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Searched
refs:urb
(Results
26 - 36
of
36
) sorted by null
1
2
/external/mesa3d/src/mesa/drivers/dri/i965/
brw_disasm.c
309
[BRW_SFID_URB] = "
urb
",
318
[BRW_SFID_URB] = "
urb
",
[
all
...]
brw_eu_emit.c
532
insn->bits3.
urb
.opcode = 0; /* ? */
533
insn->bits3.
urb
.offset = offset;
534
insn->bits3.
urb
.swizzle_control = swizzle_control;
535
insn->bits3.
urb
.allocate = allocate;
536
insn->bits3.
urb
.used = used; /* ? */
537
insn->bits3.
urb
.complete = complete;
[
all
...]
brw_context.h
46
*
URB
- uniform resource buffer. A mid-sized buffer which is
50
* CURBE - constant
URB
entry. An
urb
region (entry) used to hold
54
* VUE - vertex
URB
entry. An
urb
entry holding a vertex and usually
58
* PUE - primitive
URB
entry. An
urb
entry produced by the setup (SF)
63
*
urb
) of the thread are preloaded to this area before the thread is
70
* MRF registers. All program output is via these messages.
URB
71
* entries are populated by sending a message to the shared
URB
852
}
urb
;
member in struct:brw_context
[
all
...]
gen6_blorp.cpp
170
* the
URB
. This is controlled by the 3DSTATE_VERTEX_BUFFERS and
185
* "Vertex
URB
Entry (VUE) Formats".
260
* Assign the entire
URB
to the VS. Even though the VS disabled,
URB
space
261
* is still needed because the clipper loads the VUE's from the
URB
. From
263
* Dword 1.15:0 "VS Number of
URB
Entries":
268
* Because of
URB
corruption caused by allocating a previous GS unit
269
*
URB
entry to the VS unit, software is required to send a ?GS NULL
270
* Fence? (Send
URB
fence with VS
URB
size == 1 and GS URB size == 0
[
all
...]
brw_structs.h
1353
struct brw_urb_immediate
urb
;
member in union:brw_instruction::__anon23738
[
all
...]
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/
brw_eu_emit.c
532
insn->bits3.
urb
.opcode = 0; /* ? */
533
insn->bits3.
urb
.offset = offset;
534
insn->bits3.
urb
.swizzle_control = swizzle_control;
535
insn->bits3.
urb
.allocate = allocate;
536
insn->bits3.
urb
.used = used; /* ? */
537
insn->bits3.
urb
.complete = complete;
[
all
...]
brw_context.h
46
*
URB
- uniform resource buffer. A mid-sized buffer which is
50
* CURBE - constant
URB
entry. An
urb
region (entry) used to hold
54
* VUE - vertex
URB
entry. An
urb
entry holding a vertex and usually
58
* PUE - primitive
URB
entry. An
urb
entry produced by the setup (SF)
63
*
urb
) of the thread are preloaded to this area before the thread is
70
* MRF registers. All program output is via these messages.
URB
71
* entries are populated by sending a message to the shared
URB
852
}
urb
;
member in struct:brw_context
[
all
...]
gen6_blorp.cpp
170
* the
URB
. This is controlled by the 3DSTATE_VERTEX_BUFFERS and
185
* "Vertex
URB
Entry (VUE) Formats".
260
* Assign the entire
URB
to the VS. Even though the VS disabled,
URB
space
261
* is still needed because the clipper loads the VUE's from the
URB
. From
263
* Dword 1.15:0 "VS Number of
URB
Entries":
268
* Because of
URB
corruption caused by allocating a previous GS unit
269
*
URB
entry to the VS unit, software is required to send a ?GS NULL
270
* Fence? (Send
URB
fence with VS
URB
size == 1 and GS URB size == 0
[
all
...]
brw_structs.h
1353
struct brw_urb_immediate
urb
;
member in union:brw_instruction::__anon13271
[
all
...]
/external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/
com.ibm.icu_4.2.1.v20100412.jar
/prebuilts/misc/common/icu4j/
icu4j.jar
Completed in 324 milliseconds
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