/external/jmonkeyengine/engine/src/core/com/jme3/math/ |
Spline.java | 218 l = FastMath.getCatmullRomP1toP2Length(CRcontrolPoints.get(i), 233 l = FastMath.getBezierP1toP2Length(controlPoints.get(i), 261 FastMath.interpolateCatmullRom(value, curveTension, CRcontrolPoints.get(currentControlPoint), CRcontrolPoints.get(currentControlPoint + 1), CRcontrolPoints.get(currentControlPoint + 2), CRcontrolPoints.get(currentControlPoint + 3), store); 264 FastMath.interpolateLinear(value, controlPoints.get(currentControlPoint), controlPoints.get(currentControlPoint + 1), store); 267 FastMath.interpolateBezier(value, controlPoints.get(currentControlPoint), controlPoints.get(currentControlPoint + 1), controlPoints.get(currentControlPoint + 2), controlPoints.get(currentControlPoint + 3), store);
|
Matrix3f.java | 121 m00 = FastMath.abs(m00); 122 m01 = FastMath.abs(m01); 123 m02 = FastMath.abs(m02); 124 m10 = FastMath.abs(m10); 125 m11 = FastMath.abs(m11); 126 m12 = FastMath.abs(m12); 127 m20 = FastMath.abs(m20); 128 m21 = FastMath.abs(m21); 129 m22 = FastMath.abs(m22); 739 float fCos = FastMath.cos(angle) [all...] |
Vector3f.java | 410 return FastMath.sqrt(lengthSquared());
445 return FastMath.sqrt(distanceSquared(v));
758 length = 1.0f / FastMath.sqrt(length);
776 length = 1.0f / FastMath.sqrt(length);
825 float angle = FastMath.acos(dotProduct);
884 if (FastMath.abs(w.x) >= FastMath.abs(w.y)) {
886 fInvLength = FastMath.invSqrt(w.x * w.x + w.z * w.z);
895 fInvLength = FastMath.invSqrt(w.y * w.y + w.z * w.z);
[all...] |
Plane.java | 203 if (dist < FastMath.FLT_EPSILON && dist > -FastMath.FLT_EPSILON)
|
/external/jmonkeyengine/engine/src/test/jme3test/batching/ |
TestBatchNodeCluster.java | 13 import com.jme3.math.FastMath; 339 box.setLocalTranslation(v.x + FastMath.sin(time * mult1) * 20, v.y + (FastMath.sin(time * mult1) * FastMath.cos(time * mult1) * 20), v.z + FastMath.cos(time * mult2) * 20);
|
/frameworks/base/graphics/java/android/graphics/ |
RectF.java | 24 import com.android.internal.util.FastMath; 444 dst.set(FastMath.round(left), FastMath.round(top), 445 FastMath.round(right), FastMath.round(bottom));
|
/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/geomipmap/ |
TerrainQuad.java | 44 import com.jme3.math.FastMath;
210 if (!FastMath.isPowerOfTwo(quadSize - 1)) {
213 if (FastMath.sqrt(heightMap.length) > quadSize) {
[all...] |
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/ |
NoiseGenerator.java | 34 import com.jme3.math.FastMath;
304 return FastMath.abs(x) + FastMath.abs(y) + FastMath.abs(z);
311 x = FastMath.abs(x);
312 y = FastMath.abs(y);
313 z = FastMath.abs(z);
322 float d = (float) (Math.sqrt(FastMath.abs(x)) + Math.sqrt(FastMath.abs(y)) + Math.sqrt(FastMath.abs(z))); [all...] |
UVProjectionGenerator.java | 5 import com.jme3.math.FastMath; 130 angle = FastMath.TWO_PI - angle; 132 uvCoordinates[j] = angle / FastMath.TWO_PI; 189 angle = FastMath.TWO_PI - angle; 191 uvCoordinates[j] = angle / FastMath.TWO_PI; 197 uvCoordinates[j+1] = angle / FastMath.PI;
|
TextureGeneratorDistnoise.java | 34 import com.jme3.math.FastMath; 85 texres.intensity = FastMath.clamp(texres.intensity, 0.0f, 1.0f);
|
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/animations/ |
Ipo.java | 6 import com.jme3.math.FastMath;
141 float degreeToRadiansFactor = FastMath.DEG_TO_RAD * 10;// the values in blender are divided by 10, so we need to mult it here
|
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/materials/ |
MaterialHelper.java | 41 import com.jme3.math.FastMath;
130 float d = FastMath.abs(FastMath.sqrt((x - center[0]) * (x - center[0]) + (y - center[1]) * (y - center[1])));
146 float d = FastMath.abs(FastMath.sqrt((x - center[0]) * (x - center[0]) + (y - center[1]) * (y - center[1])));
162 float d = FastMath.abs(FastMath.sqrt((x - center[0]) * (x - center[0]) + (y - center[1]) * (y - center[1]))) / r;
163 return d >= 1.0f ? 0 : (byte) ((-FastMath.sqrt((2.0f - d) * d) + 1.0f) * 255.0f);
|
/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/collision/shapes/ |
HeightfieldCollisionShape.java | 11 import com.jme3.math.FastMath;
89 heightStickWidth = (int) FastMath.sqrt(heightfieldData.length);
|
/external/jmonkeyengine/engine/src/core/com/jme3/animation/ |
AnimChannel.java | 35 import com.jme3.math.FastMath; 182 this.time = FastMath.clamp(time, 0, getAnimMaxTime());
|
/external/jmonkeyengine/engine/src/core/com/jme3/audio/ |
Environment.java | 35 import com.jme3.math.FastMath; 75 return FastMath.pow(10f, dB);
|
/external/jmonkeyengine/engine/src/core/com/jme3/cinematic/events/ |
PositionTrack.java | 14 import com.jme3.math.FastMath; 93 Vector3f pos = FastMath.interpolateLinear(value, startPosition, endPosition);
|
ScaleTrack.java | 14 import com.jme3.math.FastMath; 93 spatial.setLocalScale(FastMath.interpolateLinear(value, startScale, endScale));
|
/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/collision/shapes/ |
HeightfieldCollisionShape.java | 14 import com.jme3.math.FastMath; 85 heightStickWidth = (int) FastMath.sqrt(heightfieldData.length);
|
/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/geomipmap/lodcalc/ |
PerspectiveLodCalculator.java | 37 import com.jme3.math.FastMath; 70 float t = FastMath.abs(cam.getFrustumTop());
|
/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/heightmap/ |
MidpointDisplacementHeightMap.java | 34 import com.jme3.math.FastMath;
78 if (size < 0 || !FastMath.isPowerOfTwo(size - 1)) {
|
RawHeightMap.java | 34 import com.jme3.math.FastMath;
87 this.size = (int) FastMath.sqrt(heightData.length);
|
/external/jmonkeyengine/engine/src/test/jme3test/input/ |
TestCameraNode.java | 36 import com.jme3.math.FastMath; 79 ground.setLocalRotation(new Quaternion().fromAngleAxis(-FastMath.HALF_PI, Vector3f.UNIT_X));
|
/external/jmonkeyengine/engine/src/test/jme3test/material/ |
TestParallax.java | 90 g.setLocalRotation(new Quaternion().fromAngleAxis(-FastMath.HALF_PI, Vector3f.UNIT_X)); 107 signpost.rotate(0, FastMath.HALF_PI, 0); 168 // lightDir.set(FastMath.sin(time), -1, FastMath.cos(time));
|
/external/jmonkeyengine/engine/src/test/jme3test/post/ |
TestRenderToTexture.java | 41 import com.jme3.math.FastMath; 131 angle %= FastMath.TWO_PI;
|
/external/jmonkeyengine/engine/src/android/com/jme3/audio/android/ |
AndroidAudioRenderer.java | 46 import com.jme3.math.FastMath;
235 distance = FastMath.abs(distanceVector.length());
247 if (FastMath.abs(audioData.getCurrentVolume() - volume) > FastMath.FLT_EPSILON) {
|