/external/chromium_org/third_party/mesa/src/src/mesa/main/ |
ff_fragment_shader.cpp | 529 /* Texcoord override from bumpmapping. */ 532 /* Reg containing texcoord for a texture unit, 920 ir_rvalue *texcoord; local 923 texcoord = get_current_attrib(p, VERT_ATTRIB_TEX0 + unit); 925 texcoord = new(p->mem_ctx) ir_dereference_variable(p->texcoord_tex[unit]); 929 texcoord = new(p->mem_ctx) ir_dereference_variable(tc_array); 931 texcoord = new(p->mem_ctx) ir_dereference_array(texcoord, index); 1025 tex->coordinate = new(p->mem_ctx) ir_swizzle(texcoord, 0, 1, 2, 3, coords); 1028 texcoord = texcoord->clone(p->mem_ctx, NULL) 1097 ir_rvalue *texcoord; local [all...] |
feedback.c | 123 const GLfloat texcoord[4]) 140 _mesa_feedback_token( ctx, texcoord[0] ); 141 _mesa_feedback_token( ctx, texcoord[1] ); 142 _mesa_feedback_token( ctx, texcoord[2] ); 143 _mesa_feedback_token( ctx, texcoord[3] );
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eval.c | 1015 static GLfloat texcoord[4] = { 0.0, 0.0, 0.0, 1.0 }; local 1023 init_1d_map( &ctx->EvalMap.Map1Texture1, 1, texcoord ); 1024 init_1d_map( &ctx->EvalMap.Map1Texture2, 2, texcoord ); 1025 init_1d_map( &ctx->EvalMap.Map1Texture3, 3, texcoord ); 1026 init_1d_map( &ctx->EvalMap.Map1Texture4, 4, texcoord ); 1035 init_2d_map( &ctx->EvalMap.Map2Texture1, 1, texcoord ); 1036 init_2d_map( &ctx->EvalMap.Map2Texture2, 2, texcoord ); 1037 init_2d_map( &ctx->EvalMap.Map2Texture3, 3, texcoord ); 1038 init_2d_map( &ctx->EvalMap.Map2Texture4, 4, texcoord );
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/external/mesa3d/src/mesa/main/ |
ff_fragment_shader.cpp | 529 /* Texcoord override from bumpmapping. */ 532 /* Reg containing texcoord for a texture unit, 920 ir_rvalue *texcoord; local 923 texcoord = get_current_attrib(p, VERT_ATTRIB_TEX0 + unit); 925 texcoord = new(p->mem_ctx) ir_dereference_variable(p->texcoord_tex[unit]); 929 texcoord = new(p->mem_ctx) ir_dereference_variable(tc_array); 931 texcoord = new(p->mem_ctx) ir_dereference_array(texcoord, index); 1025 tex->coordinate = new(p->mem_ctx) ir_swizzle(texcoord, 0, 1, 2, 3, coords); 1028 texcoord = texcoord->clone(p->mem_ctx, NULL) 1097 ir_rvalue *texcoord; local [all...] |
feedback.c | 123 const GLfloat texcoord[4]) 140 _mesa_feedback_token( ctx, texcoord[0] ); 141 _mesa_feedback_token( ctx, texcoord[1] ); 142 _mesa_feedback_token( ctx, texcoord[2] ); 143 _mesa_feedback_token( ctx, texcoord[3] );
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eval.c | 1015 static GLfloat texcoord[4] = { 0.0, 0.0, 0.0, 1.0 }; local 1023 init_1d_map( &ctx->EvalMap.Map1Texture1, 1, texcoord ); 1024 init_1d_map( &ctx->EvalMap.Map1Texture2, 2, texcoord ); 1025 init_1d_map( &ctx->EvalMap.Map1Texture3, 3, texcoord ); 1026 init_1d_map( &ctx->EvalMap.Map1Texture4, 4, texcoord ); 1035 init_2d_map( &ctx->EvalMap.Map2Texture1, 1, texcoord ); 1036 init_2d_map( &ctx->EvalMap.Map2Texture2, 2, texcoord ); 1037 init_2d_map( &ctx->EvalMap.Map2Texture3, 3, texcoord ); 1038 init_2d_map( &ctx->EvalMap.Map2Texture4, 4, texcoord );
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/external/chromium_org/third_party/mesa/src/src/mesa/state_tracker/ |
st_cb_feedback.c | 88 const GLfloat *color, *texcoord; local 99 * color and texcoord attribs to use here. 110 texcoord = v->data[slot]; 112 texcoord = ctx->Current.Attrib[VERT_ATTRIB_TEX0]; 114 _mesa_feedback_vertex(ctx, win, color, texcoord);
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/external/mesa3d/src/mesa/state_tracker/ |
st_cb_feedback.c | 88 const GLfloat *color, *texcoord; local 99 * color and texcoord attribs to use here. 110 texcoord = v->data[slot]; 112 texcoord = ctx->Current.Attrib[VERT_ATTRIB_TEX0]; 114 _mesa_feedback_vertex(ctx, win, color, texcoord);
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/external/chromium_org/third_party/mesa/src/src/mesa/swrast/ |
s_span.c | 465 * really doing two things: perspective correction and texcoord 466 * projection. Remember, for texcoord (s,t,r,q) we need to index 483 GLfloat (*texcoord)[4] = span->array->attribs[attr]; 531 texcoord[i][0] = s * invW; 532 texcoord[i][1] = t * invW; 533 texcoord[i][2] = r * invW; 534 texcoord[i][3] = q * invW; 548 texcoord[i][0] = s * invQ; 549 texcoord[i][1] = t * invQ; 550 texcoord[i][2] = r * invQ [all...] |
s_atifragshader.c | 47 fetch_texel(struct gl_context * ctx, const GLfloat texcoord[4], GLfloat lambda, 55 1, (const GLfloat(*)[4]) texcoord,
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/external/mesa3d/src/mesa/swrast/ |
s_span.c | 465 * really doing two things: perspective correction and texcoord 466 * projection. Remember, for texcoord (s,t,r,q) we need to index 483 GLfloat (*texcoord)[4] = span->array->attribs[attr]; 531 texcoord[i][0] = s * invW; 532 texcoord[i][1] = t * invW; 533 texcoord[i][2] = r * invW; 534 texcoord[i][3] = q * invW; 548 texcoord[i][0] = s * invQ; 549 texcoord[i][1] = t * invQ; 550 texcoord[i][2] = r * invQ [all...] |
s_atifragshader.c | 47 fetch_texel(struct gl_context * ctx, const GLfloat texcoord[4], GLfloat lambda, 55 1, (const GLfloat(*)[4]) texcoord,
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/external/chromium_org/gpu/command_buffer/tests/ |
gl_depth_texture_unittest.cc | 84 vec2 texcoord = gl_FragCoord.xy / u_resolution; 85 gl_FragColor = texture2D(u_texture, texcoord);
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/external/chromium_org/third_party/mesa/src/src/gallium/tests/graw/ |
fs-test.c | 56 float texcoord[4]; member in struct:vertex 210 ve[2].src_offset = Offset(struct vertex, texcoord);
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gs-test.c | 58 float texcoord[4]; member in struct:vertex 243 ve[2].src_offset = Offset(struct vertex, texcoord);
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/external/chromium_org/third_party/mesa/src/src/mesa/tnl/ |
t_vb_program.c | 195 vp_fetch_texel(struct gl_context *ctx, const GLfloat texcoord[4], GLfloat lambda, 203 1, (const GLfloat (*)[4]) texcoord,
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/external/mesa3d/src/gallium/tests/graw/ |
fs-test.c | 56 float texcoord[4]; member in struct:vertex 210 ve[2].src_offset = Offset(struct vertex, texcoord);
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gs-test.c | 58 float texcoord[4]; member in struct:vertex 243 ve[2].src_offset = Offset(struct vertex, texcoord);
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/external/mesa3d/src/mesa/tnl/ |
t_vb_program.c | 195 vp_fetch_texel(struct gl_context *ctx, const GLfloat texcoord[4], GLfloat lambda, 203 1, (const GLfloat (*)[4]) texcoord,
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/external/chromium_org/third_party/mesa/src/src/gallium/drivers/nv30/ |
nvfx_fragprog.c | 934 fpc->fp->texcoord[fdec->Semantic.Index] = fdec->Semantic.Index; [all...] |
nv30_draw.c | 231 if (fp->texcoord[result] == *idx) {
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/external/mesa3d/src/gallium/drivers/nv30/ |
nvfx_fragprog.c | 934 fpc->fp->texcoord[fdec->Semantic.Index] = fdec->Semantic.Index; [all...] |
nv30_draw.c | 231 if (fp->texcoord[result] == *idx) {
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/external/chromium_org/third_party/mesa/src/src/gallium/drivers/svga/ |
svga_tgsi_insn.c | 1451 struct src_register texcoord; local 1536 struct src_register texcoord; local [all...] |
/external/mesa3d/src/gallium/drivers/svga/ |
svga_tgsi_insn.c | 1451 struct src_register texcoord; local 1536 struct src_register texcoord; local [all...] |