */ 137 /* AssetManager uses this to initialize us */
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/frameworks/support/v8/renderscript/java/src/android/support/v8/renderscript/ |
RenderScriptThunker.java | 22 import android.content.res.AssetManager;
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/development/ndk/platforms/android-9/samples/native-audio/src/com/example/nativeaudio/ |
NativeAudio.java | 20 import android.content.res.AssetManager; 44 static AssetManager assetManager; 57 assetManager = getAssets(); 119 created = createAssetAudioPlayer(assetManager, "background.mp3"); 292 public static native boolean createAssetAudioPlayer(AssetManager assetManager, String filename);
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/external/chromium_org/android_webview/java/src/org/chromium/android_webview/ |
AndroidProtocolHandler.java | 8 import android.content.res.AssetManager; 130 AssetManager assets = context.getAssets(); 131 return assets.open(path, AssetManager.ACCESS_STREAMING);
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/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/collision/ |
PhysicsCollisionObject.java | 34 import com.jme3.asset.AssetManager; 180 * @param manager AssetManager to load the default wireframe material for the debug shape 182 protected Spatial attachDebugShape(AssetManager manager) { 206 public Spatial createDebugShape(AssetManager manager){
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/external/jmonkeyengine/engine/src/core/com/jme3/cinematic/ |
MotionPath.java | 34 import com.jme3.asset.AssetManager; 60 private AssetManager assetManager; 108 Material m = assetManager.loadMaterial("Common/Materials/RedColor.j3m"); 134 Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md"); 144 Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md"); 264 assetManager = null; 269 * @param manager the assetManager 272 public void enableDebugShape(AssetManager manager, Node rootNode) { 273 assetManager = manager [all...] |
/external/jmonkeyengine/engine/src/core/com/jme3/post/ |
Filter.java | 34 import com.jme3.asset.AssetManager;
223 * @param manager the assetManager
229 protected final void init(AssetManager manager, RenderManager renderManager, ViewPort vp, int w, int h) {
258 * @param manager the assetManager
264 protected abstract void initFilter(AssetManager manager, RenderManager renderManager, ViewPort vp, int w, int h);
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