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  /external/jmonkeyengine/engine/src/test/jme3test/water/
TestSceneWater.java 39 import com.jme3.material.Material;
91 Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
TestSimpleWater.java 39 import com.jme3.material.Material;
55 Material mat;
98 mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
TestPostWater.java 11 import com.jme3.material.Material;
12 import com.jme3.material.RenderState.BlendMode;
48 Material matRock;
179 Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
205 Material mat_red = new Material(assetManager, "Common/MatDefs/Misc/Particle.j3md");
227 matRock = new Material(assetManager, "Common/MatDefs/Terrain/TerrainLighting.j3md");
  /external/jmonkeyengine/engine/src/tools/jme3tools/optimize/
Octree.java 38 import com.jme3.material.Material;
146 public void renderBounds(RenderQueue rq, Matrix4f transform, WireBox box, Material mat){
  /external/chromium_org/cc/layers/
tiled_layer_impl_unittest.cc 169 EXPECT_EQ(quad_culler.quad_list()[i]->material, DrawQuad::TILED_CONTENT);
184 EXPECT_NE(quad_culler.quad_list()[i]->material, DrawQuad::TILED_CONTENT);
scrollbar_layer_unittest.cc 291 EXPECT_EQ(DrawQuad::SOLID_COLOR, quads[0]->material);
305 EXPECT_EQ(DrawQuad::SOLID_COLOR, quads[0]->material);
321 EXPECT_EQ(DrawQuad::SOLID_COLOR, quads[0]->material);
358 EXPECT_EQ(DrawQuad::SOLID_COLOR, quads[0]->material);
  /external/jmonkeyengine/engine/src/core/com/jme3/material/
Material.java 30 package com.jme3.material;
37 import com.jme3.material.RenderState.BlendMode;
38 import com.jme3.material.RenderState.FaceCullMode;
39 import com.jme3.material.TechniqueDef.LightMode;
40 import com.jme3.material.TechniqueDef.ShadowMode;
59 * <code>Material</code> describes the rendering style for a given
61 * <p>A material is essentially a list of {@link MatParam parameters},
68 public class Material implements Asset, Cloneable, Savable, Comparable<Material> {
73 private static final Logger logger = Logger.getLogger(Material.class.getName())
    [all...]
MatParam.java 32 package com.jme3.material;
45 * Describes a material parameter. This is used for both defining a name and type
46 * as well as a material parameter value.
59 * Create a new material parameter. For internal use only.
85 * Returns the material parameter type.
87 * @return the material parameter type.
94 * Returns the name of the material parameter.
95 * @return the name of the material parameter.
120 * Returns the value of this material parameter.
122 * Material parameters that are used for material definition
    [all...]
  /external/jmonkeyengine/engine/src/niftygui/com/jme3/niftygui/
RenderDeviceJme.java 35 import com.jme3.material.Material;
36 import com.jme3.material.RenderState;
70 private final Material niftyMat;
71 private final Material niftyQuadMat;
72 private final Material niftyQuadGradMat;
92 //Color + texture color material for text and images
93 niftyMat = new Material(display.getAssetManager(), "Common/MatDefs/Nifty/NiftyTex.j3md");
95 //Color material for uniform colored quads
96 niftyQuadMat = new Material(display.getAssetManager(), "Common/MatDefs/Nifty/NiftyQuad.j3md");
    [all...]
  /external/chromium_org/cc/quads/
render_pass.cc 99 if (quad->material == DrawQuad::RENDER_PASS) {
  /external/chromium_org/content/common/
cc_messages.h 118 IPC_ENUM_TRAITS(cc::DrawQuad::Material)
130 IPC_STRUCT_TRAITS_MEMBER(material)
cc_messages_unittest.cc 62 ASSERT_NE(DrawQuad::INVALID, a->material);
63 ASSERT_EQ(a->material, b->material);
71 switch (a->material) {
678 switch (static_cast<DrawQuad::Material>(i)) {
  /external/chromium_org/native_client_sdk/src/gonacl_appengine/static/bullet/
scene.js 74 object.material.ambient = object.material.color;
  /external/grub/docs/
help2man 48 -i, --include=FILE include material from `FILE'
49 -I, --opt-include=FILE include material from `FILE' if it exists
  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/
AbstractBlenderLoader.java 39 import com.jme3.material.Material;
154 * This method converts the given structure to a material.
156 * structure of a material
157 * @return material's node
159 public Material toMaterial(Structure structure) throws BlenderFileException {
  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/curves/
CurvesHelper.java 3 import com.jme3.material.Material;
4 import com.jme3.material.RenderState.FaceCullMode;
76 //reading nurbs (and sorting them by material)
91 Material[] materials = materialHelper.getMaterials(curveStructure, blenderContext);
93 materials = new Material[]{blenderContext.getDefaultMaterial().clone()};
95 for (Material material : materials) {
96 material.getAdditionalRenderState().setFaceCullMode(FaceCullMode.Off);
  /external/jmonkeyengine/engine/src/core/com/jme3/cinematic/
MotionPath.java 37 import com.jme3.material.Material;
108 Material m = assetManager.loadMaterial("Common/Materials/RedColor.j3m");
134 Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
144 Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
  /external/jmonkeyengine/engine/src/core/com/jme3/font/
BitmapText.java 36 import com.jme3.material.Material;
356 Material mat = page.getMaterial();
BitmapTextPage.java 34 import com.jme3.material.Material;
69 Material mat = font.getPage(page);
  /external/jmonkeyengine/engine/src/core/com/jme3/renderer/
RenderManager.java 34 import com.jme3.material.Material;
35 import com.jme3.material.MaterialDef;
36 import com.jme3.material.RenderState;
37 import com.jme3.material.Technique;
77 private Material forcedMaterial = null;
472 * Set the material to use to render all future objects.
473 * This overrides the material set on the geometry and renders
474 * with the provided material instead.
475 * Use null to clear the material and return renderer to normal
    [all...]
  /external/jmonkeyengine/engine/src/core/com/jme3/util/
SkyFactory.java 6 import com.jme3.material.Material;
80 Material skyMat = new Material(assetManager, "Common/MatDefs/Misc/Sky.j3md");
191 Material skyMat = new Material(assetManager, "Common/MatDefs/Misc/Sky.j3md");
  /external/jmonkeyengine/engine/src/test/jme3test/animation/
TestCameraMotionPath.java 45 import com.jme3.material.Material;
123 Material mat = new Material(assetManager, "Common/MatDefs/Light/Lighting.j3md");
129 Material matSoil = new Material(assetManager, "Common/MatDefs/Light/Lighting.j3md");
TestMotionPath.java 44 import com.jme3.material.Material;
116 Material mat = new Material(assetManager, "Common/MatDefs/Light/Lighting.j3md");
122 Material matSoil = new Material(assetManager, "Common/MatDefs/Light/Lighting.j3md");
  /external/jmonkeyengine/engine/src/test/jme3test/bullet/
BombControl.java 23 import com.jme3.material.Material;
82 Material mat = new Material(assetManager, "Common/MatDefs/Misc/Particle.j3md");
TestBrickTower.java 50 import com.jme3.material.Material;
78 Material mat;
79 Material mat2;
80 Material mat3;
194 mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
200 mat2 = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
206 mat3 = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");

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1 2 3 4 5 6 78 91011