/external/qemu/distrib/sdl-1.2.15/src/stdlib/ |
SDL_iconv.c | 234 Uint8 *p = (Uint8 *)src; 256 Uint8 *p = (Uint8 *)src; 308 Uint8 *p = (Uint8 *)src; 316 Uint8 *p = (Uint8 *)src; 324 Uint8 *p = (Uint8 *)src [all...] |
/external/qemu/distrib/sdl-1.2.15/include/ |
SDL_mouse.h | 44 Uint8 *data; /**< B/W cursor data */ 45 Uint8 *mask; /**< B/W cursor mask */ 46 Uint8 *save[2]; /**< Place to save cursor area */ 57 extern DECLSPEC Uint8 SDLCALL SDL_GetMouseState(int *x, int *y); 65 extern DECLSPEC Uint8 SDLCALL SDL_GetRelativeMouseState(int *x, int *y); 86 (Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y);
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SDL_version.h | 48 Uint8 major; 49 Uint8 minor; 50 Uint8 patch;
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SDL_audio.h | 77 Uint8 channels; /**< Number of channels: 1 mono, 2 stereo */ 78 Uint8 silence; /**< Audio buffer silence value (calculated) */ 91 void (SDLCALL *callback)(void *userdata, Uint8 *stream, int len); 131 Uint8 *buf; /**< Buffer to hold entire audio data */ 215 extern DECLSPEC SDL_AudioSpec * SDLCALL SDL_LoadWAV_RW(SDL_RWops *src, int freesrc, SDL_AudioSpec *spec, Uint8 **audio_buf, Uint32 *audio_len); 224 extern DECLSPEC void SDLCALL SDL_FreeWAV(Uint8 *audio_buf); 235 Uint16 src_format, Uint8 src_channels, int src_rate, 236 Uint16 dst_format, Uint8 dst_channels, int dst_rate); 258 extern DECLSPEC void SDLCALL SDL_MixAudio(Uint8 *dst, const Uint8 *src, Uint32 len, int volume) [all...] |
SDL_keyboard.h | 60 Uint8 scancode; /**< hardware specific scancode */ 106 * Uint8 *keystate = SDL_GetKeyState(NULL); 110 extern DECLSPEC Uint8 * SDLCALL SDL_GetKeyState(int *numkeys);
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SDL_video.h | 56 Uint8 r; 57 Uint8 g; 58 Uint8 b; 59 Uint8 unused; 72 Uint8 BitsPerPixel; 73 Uint8 BytesPerPixel; 74 Uint8 Rloss; 75 Uint8 Gloss; 76 Uint8 Bloss; 77 Uint8 Aloss [all...] |
/prebuilts/tools/darwin-x86/sdl/include/SDL/ |
SDL_mouse.h | 44 Uint8 *data; /**< B/W cursor data */ 45 Uint8 *mask; /**< B/W cursor mask */ 46 Uint8 *save[2]; /**< Place to save cursor area */ 57 extern DECLSPEC Uint8 SDLCALL SDL_GetMouseState(int *x, int *y); 65 extern DECLSPEC Uint8 SDLCALL SDL_GetRelativeMouseState(int *x, int *y); 86 (Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y);
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SDL_version.h | 48 Uint8 major; 49 Uint8 minor; 50 Uint8 patch;
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SDL_audio.h | 77 Uint8 channels; /**< Number of channels: 1 mono, 2 stereo */ 78 Uint8 silence; /**< Audio buffer silence value (calculated) */ 91 void (SDLCALL *callback)(void *userdata, Uint8 *stream, int len); 131 Uint8 *buf; /**< Buffer to hold entire audio data */ 215 extern DECLSPEC SDL_AudioSpec * SDLCALL SDL_LoadWAV_RW(SDL_RWops *src, int freesrc, SDL_AudioSpec *spec, Uint8 **audio_buf, Uint32 *audio_len); 224 extern DECLSPEC void SDLCALL SDL_FreeWAV(Uint8 *audio_buf); 235 Uint16 src_format, Uint8 src_channels, int src_rate, 236 Uint16 dst_format, Uint8 dst_channels, int dst_rate); 258 extern DECLSPEC void SDLCALL SDL_MixAudio(Uint8 *dst, const Uint8 *src, Uint32 len, int volume) [all...] |
/prebuilts/tools/linux-x86/sdl/include/SDL/ |
SDL_mouse.h | 44 Uint8 *data; /**< B/W cursor data */ 45 Uint8 *mask; /**< B/W cursor mask */ 46 Uint8 *save[2]; /**< Place to save cursor area */ 57 extern DECLSPEC Uint8 SDLCALL SDL_GetMouseState(int *x, int *y); 65 extern DECLSPEC Uint8 SDLCALL SDL_GetRelativeMouseState(int *x, int *y); 86 (Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y);
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SDL_version.h | 48 Uint8 major; 49 Uint8 minor; 50 Uint8 patch;
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SDL_audio.h | 77 Uint8 channels; /**< Number of channels: 1 mono, 2 stereo */ 78 Uint8 silence; /**< Audio buffer silence value (calculated) */ 91 void (SDLCALL *callback)(void *userdata, Uint8 *stream, int len); 131 Uint8 *buf; /**< Buffer to hold entire audio data */ 215 extern DECLSPEC SDL_AudioSpec * SDLCALL SDL_LoadWAV_RW(SDL_RWops *src, int freesrc, SDL_AudioSpec *spec, Uint8 **audio_buf, Uint32 *audio_len); 224 extern DECLSPEC void SDLCALL SDL_FreeWAV(Uint8 *audio_buf); 235 Uint16 src_format, Uint8 src_channels, int src_rate, 236 Uint16 dst_format, Uint8 dst_channels, int dst_rate); 258 extern DECLSPEC void SDLCALL SDL_MixAudio(Uint8 *dst, const Uint8 *src, Uint32 len, int volume) [all...] |
/prebuilts/tools/windows/sdl/include/SDL/ |
SDL_mouse.h | 44 Uint8 *data; /**< B/W cursor data */ 45 Uint8 *mask; /**< B/W cursor mask */ 46 Uint8 *save[2]; /**< Place to save cursor area */ 57 extern DECLSPEC Uint8 SDLCALL SDL_GetMouseState(int *x, int *y); 65 extern DECLSPEC Uint8 SDLCALL SDL_GetRelativeMouseState(int *x, int *y); 86 (Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y);
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SDL_version.h | 48 Uint8 major; 49 Uint8 minor; 50 Uint8 patch;
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SDL_audio.h | 77 Uint8 channels; /**< Number of channels: 1 mono, 2 stereo */ 78 Uint8 silence; /**< Audio buffer silence value (calculated) */ 91 void (SDLCALL *callback)(void *userdata, Uint8 *stream, int len); 131 Uint8 *buf; /**< Buffer to hold entire audio data */ 215 extern DECLSPEC SDL_AudioSpec * SDLCALL SDL_LoadWAV_RW(SDL_RWops *src, int freesrc, SDL_AudioSpec *spec, Uint8 **audio_buf, Uint32 *audio_len); 224 extern DECLSPEC void SDLCALL SDL_FreeWAV(Uint8 *audio_buf); 235 Uint16 src_format, Uint8 src_channels, int src_rate, 236 Uint16 dst_format, Uint8 dst_channels, int dst_rate); 258 extern DECLSPEC void SDLCALL SDL_MixAudio(Uint8 *dst, const Uint8 *src, Uint32 len, int volume) [all...] |
/external/qemu/distrib/sdl-1.2.15/src/video/riscos/ |
SDL_riscosmouse_c.h | 32 Uint8 *data; 37 WMcursor *RISCOS_CreateWMCursor(_THIS, Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y);
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/external/qemu/distrib/sdl-1.2.15/src/audio/dmedia/ |
SDL_irixaudio.h | 38 Uint8 *mixbuf; /* The app mixing buffer */
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/external/qemu/distrib/sdl-1.2.15/src/video/wincommon/ |
SDL_sysmouse_c.h | 29 Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y);
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/external/qemu/distrib/sdl-1.2.15/src/video/x11/ |
SDL_x11mouse_c.h | 29 Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y);
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/external/qemu/distrib/sdl-1.2.15/src/audio/sun/ |
SDL_sunaudio.h | 37 Uint8 *mixbuf; /* The app mixing buffer */ 39 Uint8 *ulaw_buf; /* The U-law mixing buffer */
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/external/qemu/distrib/sdl-1.2.15/src/video/ |
SDL_pixels_c.h | 45 extern Uint8 SDL_FindColor(SDL_Palette *pal, Uint8 r, Uint8 g, Uint8 b);
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/external/qemu/distrib/sdl-1.2.15/src/video/fbcon/ |
matrox_mmio.h | 30 #define mga_in8(reg) *(volatile Uint8 *)(mapped_io + (reg)) 33 #define mga_out8(reg,v) *(volatile Uint8 *)(mapped_io + (reg)) = v;
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/external/qemu/distrib/sdl-1.2.15/src/video/gem/ |
SDL_gemwm_c.h | 35 extern void GEM_SetIcon(_THIS, SDL_Surface *icon, Uint8 *mask);
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/external/qemu/distrib/sdl-1.2.15/src/video/photon/ |
SDL_ph_mouse_c.h | 32 Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y);
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/external/qemu/distrib/sdl-1.2.15/src/video/qtopia/ |
SDL_sysmouse.cc | 35 Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y)
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