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  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/
TextureGeneratorStucci.java 97 texres.red = colorBand[colorbandIndex][0];
111 data[index++] = (byte) (texres.red * 255.0f);
  /external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/heightmap/
ImageBasedHeightMap.java 89 protected float calculateHeight(float red, float green, float blue) {
90 return (float) (0.299 * red + 0.587 * green + 0.114 * blue);
  /external/mesa3d/docs/OLD/
MESA_packed_depth_stencil.spec 87 RED Color R component
177 RGB red green blue
178 RGBA red green blue alpha
179 BGRA blue green red alpha
180 ABGR_EXT alpha blue green red
188 Framebuffer. It should read " If the <format> is one of RED, GREEN,
193 read "If <format> is one of RED, GREEN, BLUE, ALPHA, RGB, RGBA,
  /external/qemu/distrib/sdl-1.2.15/src/video/gem/
SDL_gemvideo.h 64 Uint32 red, green, blue, alpha; /* Screen components */ member in struct:SDL_PrivateVideoData
110 #define VDI_redmask (this->hidden->red)
  /external/skia/gm/
texdata.cpp 49 static const SkPMColor red = SkPackARGB32(0x80, 0x80, 0x00, 0x00); local
126 ((x + y) % 2) ? (i ? green : red) : blue;
  /prebuilts/python/darwin-x86/2.7.5/lib/python2.7/ctypes/
wintypes.py 128 def RGB(red, green, blue):
129 return red + (green << 8) + (blue << 16)
  /prebuilts/python/linux-x86/2.7.5/lib/python2.7/ctypes/
wintypes.py 128 def RGB(red, green, blue):
129 return red + (green << 8) + (blue << 16)
  /system/extras/tests/framebuffer/
refresh.c 96 info.red.offset, info.red.length,