HomeSort by relevance Sort by last modified time
    Searched refs:texObj (Results 26 - 50 of 102) sorted by null

12 3 4 5

  /external/mesa3d/src/mesa/main/
texobj.c 2 * \file texobj.c
42 #include "texobj.h"
195 * \param texObj the texture object to delete.
199 struct gl_texture_object *texObj)
206 texObj->Target = 0x99;
211 if (texObj->Image[face][i]) {
212 ctx->Driver.DeleteTextureImage(ctx, texObj->Image[face][i]);
217 _mesa_reference_buffer_object(ctx, &texObj->BufferObject, NULL);
220 _glthread_DESTROY_MUTEX(texObj->Mutex);
223 free(texObj);
    [all...]
teximage.h 91 struct gl_texture_object *texObj,
97 struct gl_texture_object *texObj,
116 const struct gl_texture_object *texObj,
121 _mesa_get_tex_image(struct gl_context *ctx, struct gl_texture_object *texObj,
157 _mesa_lock_texture(struct gl_context *ctx, struct gl_texture_object *texObj)
161 (void) texObj;
165 _mesa_unlock_texture(struct gl_context *ctx, struct gl_texture_object *texObj)
167 (void) texObj;
debug.c 37 #include "texobj.h"
276 write_texture_image(struct gl_texture_object *texObj,
279 struct gl_texture_image *img = texObj->Image[face][level];
295 _mesa_snprintf(s, sizeof(s), "/tmp/tex%u.l%u.f%u.ppm", texObj->Name, level, face);
363 dump_texture(struct gl_texture_object *texObj, GLuint writeImages)
365 const GLuint numFaces = texObj->Target == GL_TEXTURE_CUBE_MAP ? 6 : 1;
369 printf("Texture %u\n", texObj->Name);
370 printf(" Target %s\n", tex_target_name(texObj->Target));
373 struct gl_texture_image *texImg = texObj->Image[j][i];
381 write_texture_image(texObj, j, i)
    [all...]
texgetimage.c 701 struct gl_texture_object *texObj;
724 texObj = _mesa_get_current_tex_object(ctx, target);
726 if (!texObj) {
731 texImage = _mesa_select_tex_image(ctx, texObj, target, level);
811 struct gl_texture_object *texObj;
826 texObj = _mesa_get_current_tex_object(ctx, target);
827 texImage = _mesa_select_tex_image(ctx, texObj, target, level);
835 texObj->Name,
841 _mesa_lock_texture(ctx, texObj);
845 _mesa_unlock_texture(ctx, texObj);
    [all...]
teximage.c 47 #include "texobj.h"
789 * \param texObj texture unit.
797 const struct gl_texture_object *texObj,
802 ASSERT(texObj);
806 return texObj->Image[face][level];
816 _mesa_get_tex_image(struct gl_context *ctx, struct gl_texture_object *texObj,
821 if (!texObj)
824 texImage = _mesa_select_tex_image(ctx, texObj, target, level);
832 set_tex_image(texObj, target, level, texImage);
    [all...]
  /external/chromium_org/third_party/mesa/src/src/mesa/swrast/
s_fragprog.c 82 const struct gl_texture_object *texObj = ctx->Texture.Unit[unit]._Current;
84 if (texObj) {
94 swizzle_texel(rgba, color, texObj->_Swizzle);
116 const struct gl_texture_object *texObj = texUnit->_Current;
118 if (texObj) {
120 texObj->Image[0][texObj->BaseLevel];
143 swizzle_texel(rgba, color, texObj->_Swizzle);
  /external/mesa3d/src/mesa/swrast/
s_fragprog.c 82 const struct gl_texture_object *texObj = ctx->Texture.Unit[unit]._Current;
84 if (texObj) {
94 swizzle_texel(rgba, color, texObj->_Swizzle);
116 const struct gl_texture_object *texObj = texUnit->_Current;
118 if (texObj) {
120 texObj->Image[0][texObj->BaseLevel];
143 swizzle_texel(rgba, color, texObj->_Swizzle);
  /external/chromium_org/third_party/mesa/src/src/mesa/state_tracker/
st_atom_texture.c 38 #include "main/texobj.h"
195 struct gl_texture_object *texObj;
202 texObj = ctx->Texture.Unit[texUnit]._Current;
204 if (!texObj) {
205 texObj = _mesa_get_fallback_texture(ctx, TEXTURE_2D_INDEX);
206 samp = &texObj->Sampler;
208 stObj = st_texture_object(texObj);
210 retval = st_finalize_texture(ctx, st->pipe, texObj);
402 struct gl_texture_object *texObj
405 if (texObj) {
    [all...]
  /external/mesa3d/src/mesa/state_tracker/
st_atom_texture.c 38 #include "main/texobj.h"
195 struct gl_texture_object *texObj;
202 texObj = ctx->Texture.Unit[texUnit]._Current;
204 if (!texObj) {
205 texObj = _mesa_get_fallback_texture(ctx, TEXTURE_2D_INDEX);
206 samp = &texObj->Sampler;
208 stObj = st_texture_object(texObj);
210 retval = st_finalize_texture(ctx, st->pipe, texObj);
402 struct gl_texture_object *texObj
405 if (texObj) {
    [all...]
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/
brw_wm_sampler_state.c 88 struct gl_texture_object *texObj = texUnit->_Current;
89 struct gl_texture_image *firstImage = texObj->Image[0][texObj->BaseLevel];
167 struct gl_texture_object *texObj = texUnit->_Current;
172 if (texObj->Target == GL_TEXTURE_BUFFER)
244 if (texObj->Target == GL_TEXTURE_CUBE_MAP) {
256 } else if (texObj->Target == GL_TEXTURE_1D) {
300 if (intel->gen >= 6 && texObj->Target == GL_TEXTURE_RECTANGLE) {
gen7_sampler_state.c 42 struct gl_texture_object *texObj = texUnit->_Current;
47 if (texObj->Target == GL_TEXTURE_BUFFER)
114 if (texObj->Target == GL_TEXTURE_CUBE_MAP) {
126 } else if (texObj->Target == GL_TEXTURE_1D) {
167 if (texObj->Target == GL_TEXTURE_RECTANGLE) {
  /external/chromium_org/third_party/mesa/src/src/mesa/main/
teximage.h 91 struct gl_texture_object *texObj,
97 struct gl_texture_object *texObj,
116 const struct gl_texture_object *texObj,
121 _mesa_get_tex_image(struct gl_context *ctx, struct gl_texture_object *texObj,
157 _mesa_lock_texture(struct gl_context *ctx, struct gl_texture_object *texObj)
161 (void) texObj;
165 _mesa_unlock_texture(struct gl_context *ctx, struct gl_texture_object *texObj)
167 (void) texObj;
debug.c 37 #include "texobj.h"
276 write_texture_image(struct gl_texture_object *texObj,
279 struct gl_texture_image *img = texObj->Image[face][level];
295 _mesa_snprintf(s, sizeof(s), "/tmp/tex%u.l%u.f%u.ppm", texObj->Name, level, face);
363 dump_texture(struct gl_texture_object *texObj, GLuint writeImages)
365 const GLuint numFaces = texObj->Target == GL_TEXTURE_CUBE_MAP ? 6 : 1;
369 printf("Texture %u\n", texObj->Name);
370 printf(" Target %s\n", tex_target_name(texObj->Target));
373 struct gl_texture_image *texImg = texObj->Image[j][i];
381 write_texture_image(texObj, j, i)
    [all...]
texgetimage.c 701 struct gl_texture_object *texObj;
724 texObj = _mesa_get_current_tex_object(ctx, target);
726 if (!texObj) {
731 texImage = _mesa_select_tex_image(ctx, texObj, target, level);
811 struct gl_texture_object *texObj;
826 texObj = _mesa_get_current_tex_object(ctx, target);
827 texImage = _mesa_select_tex_image(ctx, texObj, target, level);
835 texObj->Name,
841 _mesa_lock_texture(ctx, texObj);
845 _mesa_unlock_texture(ctx, texObj);
    [all...]
teximage.c 47 #include "texobj.h"
789 * \param texObj texture unit.
797 const struct gl_texture_object *texObj,
802 ASSERT(texObj);
806 return texObj->Image[face][level];
816 _mesa_get_tex_image(struct gl_context *ctx, struct gl_texture_object *texObj,
821 if (!texObj)
824 texImage = _mesa_select_tex_image(ctx, texObj, target, level);
832 set_tex_image(texObj, target, level, texImage);
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_wm_sampler_state.c 88 struct gl_texture_object *texObj = texUnit->_Current;
89 struct gl_texture_image *firstImage = texObj->Image[0][texObj->BaseLevel];
167 struct gl_texture_object *texObj = texUnit->_Current;
172 if (texObj->Target == GL_TEXTURE_BUFFER)
244 if (texObj->Target == GL_TEXTURE_CUBE_MAP) {
256 } else if (texObj->Target == GL_TEXTURE_1D) {
300 if (intel->gen >= 6 && texObj->Target == GL_TEXTURE_RECTANGLE) {
gen7_sampler_state.c 42 struct gl_texture_object *texObj = texUnit->_Current;
47 if (texObj->Target == GL_TEXTURE_BUFFER)
114 if (texObj->Target == GL_TEXTURE_CUBE_MAP) {
126 } else if (texObj->Target == GL_TEXTURE_1D) {
167 if (texObj->Target == GL_TEXTURE_RECTANGLE) {
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/intel/
intel_tex.c 3 #include "main/texobj.h"
44 struct gl_texture_object *texObj)
46 struct intel_texture_object *intelObj = intel_texture_object(texObj);
49 _mesa_delete_texture_object(ctx, texObj);
58 struct gl_texture_object *texobj = image->TexObject; local
59 struct intel_texture_object *intel_texobj = intel_texture_object(texobj);
71 switch (texobj->Target) {
91 __FUNCTION__, texobj, image->Level,
106 __FUNCTION__, texobj, image->Level,
119 struct gl_texture_object *texObj,
    [all...]
intel_tex_image.c 14 #include "main/texobj.h"
245 struct gl_texture_object *texobj = image->TexObject; local
246 struct intel_texture_object *intel_texobj = intel_texture_object(texobj);
277 struct gl_texture_object *texObj;
282 texObj = _mesa_get_current_tex_object(ctx, target);
283 intelObj = intel_texture_object(texObj);
313 _mesa_lock_texture(&intel->ctx, texObj);
314 texImage = _mesa_get_tex_image(ctx, texObj, target, level);
317 _mesa_unlock_texture(&intel->ctx, texObj);
332 struct gl_texture_object *texObj,
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/intel/
intel_tex.c 3 #include "main/texobj.h"
44 struct gl_texture_object *texObj)
46 struct intel_texture_object *intelObj = intel_texture_object(texObj);
49 _mesa_delete_texture_object(ctx, texObj);
58 struct gl_texture_object *texobj = image->TexObject; local
59 struct intel_texture_object *intel_texobj = intel_texture_object(texobj);
71 switch (texobj->Target) {
91 __FUNCTION__, texobj, image->Level,
106 __FUNCTION__, texobj, image->Level,
119 struct gl_texture_object *texObj,
    [all...]
intel_tex_image.c 14 #include "main/texobj.h"
245 struct gl_texture_object *texobj = image->TexObject; local
246 struct intel_texture_object *intel_texobj = intel_texture_object(texobj);
277 struct gl_texture_object *texObj;
282 texObj = _mesa_get_current_tex_object(ctx, target);
283 intelObj = intel_texture_object(texObj);
313 _mesa_lock_texture(&intel->ctx, texObj);
314 texImage = _mesa_get_tex_image(ctx, texObj, target, level);
317 _mesa_unlock_texture(&intel->ctx, texObj);
332 struct gl_texture_object *texObj,
    [all...]
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/radeon/
radeon_tex.c 43 #include "main/texobj.h"
333 struct gl_texture_object *texObj,
336 radeonTexObj* t = radeon_tex_obj(texObj);
355 struct gl_texture_object *texObj )
358 radeonTexObj* t = radeon_tex_obj(texObj);
362 "%s( %p (target = %s) )\n", __FUNCTION__, (void *)texObj,
363 _mesa_lookup_enum_by_nr( texObj->Target ) );
368 if ( t == rmesa->state.texture.unit[i].texobj ) {
369 rmesa->state.texture.unit[i].texobj = NULL;
379 _mesa_delete_texture_object(ctx, texObj);
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/radeon/
radeon_tex.c 43 #include "main/texobj.h"
333 struct gl_texture_object *texObj,
336 radeonTexObj* t = radeon_tex_obj(texObj);
355 struct gl_texture_object *texObj )
358 radeonTexObj* t = radeon_tex_obj(texObj);
362 "%s( %p (target = %s) )\n", __FUNCTION__, (void *)texObj,
363 _mesa_lookup_enum_by_nr( texObj->Target ) );
368 if ( t == rmesa->state.texture.unit[i].texobj ) {
369 rmesa->state.texture.unit[i].texobj = NULL;
379 _mesa_delete_texture_object(ctx, texObj);
    [all...]
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/common/
meta.h 108 struct gl_texture_object *texObj);
112 struct gl_texture_object *texObj);
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/r200/
r200_tex.c 43 #include "main/texobj.h"
380 struct gl_texture_object *texObj,
383 radeonTexObj* t = radeon_tex_obj(texObj);
387 __FUNCTION__, ctx, texObj,
412 static void r200DeleteTexture(struct gl_context * ctx, struct gl_texture_object *texObj)
415 radeonTexObj* t = radeon_tex_obj(texObj);
419 (void *)texObj,
420 _mesa_lookup_enum_by_nr(texObj->Target));
426 if ( t == rmesa->state.texture.unit[i].texobj ) {
427 rmesa->state.texture.unit[i].texobj = NULL
    [all...]

Completed in 501 milliseconds

12 3 4 5