/cts/suite/cts/deviceTests/opengl/jni/graphics/ |
TexturedMeshNode.cpp | 21 void TexturedMeshNode::before(Program& program, Matrix& model, Matrix& view, Matrix& projection) { 39 void TexturedMeshNode::after(Program& program, Matrix& model, Matrix& view, Matrix& projection) {
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PerspectiveProgram.cpp | 32 void PerspectiveProgram::before(Matrix& model, Matrix& view, Matrix& projection) { 36 Matrix::multiplyVector(mLightPosInWorldSpace, mLightModelMatrix, mLightPosInModelSpace); 37 Matrix::multiplyVector(mLightPosInEyeSpace, view, mLightPosInWorldSpace);
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Matrix.cpp | 15 #include "Matrix.h" 23 Matrix::Matrix() { 27 Matrix::Matrix(const Matrix& src) { 31 void Matrix::print(const char* label) { 39 bool Matrix::equals(const Matrix& src) { 50 void Matrix::loadWith(const Matrix& src) [all...] |
SceneGraphNode.cpp | 26 void SceneGraphNode::draw(Program& program, Matrix& model, Matrix& view, Matrix& projection) {
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PerspectiveMeshNode.cpp | 23 void PerspectiveMeshNode::before(Program& program, Matrix& model, Matrix& view, Matrix& projection) { 43 // This multiplies the view matrix by the model matrix, and stores the result in the MVP 44 // matrix (which currently contains model * view). 47 // Pass in the modelview matrix. 50 // This multiplies the modelview matrix by the projection matrix, and stores the result in 51 // the MVP matrix (which now contains model * view * projection) [all...] |
/external/eigen/test/ |
zerosized.cpp | 48 zeroSizedMatrix<Matrix<float, 2, Dynamic> >(); 50 zeroSizedMatrix<Matrix<float, 0, 0> >(); 51 zeroSizedMatrix<Matrix<float, Dynamic, 0, 0, 0, 0> >(); 52 zeroSizedMatrix<Matrix<float, 0, Dynamic, 0, 0, 0> >(); 53 zeroSizedMatrix<Matrix<float, Dynamic, Dynamic, 0, 0, 0> >(); 58 zeroSizedVector<Matrix<float, 0, 1> >();
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product_small.cpp | 16 Matrix<float,1,3> matAstatic; 17 Matrix<float,3,1> matBstatic; 35 CALL_SUBTEST_1( product(Matrix<float, 3, 2>()) ); 36 CALL_SUBTEST_2( product(Matrix<int, 3, 5>()) );
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sizeof.cpp | 23 CALL_SUBTEST(verifySizeOf(Matrix<float, 1, 1>()) ); 25 CALL_SUBTEST(verifySizeOf(Matrix<double, 4, 2>()) ); 26 CALL_SUBTEST(verifySizeOf(Matrix<bool, 7, 5>()) ); 30 CALL_SUBTEST(verifySizeOf(Matrix<float, 100, 100>()) );
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/cts/suite/cts/deviceTests/opengl/jni/reference/scene/flocking/ |
FlockingScene.h | 33 Matrix* setUpModelMatrix(); 34 Matrix* setUpViewMatrix(); 35 Matrix* setUpProjectionMatrix(float width, float height);
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/packages/apps/Camera2/src/com/android/camera/util/ |
MotionEventHelper.java | 3 import android.graphics.Matrix; 9 public static MotionEvent transformEvent(MotionEvent e, Matrix m) { 15 private static MotionEvent transformEventNew(MotionEvent e, Matrix m) {
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/cts/suite/cts/deviceTests/opengl/jni/primitive/fullpipeline/ |
FullPipelineRenderer.h | 18 #include <graphics/Matrix.h> 33 Matrix* mModelMatrix; 34 Matrix* mViewMatrix; 35 Matrix* mProjectionMatrix;
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/external/eigen/test/eigen2/ |
eigen2_sizeof.cpp | 23 CALL_SUBTEST( verifySizeOf(Matrix<float, 1, 1>()) ); 25 CALL_SUBTEST( verifySizeOf(Matrix<double, 4, 2>()) ); 26 CALL_SUBTEST( verifySizeOf(Matrix<bool, 7, 5>()) ); 30 CALL_SUBTEST( verifySizeOf(Matrix<float, 100, 100>()) );
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eigen2_product_small.cpp | 16 CALL_SUBTEST_1( product(Matrix<float, 3, 2>()) ); 17 CALL_SUBTEST_2( product(Matrix<int, 3, 5>()) );
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eigen2_mixingtypes.cpp | 24 typedef Matrix<float, SizeAtCompileType, SizeAtCompileType> Mat_f; 25 typedef Matrix<double, SizeAtCompileType, SizeAtCompileType> Mat_d; 26 typedef Matrix<std::complex<float>, SizeAtCompileType, SizeAtCompileType> Mat_cf; 27 typedef Matrix<std::complex<double>, SizeAtCompileType, SizeAtCompileType> Mat_cd; 28 typedef Matrix<float, SizeAtCompileType, 1> Vec_f; 29 typedef Matrix<double, SizeAtCompileType, 1> Vec_d; 30 typedef Matrix<std::complex<float>, SizeAtCompileType, 1> Vec_cf; 31 typedef Matrix<std::complex<double>, SizeAtCompileType, 1> Vec_cd;
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gsl_helper.h | 26 typedef gsl_matrix* Matrix; 28 static Matrix createMatrix(int rows, int cols) { return gsl_matrix_alloc(rows,cols); } 30 static void free(Matrix& m) { gsl_matrix_free(m); m=0; } 32 static void prod(const Matrix& m, const Vector& v, Vector& x) { gsl_blas_dgemv(CblasNoTrans,1,m,v,0,x); } 33 static void cholesky(Matrix& m) { gsl_linalg_cholesky_decomp(m); } 34 static void cholesky_solve(const Matrix& m, const Vector& b, Vector& x) { gsl_linalg_cholesky_solve(m,b,x); } 35 static void eigen_symm(const Matrix& m, Vector& eval, Matrix& evec) 38 Matrix a = createMatrix(m->size1, m->size2); 45 static void eigen_symm_gen(const Matrix& m, const Matrix& _b, Vector& eval, Matrix& evec [all...] |
/external/eigen/doc/snippets/ |
LLT_solve.cpp | 1 typedef Matrix<float,Dynamic,2> DataMatrix; 6 Matrix<float,2,1> xy
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Tutorial_solve_multiple_rhs.cpp | 3 Matrix<float,3,2> B; 5 Matrix<float,3,2> X;
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TopicStorageOrders_example.cpp | 0 Matrix<int, 3, 4, ColMajor> Acolmajor; 5 cout << "The matrix A:" << endl; 13 Matrix<int, 3, 4, RowMajor> Arowmajor = Acolmajor;
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/cts/tests/tests/graphics/src/android/graphics/cts/ |
CameraTest.java | 20 import android.graphics.Matrix; 43 Matrix m1 = new Matrix(); 47 Matrix m2 = new Matrix(); 65 Matrix m1 = new Matrix(); 69 Matrix m2 = new Matrix(); 87 Matrix m1 = new Matrix() [all...] |
/frameworks/base/graphics/java/android/graphics/ |
Shader.java | 37 private Matrix mLocalMatrix; 62 * Return true if the shader has a non-identity local matrix. 63 * @param localM If not null, it is set to the shader's local matrix. 64 * @return true if the shader has a non-identity local matrix 66 public boolean getLocalMatrix(Matrix localM) { 75 * Set the shader's local matrix. Passing null will reset the shader's 76 * matrix to identity 77 * @param localM The shader's new local matrix, or null to specify identity 79 public void setLocalMatrix(Matrix localM) { 107 final Matrix lm = new Matrix() [all...] |
/frameworks/base/core/java/android/view/ |
DisplayList.java | 19 import android.graphics.Matrix; 306 * Set the static matrix on the display list. The specified matrix is combined with other 309 * @param matrix A transform matrix to apply to this display list 311 * @see #getMatrix(android.graphics.Matrix) 314 public abstract void setMatrix(Matrix matrix); 317 * Returns the static matrix set on this display list. 319 * @return A new {@link Matrix} instance populated with this display list's stati [all...] |
/external/eigen/bench/ |
benchmark.cpp | 24 Matrix<SCALAR,MATSIZE,MATSIZE> I = Matrix<SCALAR,MATSIZE,MATSIZE>::Ones(); 25 Matrix<SCALAR,MATSIZE,MATSIZE> m; 34 m = Matrix<SCALAR,MATSIZE,MATSIZE>::Ones() + 0.00005 * (m + (m*m));
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/packages/apps/Gallery2/src/com/android/gallery3d/ui/ |
EdgeView.java | 20 import android.opengl.Matrix; 35 // Each edge effect has a transform matrix, and each matrix has 16 elements. 37 // starting index of each matrix. 71 Matrix.setIdentityM(mMatrix, TOP_M); 72 Matrix.setIdentityM(mMatrix, LEFT_M); 73 Matrix.setIdentityM(mMatrix, BOTTOM_M); 74 Matrix.setIdentityM(mMatrix, RIGHT_M); 76 Matrix.rotateM(mMatrix, LEFT_M, 90, 0, 0, 1); 77 Matrix.scaleM(mMatrix, LEFT_M, 1, -1, 1) [all...] |
/external/ceres-solver/internal/ceres/ |
low_rank_inverse_hessian.h | 98 Matrix delta_x_history_; 99 Matrix delta_gradient_history_;
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/cts/suite/cts/deviceTests/opengl/jni/reference/scene/glowing/ |
BlurMeshNode.cpp | 23 void BlurMeshNode::before(Program& program, Matrix& model, Matrix& view, Matrix& projection) { 55 void BlurMeshNode::after(Program& program, Matrix& model, Matrix& view, Matrix& projection) {
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