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    Searched refs:setTexture (Results 101 - 125 of 171) sorted by null

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  /external/jmonkeyengine/engine/src/ogre/com/jme3/scene/plugins/ogre/matext/
MaterialExtensionLoader.java 89 material.setTexture(jmeParamName, tex);
  /external/jmonkeyengine/engine/src/test/jme3test/input/
TestCameraNode.java 77 mat.setTexture("ColorMap", assetManager.loadTexture("Interface/Logo/Monkey.jpg"));
  /external/jmonkeyengine/engine/src/test/jme3test/light/
TestTransparentShadow.java 111 mat_red.setTexture("Texture", assetManager.loadTexture("Effects/Explosion/flame.png"));
  /external/jmonkeyengine/engine/src/test/jme3test/post/
TestRenderToTexture.java 118 mat.setTexture("ColorMap", offTex);
TestTransparentCartoonEdge.java 89 m.setTexture("ColorRamp", t);
  /external/jmonkeyengine/engine/src/test/jme3test/texture/
TestTexture3D.java 67 material.setTexture("Texture", texture);
  /external/jmonkeyengine/engine/src/test/jme3test/water/
TestSceneWater.java 92 mat.setTexture("ColorMap", assetManager.loadTexture("Interface/Logo/Monkey.jpg"));
TestSimpleWater.java 99 mat.setTexture("ColorMap", assetManager.loadTexture("Interface/Logo/Monkey.jpg"));
  /external/replicaisland/src/com/replica/replicaisland/
DrawableBitmap.java 206 public void setTexture(Texture texture) {
SpriteComponent.java 116 bitmap.setTexture(currentFrame.texture);
  /external/skia/include/gpu/
GrTexture.h 203 GrTexture* setTexture(GrTexture* texture) {
  /frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/
SceneManager.java 436 tmb.setTexture(0.0f, 1.0f).addVertex(-1.0f, 1.0f, 1.0f);
437 tmb.setTexture(0.0f, 0.0f).addVertex(-1.0f, -1.0f, 1.0f);
438 tmb.setTexture(1.0f, 0.0f).addVertex(1.0f, -1.0f, 1.0f);
439 tmb.setTexture(1.0f, 1.0f).addVertex(1.0f, 1.0f, 1.0f);
  /frameworks/rs/java/tests/Balls/src/com/example/android/rs/balls/
BallsRS.java 92 pfb.setTexture(ProgramFragmentFixedFunction.Builder.EnvMode.MODULATE,
  /external/jmonkeyengine/engine/src/tools/jme3tools/optimize/
TextureAtlas.java 110 * mat.setTexture("DiffuseMap", atlas.getAtlasTexture("DiffuseMap"));
507 mat.setTexture("DiffuseMap", diffuseMap);
510 mat.setTexture("NormalMap", normalMap);
513 mat.setTexture("SpecularMap", specularMap);
  /external/jmonkeyengine/engine/src/core/com/jme3/shadow/
PssmShadowRenderer.java 194 postshadowMat.setTexture("ShadowMap" + i, shadowMaps[i]);
198 dispPic[i].setTexture(manager, shadowMaps[i], false);
  /external/jmonkeyengine/engine/src/niftygui/com/jme3/niftygui/
RenderDeviceJme.java 264 niftyMat.setTexture("Texture", texture);
310 niftyMat.setTexture("Texture", jmeImage.getTexture());
  /packages/wallpapers/Basic/src/com/android/wallpaper/fall/
FallRS.java 266 builder.setTexture(ProgramFragmentFixedFunction.Builder.EnvMode.REPLACE,
274 builder.setTexture(ProgramFragmentFixedFunction.Builder.EnvMode.MODULATE,
  /packages/wallpapers/Basic/src/com/android/wallpaper/grass/
GrassRS.java 297 builder.setTexture(ProgramFragmentFixedFunction.Builder.EnvMode.REPLACE,
305 builder.setTexture(ProgramFragmentFixedFunction.Builder.EnvMode.REPLACE,
  /packages/wallpapers/MusicVisualization/src/com/android/musicvis/vis5/
Visualization5RS.java 222 builder.setTexture(ProgramFragmentFixedFunction.Builder.EnvMode.REPLACE,
231 builder.setTexture(ProgramFragmentFixedFunction.Builder.EnvMode.REPLACE,
  /cts/tests/tests/rsg/src/android/renderscriptgraphics/cts/
MeshTest.java 159 tmb.setTexture(1.0f, 1.0f);
  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/
Renderer.h 119 virtual void setTexture(gl::SamplerType type, int index, gl::Texture *texture) = 0;
  /external/jmonkeyengine/engine/src/core/com/jme3/font/
BitmapText.java 357 mat.setTexture("Texture", page.getTexture());
  /external/jmonkeyengine/engine/src/core/com/jme3/post/
Filter.java 286 getMaterial().setTexture("DepthTexture", depthTexture);
  /external/jmonkeyengine/engine/src/core-plugins/com/jme3/font/plugins/
BitmapFontLoader.java 113 mat.setTexture("ColorMap", tex);
  /external/jmonkeyengine/engine/src/test/jme3test/bullet/
BombControl.java 83 mat.setTexture("Texture", assetManager.loadTexture("Effects/Explosion/flame.png"));

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