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  /packages/apps/Camera/jni/feature_mos/src/mosaic/
AlignFeatures.cpp 40 db_Identity3x3(Hprev);
78 db_Identity3x3(Hprev);
129 Hprev[2] / (num_frames_captured - 1);
168 Matrix33::convert9to33(Hprev33, Hprev);
175 Matrix9::convert33to9(Hprev, Hcurr33);
177 // into Hprev, we can reset the Hcurr to identity
212 // logic here appends their transformation to Hprev to render them with the
214 // append their Hcurr to Hprev in AddFrame() and then set Hcurr to identity.
224 Matrix33::convert9to33(Hprev33, Hprev);
AlignFeatures.h 79 double Hprev[9]; // Homography from frame-0 to the frame-(t-1)
  /packages/apps/Camera2/jni/feature_mos/src/mosaic/
AlignFeatures.cpp 40 db_Identity3x3(Hprev);
78 db_Identity3x3(Hprev);
129 Hprev[2] / (num_frames_captured - 1);
168 Matrix33::convert9to33(Hprev33, Hprev);
175 Matrix9::convert33to9(Hprev, Hcurr33);
177 // into Hprev, we can reset the Hcurr to identity
212 // logic here appends their transformation to Hprev to render them with the
214 // append their Hcurr to Hprev in AddFrame() and then set Hcurr to identity.
224 Matrix33::convert9to33(Hprev33, Hprev);
AlignFeatures.h 79 double Hprev[9]; // Homography from frame-0 to the frame-(t-1)
  /packages/apps/LegacyCamera/jni/feature_mos/src/mosaic/
AlignFeatures.cpp 40 db_Identity3x3(Hprev);
78 db_Identity3x3(Hprev);
129 Hprev[2] / (num_frames_captured - 1);
168 Matrix33::convert9to33(Hprev33, Hprev);
175 Matrix9::convert33to9(Hprev, Hcurr33);
177 // into Hprev, we can reset the Hcurr to identity
212 // logic here appends their transformation to Hprev to render them with the
214 // append their Hcurr to Hprev in AddFrame() and then set Hcurr to identity.
224 Matrix33::convert9to33(Hprev33, Hprev);
AlignFeatures.h 79 double Hprev[9]; // Homography from frame-0 to the frame-(t-1)
  /external/qemu/distrib/sdl-1.2.15/src/main/win32/
SDL_win32_main.c 326 int WINAPI WinMain(HINSTANCE hInst, HINSTANCE hPrev, LPWSTR szCmdLine, int sw)
328 int WINAPI WinMain(HINSTANCE hInst, HINSTANCE hPrev, LPSTR szCmdLine, int sw)

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