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  /external/chromium_org/third_party/skia/include/effects/
SkBicubicImageFilter.h 17 Bicubic resampling image filter. This filter does a 16-tap bicubic
23 /** Construct a (scaling-only) bicubic resampling image filter.
25 @param coefficients The 16 coefficients of the bicubic matrix.
  /external/skia/include/effects/
SkBicubicImageFilter.h 17 Bicubic resampling image filter. This filter does a 16-tap bicubic
23 /** Construct a (scaling-only) bicubic resampling image filter.
25 @param coefficients The 16 coefficients of the bicubic matrix.
  /external/chromium_org/third_party/skia/src/gpu/effects/
GrBicubicEffect.h 26 static const char* Name() { return "Bicubic"; }
42 * Create a simple filter effect with custom bicubic coefficients.
59 * The most general Create method. This allows specification of the bicubic coefficients, the
  /external/skia/src/gpu/effects/
GrBicubicEffect.h 26 static const char* Name() { return "Bicubic"; }
42 * Create a simple filter effect with custom bicubic coefficients.
59 * The most general Create method. This allows specification of the bicubic coefficients, the
  /external/skia/bench/
BicubicBench.cpp 40 SkAutoTUnref<SkImageFilter> bicubic(SkBicubicImageFilter::CreateMitchell(fScale));
41 paint.setImageFilter(bicubic);
  /external/skia/gm/
bicubicfilter.cpp 63 SkAutoTUnref<SkImageFilter> bicubic(SkBicubicImageFilter::CreateMitchell(scale));
64 bicubicPaint.setImageFilter(bicubic);
  /sdk/eclipse/scripts/
gen_icon.py 66 img = img.resize((sz, sz), Image.BICUBIC)
  /external/chromium_org/third_party/skia/include/gpu/
SkGpuDevice.h 201 bool bicubic);
209 bool bicubic);
  /external/skia/include/gpu/
SkGpuDevice.h 201 bool bicubic);
209 bool bicubic);
  /external/skia/tests/
ImageFilterTest.cpp 149 SkAutoTUnref<SkBicubicImageFilter> bicubic(
156 !bicubic->filterImage(&proxy, bitmap, SkMatrix::I(), &result, &loc));
PaintTest.cpp 113 // temparary api for bicubic, just be sure we can set/clear it
  /external/chromium_org/third_party/skia/src/gpu/
SkGpuDevice.cpp     [all...]
  /external/skia/src/gpu/
SkGpuDevice.cpp     [all...]
  /external/chromium_org/content/common/gpu/client/
gl_helper_unittests.cc 132 // Bicubic filter kernel function.
133 static float Bicubic(float x) {
209 ret.append("bicubic upscale");
213 ret.append("bicubic 1/2");
435 // Very slow bicubic / bilinear scaler for reference.
454 float coeff_y = Bicubic(
460 float coeff = coeff_y * Bicubic(
    [all...]
gl_helper.h 210 // Bicubic upscale + N * 50% bicubic downscales.
gl_helper_scaling.cc 686 // the bicubic function each call call to the bicubic function
688 // Also, when sampling the bicubic function like this, the sum
698 // This function is equivialent to calling the bicubic
    [all...]
  /external/chromium_org/third_party/skia/src/core/
SkBitmapProcState.cpp 219 * 2. fall back on scanline bicubic filter
221 * threshold to decide when bicubic is better, and when mips are better.
239 if (scaleSqd < bicubicLimitSqd) { // use bicubic scanline
    [all...]
SkBitmapProcShader.cpp 386 // Minification can look bad with the bicubic effect. This is an overly aggressive
  /external/skia/src/core/
SkBitmapProcState.cpp 219 * 2. fall back on scanline bicubic filter
221 * threshold to decide when bicubic is better, and when mips are better.
239 if (scaleSqd < bicubicLimitSqd) { // use bicubic scanline
    [all...]
SkBitmapProcShader.cpp 386 // Minification can look bad with the bicubic effect. This is an overly aggressive
  /external/libvpx/libvpx/vp8/common/
filter.c 29 { 0, 0, 128, 0, 0, 0 }, /* note that 1/8 pel positions are just as per alpha -0.5 bicubic */
  /external/chromium_org/third_party/WebKit/Source/platform/graphics/skia/
NativeImageSkia.cpp 358 // FIXME: Bicubic filtering in Skia is only applied to defer-decoded images
437 // Bicubic filter is only applied to defer-decoded images, see
  /build/tools/droiddoc/templates-ds/assets/css/
default.css 995 -ms-interpolation-mode: bicubic;
    [all...]
  /build/tools/droiddoc/templates-sac/assets/css/
default.css 999 -ms-interpolation-mode: bicubic;
    [all...]
  /build/tools/droiddoc/templates-sdk/assets/css/
default.css 1062 -ms-interpolation-mode: bicubic;
    [all...]

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