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  /development/samples/ApiDemos/src/com/example/android/apis/animation/
BouncingBalls.java 166 50f, color, darkColor, Shader.TileMode.CLAMP);
MultiPropertyAnimation.java 157 50f, color, darkColor, Shader.TileMode.CLAMP);
  /external/chromium_org/remoting/android/java/src/org/chromium/chromoting/
DesktopView.java 107 new float[] {0.0f, 0.8f, 0.9f, 1.0f}, Shader.TileMode.CLAMP));
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/radeon/
radeon_common.c 134 rmesa->state.scissor.rect.x1 = CLAMP(x1, min_x, max_x);
135 rmesa->state.scissor.rect.y1 = CLAMP(y1, min_y, max_y);
136 rmesa->state.scissor.rect.x2 = CLAMP(x2, min_x, max_x);
137 rmesa->state.scissor.rect.y2 = CLAMP(y2, min_y, max_y);
  /external/chromium_org/third_party/mesa/src/src/mesa/main/
texenv.c 97 texUnit->EnvColor[0] = CLAMP(color[0], 0.0F, 1.0F);
98 texUnit->EnvColor[1] = CLAMP(color[1], 0.0F, 1.0F);
99 texUnit->EnvColor[2] = CLAMP(color[2], 0.0F, 1.0F);
100 texUnit->EnvColor[3] = CLAMP(color[3], 0.0F, 1.0F);
  /external/chromium_org/third_party/mesa/src/src/mesa/program/
prog_statevars.c 415 value[0] = CLAMP(ctx->Current.Attrib[idx][0], 0.0f, 1.0f);
416 value[1] = CLAMP(ctx->Current.Attrib[idx][1], 0.0f, 1.0f);
417 value[2] = CLAMP(ctx->Current.Attrib[idx][2], 0.0f, 1.0f);
418 value[3] = CLAMP(ctx->Current.Attrib[idx][3], 0.0f, 1.0f);
470 * another potentially necessary clamp.
472 * and we'll clamp to MinPointSizeAA and MaxPointSize, because we
476 * not specify max clamp size for sprites, other than it needs to be
    [all...]
  /external/chromium_org/third_party/mesa/src/src/mesa/state_tracker/
st_atom_sampler.c 156 sampler->min_lod = CLAMP(msamp->MinLod,
  /external/chromium_org/third_party/mesa/src/src/mesa/swrast/
s_aatriangle.c 136 return CLAMP(z, 0.0F, CHAN_MAXF);
s_lines.c 65 const GLint width = (GLint) CLAMP(ctx->Line.Width,
s_span.c 888 rgba[i][ACOMP] = (GLubyte) CLAMP(a, 0.0, 255.0);
897 rgba[i][ACOMP] = (GLushort) CLAMP(a, 0.0, 65535.0);
904 /* clamp later */
911 * Clamp span's float colors to [0,1]
920 rgba[i][RCOMP] = CLAMP(rgba[i][RCOMP], 0.0F, 1.0F);
921 rgba[i][GCOMP] = CLAMP(rgba[i][GCOMP], 0.0F, 1.0F);
922 rgba[i][BCOMP] = CLAMP(rgba[i][BCOMP], 0.0F, 1.0F);
923 rgba[i][ACOMP] = CLAMP(rgba[i][ACOMP], 0.0F, 1.0F);
    [all...]
s_texfetch_tmp.h     [all...]
  /external/chromium_org/third_party/mesa/src/src/mesa/tnl/
t_vb_fog.c 118 data[i][0] = CLAMP(f, 0.0F, 1.0F);
  /external/mesa3d/src/mesa/drivers/dri/radeon/
radeon_common.c 134 rmesa->state.scissor.rect.x1 = CLAMP(x1, min_x, max_x);
135 rmesa->state.scissor.rect.y1 = CLAMP(y1, min_y, max_y);
136 rmesa->state.scissor.rect.x2 = CLAMP(x2, min_x, max_x);
137 rmesa->state.scissor.rect.y2 = CLAMP(y2, min_y, max_y);
  /external/mesa3d/src/mesa/main/
texenv.c 97 texUnit->EnvColor[0] = CLAMP(color[0], 0.0F, 1.0F);
98 texUnit->EnvColor[1] = CLAMP(color[1], 0.0F, 1.0F);
99 texUnit->EnvColor[2] = CLAMP(color[2], 0.0F, 1.0F);
100 texUnit->EnvColor[3] = CLAMP(color[3], 0.0F, 1.0F);
  /external/mesa3d/src/mesa/program/
prog_statevars.c 415 value[0] = CLAMP(ctx->Current.Attrib[idx][0], 0.0f, 1.0f);
416 value[1] = CLAMP(ctx->Current.Attrib[idx][1], 0.0f, 1.0f);
417 value[2] = CLAMP(ctx->Current.Attrib[idx][2], 0.0f, 1.0f);
418 value[3] = CLAMP(ctx->Current.Attrib[idx][3], 0.0f, 1.0f);
470 * another potentially necessary clamp.
472 * and we'll clamp to MinPointSizeAA and MaxPointSize, because we
476 * not specify max clamp size for sprites, other than it needs to be
    [all...]
  /external/mesa3d/src/mesa/state_tracker/
st_atom_sampler.c 156 sampler->min_lod = CLAMP(msamp->MinLod,
  /external/mesa3d/src/mesa/swrast/
s_aatriangle.c 136 return CLAMP(z, 0.0F, CHAN_MAXF);
s_lines.c 65 const GLint width = (GLint) CLAMP(ctx->Line.Width,
  /external/mesa3d/src/mesa/tnl/
t_vb_fog.c 118 data[i][0] = CLAMP(f, 0.0F, 1.0F);
  /frameworks/base/packages/SystemUI/src/com/android/systemui/recent/
FadedEdgeDrawHelper.java 97 mFade = new LinearGradient(0, 0, 0, 1, 0xCC000000, 0, Shader.TileMode.CLAMP);
  /frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
MoreShadersActivity.java 84 Color.RED, 0x7f00ff00, Shader.TileMode.CLAMP);
  /packages/apps/Gallery2/src/com/android/gallery3d/filtershow/category/
IconView.java 230 endColor, Shader.TileMode.CLAMP);
  /packages/apps/Gallery2/src/com/android/gallery3d/filtershow/colorpicker/
ColorHueView.java 154 0, .3f, .31f, 1}, Shader.TileMode.CLAMP);
ColorSVRectView.java 195 0, .3f, .31f, 1}, Shader.TileMode.CLAMP);
  /packages/wallpapers/Basic/src/com/android/wallpaper/nexus/
NexusRS.java 23 import static android.renderscript.Sampler.Value.CLAMP;

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1 2 3 4 5 67 8 91011