/hardware/ti/omap4xxx/camera/OMXCameraAdapter/ |
OMXFocus.cpp | 557 status_t OMXCameraAdapter::getFocusDistances(OMX_U32 &near,OMX_U32 &optimal, OMX_U32 &far) 590 near = focusDist.nFocusDistanceNear; 632 status_t OMXCameraAdapter::addFocusDistances(OMX_U32 &near, 643 ret = encodeFocusDistance(near, mFocusDistNear, FOCUS_DIST_SIZE); 646 CAMHAL_LOGEB("Error encoding near focus distance 0x%x", ret); 655 CAMHAL_LOGEB("Error encoding near focus distance 0x%x", ret); 664 CAMHAL_LOGEB("Error encoding near focus distance 0x%x", ret);
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/external/chromium_org/content/test/data/media/ |
webrtc_test_audio.js | 47 // If silent (like when muted), we should get very near zero audio level.
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/external/chromium_org/third_party/mesa/src/src/gallium/tests/graw/ |
quad-sample.c | 63 float near, float far) 68 float half_depth = ((float)far - (float)near) / 2.0f;
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fs-test.c | 177 float near, float far) 182 float half_depth = ((float)far - (float)near) / 2.0f;
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gs-test.c | 210 float near, float far) 215 float half_depth = ((float)far - (float)near) / 2.0f;
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vs-test.c | 121 float near, float far) 126 float half_depth = ((float)far - (float)near) / 2.0f;
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/external/mesa3d/src/gallium/tests/graw/ |
quad-sample.c | 63 float near, float far) 68 float half_depth = ((float)far - (float)near) / 2.0f;
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fs-test.c | 177 float near, float far) 182 float half_depth = ((float)far - (float)near) / 2.0f;
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gs-test.c | 210 float near, float far) 215 float half_depth = ((float)far - (float)near) / 2.0f;
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vs-test.c | 121 float near, float far) 126 float half_depth = ((float)far - (float)near) / 2.0f;
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/external/ceres-solver/internal/ceres/ |
rotation_test.cc | 92 bool near = true; local 95 near = false; 100 if (near) { 104 near = true; 107 near = false; 112 if (near) { 616 // near singularity points.
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/external/jmonkeyengine/engine/src/core/com/jme3/renderer/ |
Camera.java | 112 * NEAR_PLANE represents the near plane of the camera frustum. 132 * Distance from camera to near frustum plane. 371 * The cliPlane is used to recompute the projectionMatrix using the plane as the near plane 372 * This technique is known as the oblique near-plane clipping method introduced by Eric Lengyel 422 * The cliPlane is used to recompute the projectionMatrix using the plane as the near plane 423 * This technique is known as the oblique near-plane clipping method introduced by Eric Lengyel 523 * <code>getFrustumNear</code> gets the value of the near frustum plane. 525 * @return the value of the near frustum plane. 532 * <code>setFrustumNear</code> sets the value of the near frustum plane. 534 * @param frustumNear the value of the near frustum plane [all...] |
/external/jmonkeyengine/engine/src/core/com/jme3/shadow/ |
ShadowUtil.java | 85 * to override the camera's near/far values with own values.
104 float near = nearOverride;
local 121 near_height = depthHeightRatio * near;
132 temp.set(dir).multLocal(near).addLocal(pos);
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/frameworks/base/opengl/java/android/opengl/ |
GLLogWrapper.java | [all...] |
/cts/libs/json/src/com/android/json/stream/ |
JsonReader.java | 928 return getClass().getSimpleName() + " near " + getSnippet(); [all...] |
/external/jmonkeyengine/engine/src/core/com/jme3/math/ |
Matrix4f.java | 863 public void fromFrustum(float near, float far, float left, float right, float top, float bottom, boolean parallel) {
870 m22 = -2.0f / (far - near);
877 m23 = -(far + near) / (far - near);
879 m00 = (2.0f * near) / (right - left);
880 m11 = (2.0f * near) / (top - bottom);
891 m22 = -(far + near) / (far - near);
894 m23 = -(2.0f * far * near) / (far - near);
[all...] |
/external/chromium-trace/trace-viewer/third_party/gl-matrix/dist/ |
gl-matrix.js | [all...] |
/external/chromium_org/third_party/yasm/source/patched-yasm/modules/arch/x86/ |
x86regtmod.gperf | 250 near, TARGETMOD, 0, X86_NEAR, 0
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/external/chromium_org/v8/test/mjsunit/ |
unicodelctest-no-optimization.js | 85 // Increase the concentration of values near each other. [all...] |
unicodelctest.js | 84 // Increase the concentration of values near each other. [all...] |
array-functions-prototype-misc.js | 278 // Take something near the end of the array. 294 // Take something near the middle of the array.
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/external/zlib/src/contrib/masmx86/ |
match686.asm | 194 longest_match proc near
196 _longest_match proc near
468 match_init proc near
472 _match_init proc near
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/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/ |
ColladaParser.java | 462 float near = getFloat(camera, "znear");
local 467 sceneCamera.setNear(near);
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/external/chromium_org/tools/grit/grit/tool/ |
resize.py | 160 near the top of the file, before you open it in Visual Studio.
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/external/oprofile/events/x86-64/family11h/ |
events | 89 event:0xc8 counters:0,1,2,3 um:zero minimum:500 name:RETIRED_NEAR_RETURNS : Retired near returns 90 event:0xc9 counters:0,1,2,3 um:zero minimum:500 name:RETIRED_NEAR_RETURNS_MISPREDICTED : Retired near returns mispredicted
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