/external/mesa3d/src/gallium/drivers/nv50/ |
nv50_context.h | 112 struct nv50_vertex_stateobj *vertex; member in struct:nv50_context 125 uint32_t vbo_fifo; /* bitmask of vertex elements to be pushed to FIFO */ 126 uint32_t vbo_user; /* bitmask of vertex buffers pointing to user memory */ 128 uint32_t vb_elt_first; /* from pipe_draw_info, for vertex upload */ 130 uint32_t instance_off; /* base vertex for instanced arrays */
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nv50_state_validate.c | 308 if (!ctx_to->vertex)
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/external/mesa3d/src/gallium/drivers/nvc0/ |
nvc0_context.h | 116 struct nvc0_vertex_stateobj *vertex; member in struct:nvc0_context 131 uint32_t vbo_user; /* bitmask of vertex buffers pointing to user memory */ 132 uint32_t vb_elt_first; /* from pipe_draw_info, for vertex upload */ 134 uint32_t instance_off; /* current base vertex for instanced arrays */
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/external/opencv/cxcore/src/ |
cxdatastructs.cpp | 2931 CvGraphVtx *vertex = 0; local 3320 CvGraphVtx *vertex; local [all...] |
/frameworks/base/libs/hwui/ |
Program.h | 100 * determine the generation of both the vertex and fragment shaders. 137 bool isAA; // drawing with a per-vertex alpha 302 * A program holds a vertex and a fragment shader. It offers several utility 313 * Creates a new program with the specified vertex and fragment 316 Program(const ProgramDescription& description, const char* vertex, const char* fragment);
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PathTessellator.cpp | 51 #include "Vertex.h" 69 inline static void copyVertex(Vertex* destPtr, const Vertex* srcPtr) { 70 Vertex::set(destPtr, srcPtr->position[0], srcPtr->position[1]); 78 * Produces a pseudo-normal for a vertex, given the normals of the two incoming lines. If the offset 79 * from each vertex in a perimeter is calculated, the resultant lines connecting the offset vertices 164 void getFillVerticesFromPerimeter(const Vector<Vertex>& perimeter, VertexBuffer& vertexBuffer) { 165 Vertex* buffer = vertexBuffer.alloc<Vertex>(perimeter.size()); 188 void getStrokeVerticesFromPerimeter(const PaintInfo& paintInfo, const Vector<Vertex>& perimeter [all...] |
/frameworks/ex/carousel/java/com/android/ex/carousel/ |
carousel.rs | [all...] |
/external/chromium_org/third_party/skia/src/gpu/ |
GrContext.cpp | 839 // TODO: consider making static vertex buffers for these cases. 840 // Hairline could be done by just adding closing vertex to 854 GrPoint* vertex = geo.positions(); local 859 setStrokeRectStrip(vertex, rect, width); 864 vertex[0].set(rect.fLeft, rect.fTop); 865 vertex[1].set(rect.fRight, rect.fTop); 866 vertex[2].set(rect.fRight, rect.fBottom); 867 vertex[3].set(rect.fLeft, rect.fBottom); 868 vertex[4].set(rect.fLeft, rect.fTop); [all...] |
/external/skia/src/gpu/ |
GrContext.cpp | 839 // TODO: consider making static vertex buffers for these cases. 840 // Hairline could be done by just adding closing vertex to 854 GrPoint* vertex = geo.positions(); local 859 setStrokeRectStrip(vertex, rect, width); 864 vertex[0].set(rect.fLeft, rect.fTop); 865 vertex[1].set(rect.fRight, rect.fTop); 866 vertex[2].set(rect.fRight, rect.fBottom); 867 vertex[3].set(rect.fLeft, rect.fBottom); 868 vertex[4].set(rect.fLeft, rect.fTop); [all...] |
/external/chromium_org/third_party/WebKit/Source/core/rendering/shapes/ |
PolygonShape.cpp | 57 static inline bool isReflexVertex(const FloatPoint& prevVertex, const FloatPoint& vertex, const FloatPoint& nextVertex) 59 return leftSide(prevVertex, nextVertex, vertex) < 0; 123 const float arcSegmentCount = 6; // An even number so that one arc vertex will be eactly arcRadius from arcCenter.
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/external/chromium_org/third_party/mesa/src/src/gallium/drivers/nv30/ |
nv30_draw.c | 322 /* modify vertex format for correct stride, and stub out unused ones */ 383 draw_set_vertex_elements(draw, nv30->vertex->num_elements, nv30->vertex->pipe);
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nv30_state_validate.c | 439 if (!nv30->vertex)
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/external/jmonkeyengine/engine/src/core-plugins/com/jme3/scene/plugins/ |
OBJLoader.java | 77 protected final HashMap<Vertex, Integer> vertIndexMap = new HashMap<Vertex, Integer>(100); 78 protected final IntMap<Vertex> indexVertMap = new IntMap<Vertex>(100); 91 protected static class Vertex { 106 final Vertex other = (Vertex) obj; 130 Vertex[] verticies; 179 protected void findVertexIndex(Vertex vert){ 194 t[0].verticies = new Vertex[3] [all...] |
/external/mesa3d/src/gallium/drivers/nv30/ |
nv30_draw.c | 322 /* modify vertex format for correct stride, and stub out unused ones */ 383 draw_set_vertex_elements(draw, nv30->vertex->num_elements, nv30->vertex->pipe);
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nv30_state_validate.c | 439 if (!nv30->vertex)
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/frameworks/base/packages/SystemUI/src/com/android/systemui/ |
ImageWallpaper.java | 602 private int buildProgram(String vertex, String fragment) { 603 int vertexShader = buildShader(vertex, GL_VERTEX_SHADER);
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/external/opencv/cxcore/include/ |
cxtypes.h | [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/vbo/ |
vbo_exec_draw.c | 158 /* TODO: populate these as the vertex is defined: 188 /* The aliasing of attributes for NV vertex programs has already 189 * occurred. NV vertex programs cannot access material values, 223 (GLbyte *)exec->vtx.vertex; 296 * Map the vertex buffer to begin storing glVertex, glColor, etc data.
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/external/mesa3d/src/mesa/vbo/ |
vbo_exec_draw.c | 158 /* TODO: populate these as the vertex is defined: 188 /* The aliasing of attributes for NV vertex programs has already 189 * occurred. NV vertex programs cannot access material values, 223 (GLbyte *)exec->vtx.vertex; 296 * Map the vertex buffer to begin storing glVertex, glColor, etc data.
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/frameworks/rs/ |
rs_hal.h | 245 } vertex; member in struct:android::renderscript::__anon30677
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/external/chromium_org/third_party/mesa/src/src/gallium/drivers/nv50/ |
nv50_state_validate.c | 308 if (!ctx_to->vertex)
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/frameworks/native/opengl/libagl/ |
context.h | 141 size_t index; // cache tag, and vertex index 197 array_t vertex; member in struct:android::gl::array_machine_t
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/external/chromium_org/third_party/mesa/src/src/mesa/program/ |
program_lexer.l | 255 vertex { return_token_or_IDENTIFIER(require_ARB_vp, VERTEX); }
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/external/mesa3d/src/mesa/program/ |
program_lexer.l | 255 vertex { return_token_or_IDENTIFIER(require_ARB_vp, VERTEX); }
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/external/chromium_org/third_party/WebKit/Source/devtools/front_end/cm/ |
clike.js | 305 mimes(["x-shader/x-vertex", "x-shader/x-fragment"], {
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