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  /external/qemu/distrib/sdl-1.2.15/src/video/nanox/
SDL_nxmouse.c 38 Uint8 * data, Uint8 * mask, int w, int h, int hot_x, int hot_y)
  /external/qemu/distrib/sdl-1.2.15/src/audio/arts/
SDL_artsaudio.h 42 Uint8 *mixbuf;
  /external/qemu/distrib/sdl-1.2.15/src/audio/dma/
SDL_dmaaudio.h 40 Uint8 *dma_buf;
  /external/qemu/distrib/sdl-1.2.15/src/audio/windib/
SDL_dibaudio.h 38 Uint8* mixbuf; /* The raw allocated mixing buffer */
  /external/qemu/distrib/sdl-1.2.15/src/video/svga/
SDL_svgavideo.h 43 Uint8 *flip_address[2];
  /external/qemu/distrib/sdl-1.2.15/src/video/dga/
SDL_dgavideo.h 60 Uint8 *base;
76 Uint8 *memory_base;
90 Uint8 *flip_address[2];
  /external/qemu/distrib/sdl-1.2.15/src/video/wincommon/
SDL_sysmouse.c 47 Uint8 *ands;
48 Uint8 *xors;
78 static void memnot(Uint8 *dst, Uint8 *src, int len)
83 static void memxor(Uint8 *dst, Uint8 *src1, Uint8 *src2, int len)
106 Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y)
122 Uint8 *aptr, *xptr
    [all...]
  /external/qemu/distrib/sdl-1.2.15/src/video/ps3/
SDL_ps3yuv.c 65 Uint8 * planes[3];
70 Uint8 * scaler_out __attribute__((aligned(128)));
78 Uint8 locked;
165 hwdata->pixels = (Uint8 *) memalign(16, width * height + ((width * height) >> 1));
181 overlay->pixels[0] = (Uint8 *)hwdata->pixels;
223 Uint8 *lum, *Cr, *Cb;
242 lum = (Uint8 *)overlay->pixels[0];
243 Cr = (Uint8 *)overlay->pixels[1];
244 Cb = (Uint8 *)overlay->pixels[2];
247 lum = (Uint8 *)overlay->pixels[0]
    [all...]
  /external/qemu/distrib/sdl-1.2.15/src/joystick/
SDL_joystick.c 39 Uint8 SDL_numjoysticks = 0;
133 joystick->hats = (Uint8 *)SDL_malloc
134 (joystick->nhats*sizeof(Uint8));
141 joystick->buttons = (Uint8 *)SDL_malloc
142 (joystick->nbuttons*sizeof(Uint8));
159 joystick->nhats*sizeof(Uint8));
167 joystick->nbuttons*sizeof(Uint8));
190 if ( SDL_joysticks[i]->index == (Uint8)device_index ) {
288 Uint8 SDL_JoystickGetHat(SDL_Joystick *joystick, int hat)
290 Uint8 state
    [all...]
  /external/qemu/distrib/sdl-1.2.15/src/video/
SDL_pixels.c 313 Uint8 SDL_FindColor(SDL_Palette *pal, Uint8 r, Uint8 g, Uint8 b)
320 Uint8 pixel=0;
342 const Uint8 r, const Uint8 g, const Uint8 b)
357 const Uint8 r, const Uint8 g, const Uint8 b, const Uint8 a
    [all...]
SDL_RLEaccel.c 454 Uint8 *src = from; \
455 Uint8 *dst = to; \
490 dst[0] = (Uint8)(d >> 16); \
491 dst[1] = (Uint8)(d >> 8); \
492 dst[2] = (Uint8)(d); \
494 dst[0] = (Uint8)d; \
495 dst[1] = (Uint8)(d >> 8); \
496 dst[2] = (Uint8)(d >> 16); \
627 case 1: blitter(1, Uint8, OPAQUE_BLIT); break; \
628 case 2: blitter(2, Uint8, OPAQUE_BLIT); break;
    [all...]
SDL_blit_1.c 37 Uint8 *src, *map, *dst;
83 Uint8 *src, *dst;
193 Uint8 *src, *map, *dst;
237 Uint8 *src;
280 Uint8 *src = info->s_pixels;
282 Uint8 *dst = info->d_pixels;
284 Uint8 *palmap = info->table;
322 Uint8 *src = info->s_pixels;
351 Uint8 *src = info->s_pixels;
353 Uint8 *dst = info->d_pixels
    [all...]
  /external/qemu/distrib/sdl-1.2.15/test/
threadwin.c 24 SDL_Surface *LoadIconSurface(char *file, Uint8 **maskp)
27 Uint8 *pixels;
28 Uint8 *mask;
53 SDL_SetColorKey(icon, SDL_SRCCOLORKEY, *((Uint8 *)icon->pixels));
56 pixels = (Uint8 *)icon->pixels;
62 mask = (Uint8 *)malloc(mlen/8);
227 Uint8 *icon_mask;
229 Uint8 *buffer;
232 Uint8 video_bpp;
314 buffer = (Uint8 *)screen->pixels
    [all...]
loopwave.c 21 Uint8 *sound; /* Pointer to wave data */
35 void SDLCALL fillerup(void *unused, Uint8 *stream, int len)
37 Uint8 *waveptr;
  /external/qemu/distrib/sdl-1.2.15/src/audio/dummy/
SDL_dummyaudio.c 43 static Uint8 *DUMMYAUD_GetAudioBuf(_THIS);
114 static Uint8 *DUMMYAUD_GetAudioBuf(_THIS)
133 this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
  /external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL Application/
main.c 19 Uint8 video_bpp = 0;
  /external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL Cocoa Application/
main.c 19 Uint8 video_bpp = 0;
  /external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL Application/
main.c 19 Uint8 video_bpp = 0;
  /external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL Cocoa Application/
main.c 19 Uint8 video_bpp = 0;
  /external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL Application/
main.c 19 Uint8 video_bpp = 0;
  /external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL Cocoa Application/
main.c 19 Uint8 video_bpp = 0;
  /external/qemu/distrib/sdl-1.2.15/src/audio/
SDL_wave.h 60 Uint8 *data;
  /external/qemu/distrib/sdl-1.2.15/src/audio/nto/
SDL_nto_audio.h 48 Uint8* pcm_buf;
  /external/qemu/distrib/sdl-1.2.15/src/audio/pulse/
SDL_pulseaudio.h 43 Uint8 *mixbuf;
  /external/qemu/distrib/sdl-1.2.15/src/audio/windx5/
SDL_dx5audio.h 41 Uint8 *locked_buf;

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