/development/ndk/platforms/android-9/include/android/ |
asset_manager.h | 46 * Open the named directory within the asset hierarchy. The directory can then 55 * Open an asset. 62 * Iterate over the files in an asset directory. A NULL string is returned 88 int AAsset_read(AAsset* asset, void* buf, size_t count); 91 * Seek to the specified offset within the asset data. 'whence' uses the 96 off_t AAsset_seek(AAsset* asset, off_t offset, int whence); 99 * Close the asset, freeing all associated resources. 101 void AAsset_close(AAsset* asset); 108 const void* AAsset_getBuffer(AAsset* asset); 111 * Report the total size of the asset data [all...] |
/external/jmonkeyengine/engine/src/core/com/jme3/export/ |
JmeImporter.java | 35 import com.jme3.asset.AssetLoader; 36 import com.jme3.asset.AssetManager;
|
/prebuilts/ndk/5/platforms/android-9/arch-arm/usr/include/android/ |
asset_manager.h | 44 * Open the named directory within the asset hierarchy. The directory can then 53 * Open an asset. 60 * Iterate over the files in an asset directory. A NULL string is returned 86 int AAsset_read(AAsset* asset, void* buf, size_t count); 89 * Seek to the specified offset within the asset data. 'whence' uses the 94 off_t AAsset_seek(AAsset* asset, off_t offset, int whence); 97 * Close the asset, freeing all associated resources. 99 void AAsset_close(AAsset* asset); 106 const void* AAsset_getBuffer(AAsset* asset); 109 * Report the total size of the asset data [all...] |
/prebuilts/ndk/6/platforms/android-9/arch-arm/usr/include/android/ |
asset_manager.h | 44 * Open the named directory within the asset hierarchy. The directory can then 53 * Open an asset. 60 * Iterate over the files in an asset directory. A NULL string is returned 86 int AAsset_read(AAsset* asset, void* buf, size_t count); 89 * Seek to the specified offset within the asset data. 'whence' uses the 94 off_t AAsset_seek(AAsset* asset, off_t offset, int whence); 97 * Close the asset, freeing all associated resources. 99 void AAsset_close(AAsset* asset); 106 const void* AAsset_getBuffer(AAsset* asset); 109 * Report the total size of the asset data [all...] |
/prebuilts/ndk/6/platforms/android-9/arch-x86/usr/include/android/ |
asset_manager.h | 44 * Open the named directory within the asset hierarchy. The directory can then 53 * Open an asset. 60 * Iterate over the files in an asset directory. A NULL string is returned 86 int AAsset_read(AAsset* asset, void* buf, size_t count); 89 * Seek to the specified offset within the asset data. 'whence' uses the 94 off_t AAsset_seek(AAsset* asset, off_t offset, int whence); 97 * Close the asset, freeing all associated resources. 99 void AAsset_close(AAsset* asset); 106 const void* AAsset_getBuffer(AAsset* asset); 109 * Report the total size of the asset data [all...] |
/prebuilts/ndk/7/platforms/android-14/arch-arm/usr/include/android/ |
asset_manager.h | 44 * Open the named directory within the asset hierarchy. The directory can then 53 * Open an asset. 60 * Iterate over the files in an asset directory. A NULL string is returned 86 int AAsset_read(AAsset* asset, void* buf, size_t count); 89 * Seek to the specified offset within the asset data. 'whence' uses the 94 off_t AAsset_seek(AAsset* asset, off_t offset, int whence); 97 * Close the asset, freeing all associated resources. 99 void AAsset_close(AAsset* asset); 106 const void* AAsset_getBuffer(AAsset* asset); 109 * Report the total size of the asset data [all...] |
/prebuilts/ndk/7/platforms/android-14/arch-x86/usr/include/android/ |
asset_manager.h | 44 * Open the named directory within the asset hierarchy. The directory can then 53 * Open an asset. 60 * Iterate over the files in an asset directory. A NULL string is returned 86 int AAsset_read(AAsset* asset, void* buf, size_t count); 89 * Seek to the specified offset within the asset data. 'whence' uses the 94 off_t AAsset_seek(AAsset* asset, off_t offset, int whence); 97 * Close the asset, freeing all associated resources. 99 void AAsset_close(AAsset* asset); 106 const void* AAsset_getBuffer(AAsset* asset); 109 * Report the total size of the asset data [all...] |
/prebuilts/ndk/7/platforms/android-9/arch-arm/usr/include/android/ |
asset_manager.h | 44 * Open the named directory within the asset hierarchy. The directory can then 53 * Open an asset. 60 * Iterate over the files in an asset directory. A NULL string is returned 86 int AAsset_read(AAsset* asset, void* buf, size_t count); 89 * Seek to the specified offset within the asset data. 'whence' uses the 94 off_t AAsset_seek(AAsset* asset, off_t offset, int whence); 97 * Close the asset, freeing all associated resources. 99 void AAsset_close(AAsset* asset); 106 const void* AAsset_getBuffer(AAsset* asset); 109 * Report the total size of the asset data [all...] |
/prebuilts/ndk/7/platforms/android-9/arch-x86/usr/include/android/ |
asset_manager.h | 44 * Open the named directory within the asset hierarchy. The directory can then 53 * Open an asset. 60 * Iterate over the files in an asset directory. A NULL string is returned 86 int AAsset_read(AAsset* asset, void* buf, size_t count); 89 * Seek to the specified offset within the asset data. 'whence' uses the 94 off_t AAsset_seek(AAsset* asset, off_t offset, int whence); 97 * Close the asset, freeing all associated resources. 99 void AAsset_close(AAsset* asset); 106 const void* AAsset_getBuffer(AAsset* asset); 109 * Report the total size of the asset data [all...] |
/prebuilts/ndk/8/platforms/android-14/arch-arm/usr/include/android/ |
asset_manager.h | 46 * Open the named directory within the asset hierarchy. The directory can then 55 * Open an asset. 62 * Iterate over the files in an asset directory. A NULL string is returned 88 int AAsset_read(AAsset* asset, void* buf, size_t count); 91 * Seek to the specified offset within the asset data. 'whence' uses the 96 off_t AAsset_seek(AAsset* asset, off_t offset, int whence); 99 * Close the asset, freeing all associated resources. 101 void AAsset_close(AAsset* asset); 108 const void* AAsset_getBuffer(AAsset* asset); 111 * Report the total size of the asset data [all...] |
/prebuilts/ndk/8/platforms/android-14/arch-mips/usr/include/android/ |
asset_manager.h | 46 * Open the named directory within the asset hierarchy. The directory can then 55 * Open an asset. 62 * Iterate over the files in an asset directory. A NULL string is returned 88 int AAsset_read(AAsset* asset, void* buf, size_t count); 91 * Seek to the specified offset within the asset data. 'whence' uses the 96 off_t AAsset_seek(AAsset* asset, off_t offset, int whence); 99 * Close the asset, freeing all associated resources. 101 void AAsset_close(AAsset* asset); 108 const void* AAsset_getBuffer(AAsset* asset); 111 * Report the total size of the asset data [all...] |
/prebuilts/ndk/8/platforms/android-14/arch-x86/usr/include/android/ |
asset_manager.h | 46 * Open the named directory within the asset hierarchy. The directory can then 55 * Open an asset. 62 * Iterate over the files in an asset directory. A NULL string is returned 88 int AAsset_read(AAsset* asset, void* buf, size_t count); 91 * Seek to the specified offset within the asset data. 'whence' uses the 96 off_t AAsset_seek(AAsset* asset, off_t offset, int whence); 99 * Close the asset, freeing all associated resources. 101 void AAsset_close(AAsset* asset); 108 const void* AAsset_getBuffer(AAsset* asset); 111 * Report the total size of the asset data [all...] |
/prebuilts/ndk/8/platforms/android-9/arch-arm/usr/include/android/ |
asset_manager.h | 46 * Open the named directory within the asset hierarchy. The directory can then 55 * Open an asset. 62 * Iterate over the files in an asset directory. A NULL string is returned 88 int AAsset_read(AAsset* asset, void* buf, size_t count); 91 * Seek to the specified offset within the asset data. 'whence' uses the 96 off_t AAsset_seek(AAsset* asset, off_t offset, int whence); 99 * Close the asset, freeing all associated resources. 101 void AAsset_close(AAsset* asset); 108 const void* AAsset_getBuffer(AAsset* asset); 111 * Report the total size of the asset data [all...] |
/prebuilts/ndk/8/platforms/android-9/arch-mips/usr/include/android/ |
asset_manager.h | 46 * Open the named directory within the asset hierarchy. The directory can then 55 * Open an asset. 62 * Iterate over the files in an asset directory. A NULL string is returned 88 int AAsset_read(AAsset* asset, void* buf, size_t count); 91 * Seek to the specified offset within the asset data. 'whence' uses the 96 off_t AAsset_seek(AAsset* asset, off_t offset, int whence); 99 * Close the asset, freeing all associated resources. 101 void AAsset_close(AAsset* asset); 108 const void* AAsset_getBuffer(AAsset* asset); 111 * Report the total size of the asset data [all...] |
/prebuilts/ndk/8/platforms/android-9/arch-x86/usr/include/android/ |
asset_manager.h | 46 * Open the named directory within the asset hierarchy. The directory can then 55 * Open an asset. 62 * Iterate over the files in an asset directory. A NULL string is returned 88 int AAsset_read(AAsset* asset, void* buf, size_t count); 91 * Seek to the specified offset within the asset data. 'whence' uses the 96 off_t AAsset_seek(AAsset* asset, off_t offset, int whence); 99 * Close the asset, freeing all associated resources. 101 void AAsset_close(AAsset* asset); 108 const void* AAsset_getBuffer(AAsset* asset); 111 * Report the total size of the asset data [all...] |
/prebuilts/ndk/9/platforms/android-14/arch-arm/usr/include/android/ |
asset_manager.h | 46 * Open the named directory within the asset hierarchy. The directory can then 55 * Open an asset. 62 * Iterate over the files in an asset directory. A NULL string is returned 88 int AAsset_read(AAsset* asset, void* buf, size_t count); 91 * Seek to the specified offset within the asset data. 'whence' uses the 96 off_t AAsset_seek(AAsset* asset, off_t offset, int whence); 99 * Close the asset, freeing all associated resources. 101 void AAsset_close(AAsset* asset); 108 const void* AAsset_getBuffer(AAsset* asset); 111 * Report the total size of the asset data [all...] |
/prebuilts/ndk/9/platforms/android-14/arch-mips/usr/include/android/ |
asset_manager.h | 46 * Open the named directory within the asset hierarchy. The directory can then 55 * Open an asset. 62 * Iterate over the files in an asset directory. A NULL string is returned 88 int AAsset_read(AAsset* asset, void* buf, size_t count); 91 * Seek to the specified offset within the asset data. 'whence' uses the 96 off_t AAsset_seek(AAsset* asset, off_t offset, int whence); 99 * Close the asset, freeing all associated resources. 101 void AAsset_close(AAsset* asset); 108 const void* AAsset_getBuffer(AAsset* asset); 111 * Report the total size of the asset data [all...] |
/prebuilts/ndk/9/platforms/android-14/arch-x86/usr/include/android/ |
asset_manager.h | 46 * Open the named directory within the asset hierarchy. The directory can then 55 * Open an asset. 62 * Iterate over the files in an asset directory. A NULL string is returned 88 int AAsset_read(AAsset* asset, void* buf, size_t count); 91 * Seek to the specified offset within the asset data. 'whence' uses the 96 off_t AAsset_seek(AAsset* asset, off_t offset, int whence); 99 * Close the asset, freeing all associated resources. 101 void AAsset_close(AAsset* asset); 108 const void* AAsset_getBuffer(AAsset* asset); 111 * Report the total size of the asset data [all...] |
/prebuilts/ndk/9/platforms/android-18/arch-arm/usr/include/android/ |
asset_manager.h | 46 * Open the named directory within the asset hierarchy. The directory can then 55 * Open an asset. 62 * Iterate over the files in an asset directory. A NULL string is returned 88 int AAsset_read(AAsset* asset, void* buf, size_t count); 91 * Seek to the specified offset within the asset data. 'whence' uses the 96 off_t AAsset_seek(AAsset* asset, off_t offset, int whence); 99 * Close the asset, freeing all associated resources. 101 void AAsset_close(AAsset* asset); 108 const void* AAsset_getBuffer(AAsset* asset); 111 * Report the total size of the asset data [all...] |
/prebuilts/ndk/9/platforms/android-18/arch-mips/usr/include/android/ |
asset_manager.h | 46 * Open the named directory within the asset hierarchy. The directory can then 55 * Open an asset. 62 * Iterate over the files in an asset directory. A NULL string is returned 88 int AAsset_read(AAsset* asset, void* buf, size_t count); 91 * Seek to the specified offset within the asset data. 'whence' uses the 96 off_t AAsset_seek(AAsset* asset, off_t offset, int whence); 99 * Close the asset, freeing all associated resources. 101 void AAsset_close(AAsset* asset); 108 const void* AAsset_getBuffer(AAsset* asset); 111 * Report the total size of the asset data [all...] |
/prebuilts/ndk/9/platforms/android-18/arch-x86/usr/include/android/ |
asset_manager.h | 46 * Open the named directory within the asset hierarchy. The directory can then 55 * Open an asset. 62 * Iterate over the files in an asset directory. A NULL string is returned 88 int AAsset_read(AAsset* asset, void* buf, size_t count); 91 * Seek to the specified offset within the asset data. 'whence' uses the 96 off_t AAsset_seek(AAsset* asset, off_t offset, int whence); 99 * Close the asset, freeing all associated resources. 101 void AAsset_close(AAsset* asset); 108 const void* AAsset_getBuffer(AAsset* asset); 111 * Report the total size of the asset data [all...] |
/prebuilts/ndk/9/platforms/android-9/arch-arm/usr/include/android/ |
asset_manager.h | 46 * Open the named directory within the asset hierarchy. The directory can then 55 * Open an asset. 62 * Iterate over the files in an asset directory. A NULL string is returned 88 int AAsset_read(AAsset* asset, void* buf, size_t count); 91 * Seek to the specified offset within the asset data. 'whence' uses the 96 off_t AAsset_seek(AAsset* asset, off_t offset, int whence); 99 * Close the asset, freeing all associated resources. 101 void AAsset_close(AAsset* asset); 108 const void* AAsset_getBuffer(AAsset* asset); 111 * Report the total size of the asset data [all...] |
/prebuilts/ndk/9/platforms/android-9/arch-mips/usr/include/android/ |
asset_manager.h | 46 * Open the named directory within the asset hierarchy. The directory can then 55 * Open an asset. 62 * Iterate over the files in an asset directory. A NULL string is returned 88 int AAsset_read(AAsset* asset, void* buf, size_t count); 91 * Seek to the specified offset within the asset data. 'whence' uses the 96 off_t AAsset_seek(AAsset* asset, off_t offset, int whence); 99 * Close the asset, freeing all associated resources. 101 void AAsset_close(AAsset* asset); 108 const void* AAsset_getBuffer(AAsset* asset); 111 * Report the total size of the asset data [all...] |
/prebuilts/ndk/9/platforms/android-9/arch-x86/usr/include/android/ |
asset_manager.h | 46 * Open the named directory within the asset hierarchy. The directory can then 55 * Open an asset. 62 * Iterate over the files in an asset directory. A NULL string is returned 88 int AAsset_read(AAsset* asset, void* buf, size_t count); 91 * Seek to the specified offset within the asset data. 'whence' uses the 96 off_t AAsset_seek(AAsset* asset, off_t offset, int whence); 99 * Close the asset, freeing all associated resources. 101 void AAsset_close(AAsset* asset); 108 const void* AAsset_getBuffer(AAsset* asset); 111 * Report the total size of the asset data [all...] |
/external/jmonkeyengine/engine/src/core/com/jme3/asset/ |
Asset.java | 33 package com.jme3.asset; 36 * Implementing the asset interface allows use of smart asset management. 38 * Smart asset management requires cooperation from the {@link AssetKey}. 41 * create a clone of the asset and cannot return the same reference, 44 * If the {@link AssetManager#loadAsset(com.jme3.asset.AssetKey) } method 45 * is called twice with the same asset key (equals() wise, not necessarily reference wise) 46 * then both assets will have the same asset key set (reference wise) via 47 * {@link Asset#setKey(com.jme3.asset.AssetKey) }, then this asset ke [all...] |