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Searched
refs:sphere
(Results
26 - 36
of
36
) sorted by null
1
2
/frameworks/base/core/jni/android/opengl/
util.cpp
239
FloatArrayHelper
sphere
(env, sphere_ref, sphereOffset, 4);
241
bool checkOK = positions.check() &&
sphere
.check();
247
sphere
.bind();
295
// just take the diagonal of the box as defining our
sphere
.
296
float* pSphere =
sphere
.mData;
305
sphere
.commitChanges();
323
// Return true if the
sphere
intersects or is inside the frustum
/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/geomipmap/
TerrainPatch.java
812
BoundingSphere
sphere
= (BoundingSphere) boundingVolume;
local
[
all
...]
/external/jmonkeyengine/engine/src/test/jme3test/post/
TestMultiRenderTarget.java
54
private Geometry
sphere
;
field in class:TestMultiRenderTarget
/external/jmonkeyengine/engine/src/test/jme3test/terrain/
TerrainTestModifyHeight.java
53
import com.jme3.scene.shape.
Sphere
;
420
Sphere
sphere
= new
Sphere
(8, 8, 0.5f);
local
422
marker.setMesh(
sphere
);
/cts/suite/cts/deviceTests/browserbench/assets/octane/
raytrace.js
65
// flog/shape/
sphere
.js
417
Flog.RayTracer.Shape.
Sphere
= Class.create();
419
Flog.RayTracer.Shape.
Sphere
.prototype = {
459
return '
Sphere
[position=' + this.position + ', radius=' + this.radius + ']';
825
var
sphere
= new Flog.RayTracer.Shape.
Sphere
(
837
var sphere1 = new Flog.RayTracer.Shape.
Sphere
(
863
scene.shapes.push(
sphere
);
/external/chromium_org/third_party/WebKit/PerformanceTests/SunSpider/tests/v8-v4/
v8-raytrace.js
60
// flog/shape/
sphere
.js
443
Flog.RayTracer.Shape.
Sphere
= Class.create();
445
Flog.RayTracer.Shape.
Sphere
.prototype = {
485
return '
Sphere
[position=' + this.position + ', radius=' + this.radius + ']';
851
var
sphere
= new Flog.RayTracer.Shape.
Sphere
(
863
var sphere1 = new Flog.RayTracer.Shape.
Sphere
(
889
scene.shapes.push(
sphere
);
/external/chromium_org/third_party/WebKit/PerformanceTests/SunSpider/tests/v8-v5/
v8-raytrace.js
60
// flog/shape/
sphere
.js
443
Flog.RayTracer.Shape.
Sphere
= Class.create();
445
Flog.RayTracer.Shape.
Sphere
.prototype = {
485
return '
Sphere
[position=' + this.position + ', radius=' + this.radius + ']';
851
var
sphere
= new Flog.RayTracer.Shape.
Sphere
(
863
var sphere1 = new Flog.RayTracer.Shape.
Sphere
(
889
scene.shapes.push(
sphere
);
/external/chromium_org/third_party/WebKit/PerformanceTests/SunSpider/tests/v8-v6/
v8-raytrace.js
60
// flog/shape/
sphere
.js
412
Flog.RayTracer.Shape.
Sphere
= Class.create();
414
Flog.RayTracer.Shape.
Sphere
.prototype = {
454
return '
Sphere
[position=' + this.position + ', radius=' + this.radius + ']';
820
var
sphere
= new Flog.RayTracer.Shape.
Sphere
(
832
var sphere1 = new Flog.RayTracer.Shape.
Sphere
(
858
scene.shapes.push(
sphere
);
/external/chromium_org/v8/benchmarks/
raytrace.js
65
// flog/shape/
sphere
.js
417
Flog.RayTracer.Shape.
Sphere
= Class.create();
419
Flog.RayTracer.Shape.
Sphere
.prototype = {
459
return '
Sphere
[position=' + this.position + ', radius=' + this.radius + ']';
825
var
sphere
= new Flog.RayTracer.Shape.
Sphere
(
837
var sphere1 = new Flog.RayTracer.Shape.
Sphere
(
863
scene.shapes.push(
sphere
);
/external/v8/benchmarks/
raytrace.js
65
// flog/shape/
sphere
.js
417
Flog.RayTracer.Shape.
Sphere
= Class.create();
419
Flog.RayTracer.Shape.
Sphere
.prototype = {
459
return '
Sphere
[position=' + this.position + ', radius=' + this.radius + ']';
825
var
sphere
= new Flog.RayTracer.Shape.
Sphere
(
837
var sphere1 = new Flog.RayTracer.Shape.
Sphere
(
863
scene.shapes.push(
sphere
);
/external/chromium_org/native_client_sdk/src/gonacl_appengine/static/bullet/
scene.js
58
if (shape.type == "
sphere
") {
Completed in 1213 milliseconds
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