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Searched
full:active_animations_
(Results
1 - 2
of
2
) sorted by null
/external/chromium_org/cc/animation/
layer_animation_controller.cc
43
for (size_t i = 0; i <
active_animations_
.size(); ++i) {
44
if (
active_animations_
[i]->id() == animation_id) {
45
active_animations_
[i]->SetRunState(
46
Animation::Paused, time_offset +
active_animations_
[i]->start_time());
62
ScopedPtrVector<Animation>& animations =
active_animations_
;
87
ScopedPtrVector<Animation>& animations =
active_animations_
;
99
for (size_t i = 0; i <
active_animations_
.size(); ++i) {
100
if (
active_animations_
[i]->target_property() == target_property &&
101
!
active_animations_
[i]->is_finished())
102
active_animations_
[i]->SetRunState(Animation::Aborted, last_tick_time_)
[
all
...]
layer_animation_controller.h
76
bool has_any_animation() const { return !
active_animations_
.empty(); }
158
ScopedPtrVector<Animation>
active_animations_
;
member in class:cc::LayerAnimationController
Completed in 65 milliseconds