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  /external/jmonkeyengine/engine/src/core/com/jme3/math/
Spline.java 218 l = FastMath.getCatmullRomP1toP2Length(CRcontrolPoints.get(i),
233 l = FastMath.getBezierP1toP2Length(controlPoints.get(i),
261 FastMath.interpolateCatmullRom(value, curveTension, CRcontrolPoints.get(currentControlPoint), CRcontrolPoints.get(currentControlPoint + 1), CRcontrolPoints.get(currentControlPoint + 2), CRcontrolPoints.get(currentControlPoint + 3), store);
264 FastMath.interpolateLinear(value, controlPoints.get(currentControlPoint), controlPoints.get(currentControlPoint + 1), store);
267 FastMath.interpolateBezier(value, controlPoints.get(currentControlPoint), controlPoints.get(currentControlPoint + 1), controlPoints.get(currentControlPoint + 2), controlPoints.get(currentControlPoint + 3), store);
Matrix3f.java 121 m00 = FastMath.abs(m00);
122 m01 = FastMath.abs(m01);
123 m02 = FastMath.abs(m02);
124 m10 = FastMath.abs(m10);
125 m11 = FastMath.abs(m11);
126 m12 = FastMath.abs(m12);
127 m20 = FastMath.abs(m20);
128 m21 = FastMath.abs(m21);
129 m22 = FastMath.abs(m22);
739 float fCos = FastMath.cos(angle)
    [all...]
Vector3f.java 410 return FastMath.sqrt(lengthSquared());
445 return FastMath.sqrt(distanceSquared(v));
758 length = 1.0f / FastMath.sqrt(length);
776 length = 1.0f / FastMath.sqrt(length);
825 float angle = FastMath.acos(dotProduct);
884 if (FastMath.abs(w.x) >= FastMath.abs(w.y)) {
886 fInvLength = FastMath.invSqrt(w.x * w.x + w.z * w.z);
895 fInvLength = FastMath.invSqrt(w.y * w.y + w.z * w.z);
    [all...]
Plane.java 203 if (dist < FastMath.FLT_EPSILON && dist > -FastMath.FLT_EPSILON)
  /external/jmonkeyengine/engine/src/test/jme3test/batching/
TestBatchNodeCluster.java 13 import com.jme3.math.FastMath;
339 box.setLocalTranslation(v.x + FastMath.sin(time * mult1) * 20, v.y + (FastMath.sin(time * mult1) * FastMath.cos(time * mult1) * 20), v.z + FastMath.cos(time * mult2) * 20);
  /frameworks/base/graphics/java/android/graphics/
RectF.java 24 import com.android.internal.util.FastMath;
444 dst.set(FastMath.round(left), FastMath.round(top),
445 FastMath.round(right), FastMath.round(bottom));
  /external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/geomipmap/
TerrainQuad.java 44 import com.jme3.math.FastMath;
210 if (!FastMath.isPowerOfTwo(quadSize - 1)) {
213 if (FastMath.sqrt(heightMap.length) > quadSize) {
    [all...]
  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/
NoiseGenerator.java 34 import com.jme3.math.FastMath;
304 return FastMath.abs(x) + FastMath.abs(y) + FastMath.abs(z);
311 x = FastMath.abs(x);
312 y = FastMath.abs(y);
313 z = FastMath.abs(z);
322 float d = (float) (Math.sqrt(FastMath.abs(x)) + Math.sqrt(FastMath.abs(y)) + Math.sqrt(FastMath.abs(z)));
    [all...]
UVProjectionGenerator.java 5 import com.jme3.math.FastMath;
130 angle = FastMath.TWO_PI - angle;
132 uvCoordinates[j] = angle / FastMath.TWO_PI;
189 angle = FastMath.TWO_PI - angle;
191 uvCoordinates[j] = angle / FastMath.TWO_PI;
197 uvCoordinates[j+1] = angle / FastMath.PI;
TextureGeneratorDistnoise.java 34 import com.jme3.math.FastMath;
85 texres.intensity = FastMath.clamp(texres.intensity, 0.0f, 1.0f);
  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/animations/
Ipo.java 6 import com.jme3.math.FastMath;
141 float degreeToRadiansFactor = FastMath.DEG_TO_RAD * 10;// the values in blender are divided by 10, so we need to mult it here
  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/materials/
MaterialHelper.java 41 import com.jme3.math.FastMath;
130 float d = FastMath.abs(FastMath.sqrt((x - center[0]) * (x - center[0]) + (y - center[1]) * (y - center[1])));
146 float d = FastMath.abs(FastMath.sqrt((x - center[0]) * (x - center[0]) + (y - center[1]) * (y - center[1])));
162 float d = FastMath.abs(FastMath.sqrt((x - center[0]) * (x - center[0]) + (y - center[1]) * (y - center[1]))) / r;
163 return d >= 1.0f ? 0 : (byte) ((-FastMath.sqrt((2.0f - d) * d) + 1.0f) * 255.0f);
  /external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/collision/shapes/
HeightfieldCollisionShape.java 11 import com.jme3.math.FastMath;
89 heightStickWidth = (int) FastMath.sqrt(heightfieldData.length);
  /external/jmonkeyengine/engine/src/core/com/jme3/animation/
AnimChannel.java 35 import com.jme3.math.FastMath;
182 this.time = FastMath.clamp(time, 0, getAnimMaxTime());
  /external/jmonkeyengine/engine/src/core/com/jme3/audio/
Environment.java 35 import com.jme3.math.FastMath;
75 return FastMath.pow(10f, dB);
  /external/jmonkeyengine/engine/src/core/com/jme3/cinematic/events/
PositionTrack.java 14 import com.jme3.math.FastMath;
93 Vector3f pos = FastMath.interpolateLinear(value, startPosition, endPosition);
ScaleTrack.java 14 import com.jme3.math.FastMath;
93 spatial.setLocalScale(FastMath.interpolateLinear(value, startScale, endScale));
  /external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/collision/shapes/
HeightfieldCollisionShape.java 14 import com.jme3.math.FastMath;
85 heightStickWidth = (int) FastMath.sqrt(heightfieldData.length);
  /external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/geomipmap/lodcalc/
PerspectiveLodCalculator.java 37 import com.jme3.math.FastMath;
70 float t = FastMath.abs(cam.getFrustumTop());
  /external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/heightmap/
MidpointDisplacementHeightMap.java 34 import com.jme3.math.FastMath;
78 if (size < 0 || !FastMath.isPowerOfTwo(size - 1)) {
RawHeightMap.java 34 import com.jme3.math.FastMath;
87 this.size = (int) FastMath.sqrt(heightData.length);
  /external/jmonkeyengine/engine/src/test/jme3test/input/
TestCameraNode.java 36 import com.jme3.math.FastMath;
79 ground.setLocalRotation(new Quaternion().fromAngleAxis(-FastMath.HALF_PI, Vector3f.UNIT_X));
  /external/jmonkeyengine/engine/src/test/jme3test/material/
TestParallax.java 90 g.setLocalRotation(new Quaternion().fromAngleAxis(-FastMath.HALF_PI, Vector3f.UNIT_X));
107 signpost.rotate(0, FastMath.HALF_PI, 0);
168 // lightDir.set(FastMath.sin(time), -1, FastMath.cos(time));
  /external/jmonkeyengine/engine/src/test/jme3test/post/
TestRenderToTexture.java 41 import com.jme3.math.FastMath;
131 angle %= FastMath.TWO_PI;
  /external/jmonkeyengine/engine/src/android/com/jme3/audio/android/
AndroidAudioRenderer.java 46 import com.jme3.math.FastMath;
235 distance = FastMath.abs(distanceVector.length());
247 if (FastMath.abs(audioData.getCurrentVolume() - volume) > FastMath.FLT_EPSILON) {

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