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  /external/mesa3d/src/egl/drivers/dri2/
platform_android.c 265 if (dri2_drv->glFlush) {
268 dri2_drv->glFlush();
egl_dri2.c 903 if (old_ctx && dri2_drv->glFlush)
904 dri2_drv->glFlush();
    [all...]
platform_wayland.c 614 if (dri2_drv->glFlush) {
617 dri2_drv->glFlush();
  /external/chromium_org/gpu/GLES2/
gl2chromium_autogen.h 59 #define glFlush GLES2_GET_FUN(Flush)
  /external/chromium_org/gpu/command_buffer/tests/
gl_readback_unittests.cc 73 glFlush();
  /external/chromium_org/third_party/skia/src/gpu/gl/unix/
GrGLCreateNativeInterface_unix.cpp 92 interface->fFlush = glFlush;
  /external/qemu/distrib/sdl-1.2.15/src/video/dc/
SDL_dcvideo.c 346 DEF(glFlush),
  /external/skia/src/gpu/gl/unix/
GrGLCreateNativeInterface_unix.cpp 92 interface->fFlush = glFlush;
  /sdk/emulator/opengl/host/libs/libOpenglRender/
GLDispatch.h 95 glFlush_t glFlush;
  /device/generic/goldfish/opengl/system/GLESv2_enc/
gl2_client_context.h 56 glFlush_client_proc_t glFlush;
265 virtual glFlush_client_proc_t set_glFlush(glFlush_client_proc_t f) { glFlush_client_proc_t retval = glFlush; glFlush = f; return retval;}
    [all...]
  /external/chromium_org/third_party/mesa/src/src/egl/drivers/dri2/
egl_dri2.c 903 if (old_ctx && dri2_drv->glFlush)
904 dri2_drv->glFlush();
    [all...]
platform_wayland.c 614 if (dri2_drv->glFlush) {
617 dri2_drv->glFlush();
  /external/chromium_org/gpu/command_buffer/service/
async_pixel_transfer_manager_share_group.cc 175 glFlush();
texture_definition.cc 391 glFlush();
  /external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/wgl/
stw_context.c 654 &glFlush,
  /external/chromium_org/third_party/mesa/src/src/glx/apple/
apple_glx_context.c 505 * If srcptr is the current context then we should do an implicit glFlush.
508 glFlush();
  /external/chromium_org/third_party/skia/src/views/win/
SkOSWindow_win.cpp 377 glFlush();
  /external/mesa3d/src/gallium/state_trackers/wgl/
stw_context.c 654 &glFlush,
  /external/mesa3d/src/glx/apple/
apple_glx_context.c 505 * If srcptr is the current context then we should do an implicit glFlush.
508 glFlush();
  /external/skia/src/views/win/
SkOSWindow_win.cpp 377 glFlush();
  /sdk/emulator/opengl/host/libs/Translator/GLES_CM/
GLDispatch.h 73 void (GLAPIENTRY *glFlush) (void);
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/
MatrixTrackingGL.java 228 public void glFlush() {
229 mgl.glFlush();
  /frameworks/native/libs/gui/
GLConsumer.cpp 664 glFlush();
708 glFlush();
    [all...]
  /frameworks/native/opengl/libs/GLES_trace/
gltrace.proto 143 glFlush = 117;
  /frameworks/native/opengl/tools/glgen/specs/gles11/
GLES10.spec 34 void glFlush ( void )

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