HomeSort by relevance Sort by last modified time
    Searched refs:material (Results 201 - 225 of 268) sorted by null

1 2 3 4 5 6 7 891011

  /external/jmonkeyengine/engine/src/test/jme3test/bullet/
TestBrickWall.java 47 import com.jme3.material.Material;
68 Material mat;
69 Material mat2;
70 Material mat3;
167 mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
173 mat2 = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
179 mat3 = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
TestPhysicsCar.java 44 import com.jme3.material.Material;
98 Material mat = new Material(getAssetManager(), "Common/MatDefs/Misc/Unshaded.j3md");
TestRagdollCharacter.java 48 import com.jme3.material.Material;
144 Material mat2 = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
TestAttachDriver.java 48 import com.jme3.material.Material;
108 Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
126 Material mat = new Material(getAssetManager(), "Common/MatDefs/Misc/Unshaded.j3md");
  /external/jmonkeyengine/engine/src/test/jme3test/effect/
TestEverything.java 37 import com.jme3.material.Material;
125 Material mat = assetManager.loadMaterial("Textures/Terrain/BrickWall/BrickWall.j3m");
140 // Material mat = manager.loadMaterial("Textures/Terrain/Rock/Rock.j3m");
162 Material mat = assetManager.loadMaterial("Models/Oto/Oto.j3m");
173 Material mat = assetManager.loadMaterial("Models/Sign Post/Sign Post.j3m");
  /external/jmonkeyengine/engine/src/test/jme3test/helloworld/
HelloPhysics.java 43 import com.jme3.material.Material;
68 Material wall_mat;
69 Material stone_mat;
70 Material floor_mat;
135 wall_mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
141 stone_mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
147 floor_mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
HelloPicking.java 45 import com.jme3.material.Material;
130 Material mat1 = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
140 Material mat1 = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
150 Material mark_mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
HelloTerrainCollision.java 45 import com.jme3.material.Material;
72 private Material mat_terrain;
89 /** 1. Create terrain material and load four textures into it. */
90 mat_terrain = new Material(assetManager,
125 /** 3. We have prepared material and heightmap.
135 /** 4. We give the terrain its material, position & scale it, and attach it. */
  /external/jmonkeyengine/engine/src/test/jme3test/light/
TestPssmShadow.java 39 import com.jme3.material.Material;
66 Material mat = assetManager.loadMaterial("Common/Materials/RedColor.j3m");
67 Material matSoil = new Material(assetManager,"Common/MatDefs/Misc/Unshaded.j3md");
TestSpotLightTerrain.java 40 import com.jme3.material.Material;
65 Material matTerrain;
66 Material matWire;
118 // TERRAIN TEXTURE material
119 matTerrain = new Material(assetManager, "Common/MatDefs/Terrain/TerrainLighting.j3md");
173 // WIREFRAME material
174 matWire = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
  /external/jmonkeyengine/engine/src/test/jme3test/post/
TestMultiRenderTarget.java 37 import com.jme3.material.Material;
58 private Material mat;
129 mat = new Material(assetManager, "Common/MatDefs/Light/Deferred.j3md");
TestPostFilters.java 39 import com.jme3.material.Material;
109 Material mat = assetManager.loadMaterial("Textures/Terrain/BrickWall/BrickWall.j3m");
124 Material mat = assetManager.loadMaterial("Models/Sign Post/Sign Post.j3m");
  /external/jmonkeyengine/engine/src/test/jme3test/terrain/
TerrainTest.java 41 import com.jme3.material.Material;
76 Material matRock;
77 Material matWire;
105 // TERRAIN TEXTURE material
106 matRock = new Material(assetManager, "Common/MatDefs/Terrain/Terrain.j3md");
133 // WIREFRAME material
134 matWire = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
TerrainTestModifyHeight.java 45 import com.jme3.material.Material;
46 import com.jme3.material.RenderState.BlendMode;
81 Material matTerrain;
82 Material matWire;
138 // WIREFRAME material
139 matWire = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
279 // TERRAIN TEXTURE material
280 matTerrain = new Material(assetManager, "Common/MatDefs/Terrain/TerrainLighting.j3md");
331 // TERRAIN TEXTURE material
    [all...]
  /ndk/sources/host-tools/sed-4.2.1/build-aux/
help2man 51 -i, --include=FILE include material from `FILE'
52 -I, --opt-include=FILE include material from `FILE' if it exists
  /external/chromium_org/cc/trees/
layer_tree_host_impl_unittest.cc     [all...]
  /external/chromium_org/third_party/WebKit/PerformanceTests/SunSpider/tests/sunspider-0.9/
3d-raytrace.js 157 this.material = [0.7, 0.7, 0.7];
212 colour = closest.material;
336 // triangles[i-1].material = [0.7,0.2,0.2];
337 // triangles[i-1].material.reflection = 0.8;
  /external/chromium_org/third_party/WebKit/PerformanceTests/SunSpider/tests/sunspider-0.9.1/
3d-raytrace.js 157 this.material = [0.7, 0.7, 0.7];
212 colour = closest.material;
336 // triangles[i-1].material = [0.7,0.2,0.2];
337 // triangles[i-1].material.reflection = 0.8;
  /external/chromium_org/third_party/WebKit/PerformanceTests/SunSpider/tests/sunspider-1.0/
3d-raytrace.js 157 this.material = [0.7, 0.7, 0.7];
212 colour = closest.material;
336 // triangles[i-1].material = [0.7,0.2,0.2];
337 // triangles[i-1].material.reflection = 0.8;
  /external/jmonkeyengine/engine/src/tools/jme3tools/optimize/
TextureAtlas.java 36 import com.jme3.material.MatParamTexture;
37 import com.jme3.material.Material;
108 * //create material and set texture
109 * Material mat = new Material(mgr, "Common/MatDefs/Light/Lighting.j3md");
111 * //change one geometry to use atlas, apply texture coordinates and replace material.
482 * @param mgr An assetmanager that can be used to create the material.
501 Material mat = new Material(mgr, "Common/MatDefs/Light/Lighting.j3md")
    [all...]
  /external/jmonkeyengine/engine/src/core/com/jme3/asset/
DesktopAssetManager.java 39 import com.jme3.material.Material;
328 public Material loadMaterial(String name){
329 return (Material) loadAsset(new MaterialKey(name));
  /external/jmonkeyengine/engine/src/core/com/jme3/scene/
Node.java 41 import com.jme3.material.Material;
477 public void setMaterial(Material mat){
  /external/jmonkeyengine/engine/src/test/jme3test/animation/
TestCinematic.java 47 import com.jme3.material.Material;
211 Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
220 Material matSoil = new Material(assetManager, "Common/MatDefs/Light/Lighting.j3md");
  /external/jmonkeyengine/engine/src/test/jme3test/batching/
TestBatchNodeCluster.java 11 import com.jme3.material.Material;
62 Material mat1;
63 Material mat2;
64 Material mat3;
65 Material mat4;
81 mat1 = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
85 mat2 = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
89 mat3 = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
93 mat4 = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md")
    [all...]
TestBatchNodeTower.java 50 import com.jme3.material.Material;
82 Material mat;
83 Material mat2;
84 Material mat3;
208 mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
214 mat2 = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
220 mat3 = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");

Completed in 934 milliseconds

1 2 3 4 5 6 7 891011