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  /external/mesa3d/src/gallium/tests/graw/
gs-test.c 55 struct vertex { struct
62 /* Vertex data matches progs/fp/fp-tri.c, but flipped in Y dimension
65 static struct vertex vertices[] =
86 static struct vertex vertices_strip[] =
239 ve[0].src_offset = Offset(struct vertex, position);
241 ve[1].src_offset = Offset(struct vertex, color);
243 ve[2].src_offset = Offset(struct vertex, texcoord);
245 ve[3].src_offset = Offset(struct vertex, generic);
251 vbuf.stride = sizeof( struct vertex );
quad-sample.c 38 struct vertex { struct
43 static struct vertex vertices[] =
92 ve[0].src_offset = Offset(struct vertex, position);
94 ve[1].src_offset = Offset(struct vertex, color);
101 vbuf.stride = sizeof( struct vertex );
fs-test.c 53 struct vertex { struct
59 /* Vertex data matches progs/fp/fp-tri.c, but flipped in Y dimension
62 static struct vertex vertices[] =
206 ve[0].src_offset = Offset(struct vertex, position);
208 ve[1].src_offset = Offset(struct vertex, color);
210 ve[2].src_offset = Offset(struct vertex, texcoord);
217 vbuf.stride = sizeof( struct vertex );
  /external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/vega/
polygon.h 54 float *vertex);
  /external/mesa3d/src/gallium/state_trackers/vega/
polygon.h 54 float *vertex);
  /external/chromium_org/native_client_sdk/src/examples/api/mouse_lock/
mouse_lock.cc 281 pp::Point vertex(mouse_movement_.x() + center_x,
312 bool within_bound_1 = ((y - anchor_1.y()) * (vertex.x() - anchor_1.x())) >
313 ((vertex.y() - anchor_1.y()) * (x - anchor_1.x()));
314 bool within_bound_2 = ((y - anchor_2.y()) * (vertex.x() - anchor_2.x())) <
315 ((vertex.y() - anchor_2.y()) * (x - anchor_2.x()));
  /external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/draw/
draw_pipe_vbuf.c 30 * Vertex buffer drawing stage.
50 * Vertex buffer emit stage.
59 /** Vertex size in bytes */
123 * Extract the needed fields from post-transformed vertex and emit
124 * a hardware(driver) vertex.
127 * clip pos) that we ignore here. We only use the vertex->data[] fields.
131 struct vertex_header *vertex )
133 if (vertex->vertex_id == UNDEFINED_VERTEX_ID && vbuf->vertex_ptr) {
140 vbuf->translate->set_buffer(vbuf->translate, 0, vertex->data[0], 0, ~0);
146 vertex->vertex_id = vbuf->nr_vertices++
    [all...]
  /external/chromium_org/third_party/mesa/src/src/gallium/tests/graw/
quad-sample.c 38 struct vertex { struct
43 static struct vertex vertices[] =
92 ve[0].src_offset = Offset(struct vertex, position);
94 ve[1].src_offset = Offset(struct vertex, color);
101 vbuf.stride = sizeof( struct vertex );
fs-test.c 53 struct vertex { struct
59 /* Vertex data matches progs/fp/fp-tri.c, but flipped in Y dimension
62 static struct vertex vertices[] =
206 ve[0].src_offset = Offset(struct vertex, position);
208 ve[1].src_offset = Offset(struct vertex, color);
210 ve[2].src_offset = Offset(struct vertex, texcoord);
217 vbuf.stride = sizeof( struct vertex );
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/
brw_clip_line.c 68 c->reg.vertex[j] = brw_vec4_grf(i, 0);
139 brw_MOV(p, get_addr_reg(vtx0), brw_address(c->reg.vertex[0]));
140 brw_MOV(p, get_addr_reg(vtx1), brw_address(c->reg.vertex[1]));
141 brw_MOV(p, get_addr_reg(newvtx0), brw_address(c->reg.vertex[2]));
142 brw_MOV(p, get_addr_reg(newvtx1), brw_address(c->reg.vertex[3]));
brw_clip_unfilled.c 57 struct brw_reg v0 = byte_offset(c->reg.vertex[0], hpos_offset);
58 struct brw_reg v1 = byte_offset(c->reg.vertex[1], hpos_offset);
59 struct brw_reg v2 = byte_offset(c->reg.vertex[2], hpos_offset);
67 * NOTE: We can't modify the original vertex coordinates,
162 byte_offset(c->reg.vertex[i],
165 byte_offset(c->reg.vertex[i],
172 byte_offset(c->reg.vertex[i],
175 byte_offset(c->reg.vertex[i],
229 /* Get away with using reg.vertex because we know that this is not
236 brw_MOV(p, byte_offset(c->reg.vertex[0]
    [all...]
  /external/mesa3d/src/gallium/auxiliary/draw/
draw_pipe_vbuf.c 30 * Vertex buffer drawing stage.
50 * Vertex buffer emit stage.
59 /** Vertex size in bytes */
123 * Extract the needed fields from post-transformed vertex and emit
124 * a hardware(driver) vertex.
127 * clip pos) that we ignore here. We only use the vertex->data[] fields.
131 struct vertex_header *vertex )
133 if (vertex->vertex_id == UNDEFINED_VERTEX_ID && vbuf->vertex_ptr) {
140 vbuf->translate->set_buffer(vbuf->translate, 0, vertex->data[0], 0, ~0);
146 vertex->vertex_id = vbuf->nr_vertices++
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_clip_line.c 68 c->reg.vertex[j] = brw_vec4_grf(i, 0);
139 brw_MOV(p, get_addr_reg(vtx0), brw_address(c->reg.vertex[0]));
140 brw_MOV(p, get_addr_reg(vtx1), brw_address(c->reg.vertex[1]));
141 brw_MOV(p, get_addr_reg(newvtx0), brw_address(c->reg.vertex[2]));
142 brw_MOV(p, get_addr_reg(newvtx1), brw_address(c->reg.vertex[3]));
brw_clip_unfilled.c 57 struct brw_reg v0 = byte_offset(c->reg.vertex[0], hpos_offset);
58 struct brw_reg v1 = byte_offset(c->reg.vertex[1], hpos_offset);
59 struct brw_reg v2 = byte_offset(c->reg.vertex[2], hpos_offset);
67 * NOTE: We can't modify the original vertex coordinates,
162 byte_offset(c->reg.vertex[i],
165 byte_offset(c->reg.vertex[i],
172 byte_offset(c->reg.vertex[i],
175 byte_offset(c->reg.vertex[i],
229 /* Get away with using reg.vertex because we know that this is not
236 brw_MOV(p, byte_offset(c->reg.vertex[0]
    [all...]
  /frameworks/native/opengl/libagl/
array.cpp 24 #include "vertex.h"
107 c->arrays.vertex.size = 4;
108 c->arrays.vertex.type = GL_FLOAT;
438 case GL_VERTEX_ARRAY: a = &c->arrays.vertex; break;
449 #pragma mark Vertex Cache
534 // vertex cache size must be multiple of 1
571 // vertex cache size must be multiple of 1
593 // copy back the last processed vertex
619 // vertex cache size must be multiple of 2
661 // vertex cache size must be multiple of 2. This is extremely importan
    [all...]
Android.mk 23 vertex.cpp.arm
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/i915/
i915_prim_emit.c 42 * Primitive emit to hardware. No support for vertex buffers or any
70 const struct vertex_header *vertex)
80 const float *attrib = vertex->data[j];
  /external/chromium_org/third_party/mesa/src/src/mesa/tnl/
t_vb_lighttmp.h 43 * VB is the vertex buffer
45 * input is the vector of eye or object-space vertex coordinates
58 const GLfloat *vertex = (GLfloat *)input->data; local
89 for (j = 0; j < nr; j++,STRIDE_F(vertex,vstride),STRIDE_F(normal,nstride)) {
116 GLfloat VP[3]; /* unit vector from vertex to light */
127 GLfloat d; /* distance from vertex to light */
129 SUB_3V(VP, light->_Position, vertex);
189 COPY_3V(v, vertex);
241 const GLfloat *vertex = (GLfloat *) input->data; local
267 for (j = 0; j < nr; j++,STRIDE_F(vertex,vstride),STRIDE_F(normal,nstride))
    [all...]
  /external/mesa3d/src/gallium/drivers/i915/
i915_prim_emit.c 42 * Primitive emit to hardware. No support for vertex buffers or any
70 const struct vertex_header *vertex)
80 const float *attrib = vertex->data[j];
  /external/mesa3d/src/mesa/tnl/
t_vb_lighttmp.h 43 * VB is the vertex buffer
45 * input is the vector of eye or object-space vertex coordinates
58 const GLfloat *vertex = (GLfloat *)input->data; local
89 for (j = 0; j < nr; j++,STRIDE_F(vertex,vstride),STRIDE_F(normal,nstride)) {
116 GLfloat VP[3]; /* unit vector from vertex to light */
127 GLfloat d; /* distance from vertex to light */
129 SUB_3V(VP, light->_Position, vertex);
189 COPY_3V(v, vertex);
241 const GLfloat *vertex = (GLfloat *) input->data; local
267 for (j = 0; j < nr; j++,STRIDE_F(vertex,vstride),STRIDE_F(normal,nstride))
    [all...]
  /frameworks/base/libs/hwui/
Program.cpp 23 #include "Vertex.h"
32 Program::Program(const ProgramDescription& description, const char* vertex, const char* fragment) {
40 mVertexShader = buildShader(vertex, GL_VERTEX_SHADER);
176 p.translate(Vertex::gGeometryFudgeFactor, Vertex::gGeometryFudgeFactor);
  /frameworks/native/services/surfaceflinger/RenderEngine/
Program.cpp 28 Program::Program(const ProgramCache::Key& needs, const char* vertex, const char* fragment)
30 GLuint vertexId = buildShader(vertex, GL_VERTEX_SHADER);
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/
SpriteTextRenderer.java 334 public float getX(int vertex) {
335 return sCoords[3*vertex];
338 public float getY(int vertex) {
339 return sCoords[3*vertex+1];
  /external/chromium_org/third_party/WebKit/Source/platform/geometry/
FloatPolygon.cpp 98 const FloatPoint& vertex = vertexAt(i);
99 if (vertex.y() < vertexAt(minVertexIndex).y() || (vertex.y() == vertexAt(minVertexIndex).y() && vertex.x() < vertexAt(minVertexIndex).x()))
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/nv50/
nv50_push.c 218 ctx.translate = nv50->vertex->translate;
219 ctx.packet_vertex_limit = nv50->vertex->packet_vertex_limit;
220 ctx.vertex_words = nv50->vertex->vertex_size;
232 if (apply_bias && likely(!(nv50->vertex->instance_bufs & (1 << i))))

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