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  /external/chromium_org/third_party/WebKit/Source/core/html/canvas/
WebGLContextGroup.h 29 #include "core/html/canvas/WebGLRenderingContext.h"
39 class WebGLRenderingContext;
48 void addContext(WebGLRenderingContext*);
49 void removeContext(WebGLRenderingContext*);
56 void loseContextGroup(WebGLRenderingContext::LostContextMode);
65 HashSet<WebGLRenderingContext*> m_contexts;
WebGLContextObject.h 34 class WebGLRenderingContext;
37 // WebGLRenderingContext.
42 WebGLRenderingContext* context() const { return m_context; }
44 virtual bool validate(const WebGLContextGroup*, const WebGLRenderingContext* context) const
52 WebGLContextObject(WebGLRenderingContext*);
62 WebGLRenderingContext* m_context;
WebGLRenderingContext.cpp 27 #include "core/html/canvas/WebGLRenderingContext.h"
91 Vector<WebGLRenderingContext*>& WebGLRenderingContext::activeContexts()
93 DEFINE_STATIC_LOCAL(Vector<WebGLRenderingContext*>, activeContexts, ());
97 Vector<WebGLRenderingContext*>& WebGLRenderingContext::forciblyEvictedContexts()
99 DEFINE_STATIC_LOCAL(Vector<WebGLRenderingContext*>, forciblyEvictedContexts, ());
103 void WebGLRenderingContext::forciblyLoseOldestContext(const String& reason)
109 WebGLRenderingContext* candidate = activeContexts()[candidateID];
117 candidate->forceLostContext(WebGLRenderingContext::SyntheticLostContext)
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WebGLExtension.h 29 #include "core/html/canvas/WebGLRenderingContext.h"
59 WebGLRenderingContext* context() { return m_context; }
66 // is lost but must be lost when destroying their WebGLRenderingContext.
78 WebGLExtension(WebGLRenderingContext*);
80 WebGLRenderingContext* m_context;
WebGLLoseContext.cpp 30 #include "core/html/canvas/WebGLRenderingContext.h"
34 WebGLLoseContext::WebGLLoseContext(WebGLRenderingContext* context)
55 PassRefPtr<WebGLLoseContext> WebGLLoseContext::create(WebGLRenderingContext* context)
63 m_context->forceLostContext(WebGLRenderingContext::SyntheticLostContext);
72 bool WebGLLoseContext::supported(WebGLRenderingContext*)
ANGLEInstancedArrays.h 40 class WebGLRenderingContext;
44 static PassRefPtr<ANGLEInstancedArrays> create(WebGLRenderingContext*);
45 static bool supported(WebGLRenderingContext*);
56 ANGLEInstancedArrays(WebGLRenderingContext*);
OESVertexArrayObject.h 36 class WebGLRenderingContext;
41 static PassRefPtr<OESVertexArrayObject> create(WebGLRenderingContext*);
42 static bool supported(WebGLRenderingContext*);
54 OESVertexArrayObject(WebGLRenderingContext*);
WebGLCompressedTexturePVRTC.cpp 30 #include "core/html/canvas/WebGLRenderingContext.h"
35 WebGLCompressedTexturePVRTC::WebGLCompressedTexturePVRTC(WebGLRenderingContext* context)
54 PassRefPtr<WebGLCompressedTexturePVRTC> WebGLCompressedTexturePVRTC::create(WebGLRenderingContext* context)
59 bool WebGLCompressedTexturePVRTC::supported(WebGLRenderingContext* context)
WebGLDrawBuffers.h 37 static PassRefPtr<WebGLDrawBuffers> create(WebGLRenderingContext*);
38 static bool supported(WebGLRenderingContext*);
47 WebGLDrawBuffers(WebGLRenderingContext*);
49 static bool satisfiesWebGLRequirements(WebGLRenderingContext*);
WebGLLoseContext.h 35 class WebGLRenderingContext;
39 static PassRefPtr<WebGLLoseContext> create(WebGLRenderingContext*);
40 static bool supported(WebGLRenderingContext*);
51 WebGLLoseContext(WebGLRenderingContext*);
WebGLContextGroup.cpp 52 HashSet<WebGLRenderingContext*>::iterator it = m_contexts.begin();
56 void WebGLContextGroup::addContext(WebGLRenderingContext* context)
61 void WebGLContextGroup::removeContext(WebGLRenderingContext* context)
88 void WebGLContextGroup::loseContextGroup(WebGLRenderingContext::LostContextMode mode)
94 for (HashSet<WebGLRenderingContext*>::iterator it = m_contexts.begin(); it != m_contexts.end(); ++it)
EXTFragDepth.cpp 34 EXTFragDepth::EXTFragDepth(WebGLRenderingContext* context)
50 PassRefPtr<EXTFragDepth> EXTFragDepth::create(WebGLRenderingContext* context)
55 bool EXTFragDepth::supported(WebGLRenderingContext* context)
EXTFragDepth.h 37 static PassRefPtr<EXTFragDepth> create(WebGLRenderingContext*);
38 static bool supported(WebGLRenderingContext*);
45 explicit EXTFragDepth(WebGLRenderingContext*);
EXTTextureFilterAnisotropic.cpp 33 EXTTextureFilterAnisotropic::EXTTextureFilterAnisotropic(WebGLRenderingContext* context)
49 PassRefPtr<EXTTextureFilterAnisotropic> EXTTextureFilterAnisotropic::create(WebGLRenderingContext* context)
54 bool EXTTextureFilterAnisotropic::supported(WebGLRenderingContext* context)
EXTTextureFilterAnisotropic.h 37 static PassRefPtr<EXTTextureFilterAnisotropic> create(WebGLRenderingContext*);
38 static bool supported(WebGLRenderingContext*);
45 EXTTextureFilterAnisotropic(WebGLRenderingContext*);
OESElementIndexUint.cpp 33 OESElementIndexUint::OESElementIndexUint(WebGLRenderingContext* context)
49 PassRefPtr<OESElementIndexUint> OESElementIndexUint::create(WebGLRenderingContext* context)
54 bool OESElementIndexUint::supported(WebGLRenderingContext* context)
OESElementIndexUint.h 37 static PassRefPtr<OESElementIndexUint> create(WebGLRenderingContext*);
38 static bool supported(WebGLRenderingContext*);
45 OESElementIndexUint(WebGLRenderingContext*);
OESStandardDerivatives.cpp 33 OESStandardDerivatives::OESStandardDerivatives(WebGLRenderingContext* context)
49 PassRefPtr<OESStandardDerivatives> OESStandardDerivatives::create(WebGLRenderingContext* context)
54 bool OESStandardDerivatives::supported(WebGLRenderingContext* context)
OESStandardDerivatives.h 37 static PassRefPtr<OESStandardDerivatives> create(WebGLRenderingContext*);
38 static bool supported(WebGLRenderingContext*);
45 OESStandardDerivatives(WebGLRenderingContext*);
OESTextureFloat.cpp 33 OESTextureFloat::OESTextureFloat(WebGLRenderingContext* context)
49 PassRefPtr<OESTextureFloat> OESTextureFloat::create(WebGLRenderingContext* context)
54 bool OESTextureFloat::supported(WebGLRenderingContext* context)
OESTextureFloat.h 37 static PassRefPtr<OESTextureFloat> create(WebGLRenderingContext*);
38 static bool supported(WebGLRenderingContext*);
45 OESTextureFloat(WebGLRenderingContext*);
OESTextureFloatLinear.cpp 34 OESTextureFloatLinear::OESTextureFloatLinear(WebGLRenderingContext* context)
50 PassRefPtr<OESTextureFloatLinear> OESTextureFloatLinear::create(WebGLRenderingContext* context)
55 bool OESTextureFloatLinear::supported(WebGLRenderingContext* context)
OESTextureFloatLinear.h 37 static PassRefPtr<OESTextureFloatLinear> create(WebGLRenderingContext*);
38 static bool supported(WebGLRenderingContext*);
45 OESTextureFloatLinear(WebGLRenderingContext*);
OESTextureHalfFloat.cpp 33 OESTextureHalfFloat::OESTextureHalfFloat(WebGLRenderingContext* context)
49 PassRefPtr<OESTextureHalfFloat> OESTextureHalfFloat::create(WebGLRenderingContext* context)
54 bool OESTextureHalfFloat::supported(WebGLRenderingContext* context)
OESTextureHalfFloat.h 37 static PassRefPtr<OESTextureHalfFloat> create(WebGLRenderingContext*);
38 static bool supported(WebGLRenderingContext*);
45 OESTextureHalfFloat(WebGLRenderingContext*);

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