/development/samples/ApiDemos/src/com/example/android/apis/animation/ |
BouncingBalls.java | 166 50f, color, darkColor, Shader.TileMode.CLAMP);
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MultiPropertyAnimation.java | 157 50f, color, darkColor, Shader.TileMode.CLAMP);
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/external/chromium_org/remoting/android/java/src/org/chromium/chromoting/ |
DesktopView.java | 107 new float[] {0.0f, 0.8f, 0.9f, 1.0f}, Shader.TileMode.CLAMP));
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/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/radeon/ |
radeon_common.c | 134 rmesa->state.scissor.rect.x1 = CLAMP(x1, min_x, max_x); 135 rmesa->state.scissor.rect.y1 = CLAMP(y1, min_y, max_y); 136 rmesa->state.scissor.rect.x2 = CLAMP(x2, min_x, max_x); 137 rmesa->state.scissor.rect.y2 = CLAMP(y2, min_y, max_y);
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/external/chromium_org/third_party/mesa/src/src/mesa/main/ |
texenv.c | 97 texUnit->EnvColor[0] = CLAMP(color[0], 0.0F, 1.0F); 98 texUnit->EnvColor[1] = CLAMP(color[1], 0.0F, 1.0F); 99 texUnit->EnvColor[2] = CLAMP(color[2], 0.0F, 1.0F); 100 texUnit->EnvColor[3] = CLAMP(color[3], 0.0F, 1.0F);
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/external/chromium_org/third_party/mesa/src/src/mesa/program/ |
prog_statevars.c | 415 value[0] = CLAMP(ctx->Current.Attrib[idx][0], 0.0f, 1.0f); 416 value[1] = CLAMP(ctx->Current.Attrib[idx][1], 0.0f, 1.0f); 417 value[2] = CLAMP(ctx->Current.Attrib[idx][2], 0.0f, 1.0f); 418 value[3] = CLAMP(ctx->Current.Attrib[idx][3], 0.0f, 1.0f); 470 * another potentially necessary clamp. 472 * and we'll clamp to MinPointSizeAA and MaxPointSize, because we 476 * not specify max clamp size for sprites, other than it needs to be [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/state_tracker/ |
st_atom_sampler.c | 156 sampler->min_lod = CLAMP(msamp->MinLod,
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/external/chromium_org/third_party/mesa/src/src/mesa/swrast/ |
s_aatriangle.c | 136 return CLAMP(z, 0.0F, CHAN_MAXF);
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s_lines.c | 65 const GLint width = (GLint) CLAMP(ctx->Line.Width,
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s_span.c | 888 rgba[i][ACOMP] = (GLubyte) CLAMP(a, 0.0, 255.0); 897 rgba[i][ACOMP] = (GLushort) CLAMP(a, 0.0, 65535.0); 904 /* clamp later */ 911 * Clamp span's float colors to [0,1] 920 rgba[i][RCOMP] = CLAMP(rgba[i][RCOMP], 0.0F, 1.0F); 921 rgba[i][GCOMP] = CLAMP(rgba[i][GCOMP], 0.0F, 1.0F); 922 rgba[i][BCOMP] = CLAMP(rgba[i][BCOMP], 0.0F, 1.0F); 923 rgba[i][ACOMP] = CLAMP(rgba[i][ACOMP], 0.0F, 1.0F); [all...] |
s_texfetch_tmp.h | [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/tnl/ |
t_vb_fog.c | 118 data[i][0] = CLAMP(f, 0.0F, 1.0F);
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/external/mesa3d/src/mesa/drivers/dri/radeon/ |
radeon_common.c | 134 rmesa->state.scissor.rect.x1 = CLAMP(x1, min_x, max_x); 135 rmesa->state.scissor.rect.y1 = CLAMP(y1, min_y, max_y); 136 rmesa->state.scissor.rect.x2 = CLAMP(x2, min_x, max_x); 137 rmesa->state.scissor.rect.y2 = CLAMP(y2, min_y, max_y);
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/external/mesa3d/src/mesa/main/ |
texenv.c | 97 texUnit->EnvColor[0] = CLAMP(color[0], 0.0F, 1.0F); 98 texUnit->EnvColor[1] = CLAMP(color[1], 0.0F, 1.0F); 99 texUnit->EnvColor[2] = CLAMP(color[2], 0.0F, 1.0F); 100 texUnit->EnvColor[3] = CLAMP(color[3], 0.0F, 1.0F);
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/external/mesa3d/src/mesa/program/ |
prog_statevars.c | 415 value[0] = CLAMP(ctx->Current.Attrib[idx][0], 0.0f, 1.0f); 416 value[1] = CLAMP(ctx->Current.Attrib[idx][1], 0.0f, 1.0f); 417 value[2] = CLAMP(ctx->Current.Attrib[idx][2], 0.0f, 1.0f); 418 value[3] = CLAMP(ctx->Current.Attrib[idx][3], 0.0f, 1.0f); 470 * another potentially necessary clamp. 472 * and we'll clamp to MinPointSizeAA and MaxPointSize, because we 476 * not specify max clamp size for sprites, other than it needs to be [all...] |
/external/mesa3d/src/mesa/state_tracker/ |
st_atom_sampler.c | 156 sampler->min_lod = CLAMP(msamp->MinLod,
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/external/mesa3d/src/mesa/swrast/ |
s_aatriangle.c | 136 return CLAMP(z, 0.0F, CHAN_MAXF);
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s_lines.c | 65 const GLint width = (GLint) CLAMP(ctx->Line.Width,
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/external/mesa3d/src/mesa/tnl/ |
t_vb_fog.c | 118 data[i][0] = CLAMP(f, 0.0F, 1.0F);
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/frameworks/base/packages/SystemUI/src/com/android/systemui/recent/ |
FadedEdgeDrawHelper.java | 97 mFade = new LinearGradient(0, 0, 0, 1, 0xCC000000, 0, Shader.TileMode.CLAMP);
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/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
MoreShadersActivity.java | 84 Color.RED, 0x7f00ff00, Shader.TileMode.CLAMP);
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/packages/apps/Gallery2/src/com/android/gallery3d/filtershow/category/ |
IconView.java | 230 endColor, Shader.TileMode.CLAMP);
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/packages/apps/Gallery2/src/com/android/gallery3d/filtershow/colorpicker/ |
ColorHueView.java | 154 0, .3f, .31f, 1}, Shader.TileMode.CLAMP);
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ColorSVRectView.java | 195 0, .3f, .31f, 1}, Shader.TileMode.CLAMP);
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/packages/wallpapers/Basic/src/com/android/wallpaper/nexus/ |
NexusRS.java | 23 import static android.renderscript.Sampler.Value.CLAMP;
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