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  /hardware/ti/omap4xxx/camera/OMXCameraAdapter/
OMXFocus.cpp 557 status_t OMXCameraAdapter::getFocusDistances(OMX_U32 &near,OMX_U32 &optimal, OMX_U32 &far)
590 near = focusDist.nFocusDistanceNear;
632 status_t OMXCameraAdapter::addFocusDistances(OMX_U32 &near,
643 ret = encodeFocusDistance(near, mFocusDistNear, FOCUS_DIST_SIZE);
646 CAMHAL_LOGEB("Error encoding near focus distance 0x%x", ret);
655 CAMHAL_LOGEB("Error encoding near focus distance 0x%x", ret);
664 CAMHAL_LOGEB("Error encoding near focus distance 0x%x", ret);
  /external/chromium_org/content/test/data/media/
webrtc_test_audio.js 47 // If silent (like when muted), we should get very near zero audio level.
  /external/chromium_org/third_party/mesa/src/src/gallium/tests/graw/
quad-sample.c 63 float near, float far)
68 float half_depth = ((float)far - (float)near) / 2.0f;
fs-test.c 177 float near, float far)
182 float half_depth = ((float)far - (float)near) / 2.0f;
gs-test.c 210 float near, float far)
215 float half_depth = ((float)far - (float)near) / 2.0f;
vs-test.c 121 float near, float far)
126 float half_depth = ((float)far - (float)near) / 2.0f;
  /external/mesa3d/src/gallium/tests/graw/
quad-sample.c 63 float near, float far)
68 float half_depth = ((float)far - (float)near) / 2.0f;
fs-test.c 177 float near, float far)
182 float half_depth = ((float)far - (float)near) / 2.0f;
gs-test.c 210 float near, float far)
215 float half_depth = ((float)far - (float)near) / 2.0f;
vs-test.c 121 float near, float far)
126 float half_depth = ((float)far - (float)near) / 2.0f;
  /external/ceres-solver/internal/ceres/
rotation_test.cc 92 bool near = true; local
95 near = false;
100 if (near) {
104 near = true;
107 near = false;
112 if (near) {
616 // near singularity points.
  /external/jmonkeyengine/engine/src/core/com/jme3/renderer/
Camera.java 112 * NEAR_PLANE represents the near plane of the camera frustum.
132 * Distance from camera to near frustum plane.
371 * The cliPlane is used to recompute the projectionMatrix using the plane as the near plane
372 * This technique is known as the oblique near-plane clipping method introduced by Eric Lengyel
422 * The cliPlane is used to recompute the projectionMatrix using the plane as the near plane
423 * This technique is known as the oblique near-plane clipping method introduced by Eric Lengyel
523 * <code>getFrustumNear</code> gets the value of the near frustum plane.
525 * @return the value of the near frustum plane.
532 * <code>setFrustumNear</code> sets the value of the near frustum plane.
534 * @param frustumNear the value of the near frustum plane
    [all...]
  /external/jmonkeyengine/engine/src/core/com/jme3/shadow/
ShadowUtil.java 85 * to override the camera's near/far values with own values.
104 float near = nearOverride; local
121 near_height = depthHeightRatio * near;
132 temp.set(dir).multLocal(near).addLocal(pos);
  /frameworks/base/opengl/java/android/opengl/
GLLogWrapper.java     [all...]
  /cts/libs/json/src/com/android/json/stream/
JsonReader.java 928 return getClass().getSimpleName() + " near " + getSnippet();
    [all...]
  /external/jmonkeyengine/engine/src/core/com/jme3/math/
Matrix4f.java 863 public void fromFrustum(float near, float far, float left, float right, float top, float bottom, boolean parallel) {
870 m22 = -2.0f / (far - near);
877 m23 = -(far + near) / (far - near);
879 m00 = (2.0f * near) / (right - left);
880 m11 = (2.0f * near) / (top - bottom);
891 m22 = -(far + near) / (far - near);
894 m23 = -(2.0f * far * near) / (far - near);
    [all...]
  /external/chromium-trace/trace-viewer/third_party/gl-matrix/dist/
gl-matrix.js     [all...]
  /external/chromium_org/third_party/yasm/source/patched-yasm/modules/arch/x86/
x86regtmod.gperf 250 near, TARGETMOD, 0, X86_NEAR, 0
  /external/chromium_org/v8/test/mjsunit/
unicodelctest-no-optimization.js 85 // Increase the concentration of values near each other.
    [all...]
unicodelctest.js 84 // Increase the concentration of values near each other.
    [all...]
array-functions-prototype-misc.js 278 // Take something near the end of the array.
294 // Take something near the middle of the array.
  /external/zlib/src/contrib/masmx86/
match686.asm 194 longest_match proc near
196 _longest_match proc near
468 match_init proc near
472 _match_init proc near
  /frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/
ColladaParser.java 462 float near = getFloat(camera, "znear"); local
467 sceneCamera.setNear(near);
  /external/chromium_org/tools/grit/grit/tool/
resize.py 160 near the top of the file, before you open it in Visual Studio.
  /external/oprofile/events/x86-64/family11h/
events 89 event:0xc8 counters:0,1,2,3 um:zero minimum:500 name:RETIRED_NEAR_RETURNS : Retired near returns
90 event:0xc9 counters:0,1,2,3 um:zero minimum:500 name:RETIRED_NEAR_RETURNS_MISPREDICTED : Retired near returns mispredicted

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