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Searched
full:addcollisionobject
(Results
1 - 9
of
9
) sorted by null
/external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/control/
GhostControl.java
106
space.
addCollisionObject
(this);
150
space.
addCollisionObject
(this);
CharacterControl.java
102
space.
addCollisionObject
(this);
176
space.
addCollisionObject
(this);
RigidBodyControl.java
144
space.
addCollisionObject
(this);
234
space.
addCollisionObject
(this);
VehicleControl.java
160
space.
addCollisionObject
(this);
240
space.
addCollisionObject
(this);
/external/jmonkeyengine/engine/src/bullet-native/
com_jme3_bullet_PhysicsSpace.h
36
* Method:
addCollisionObject
com_jme3_bullet_PhysicsSpace.cpp
79
* Method:
addCollisionObject
99
space->getDynamicsWorld()->
addCollisionObject
(collisionObject);
195
space->getDynamicsWorld()->
addCollisionObject
(collisionObject,
/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/
PhysicsSpace.java
399
addCollisionObject
((PhysicsCollisionObject) obj);
407
public void
addCollisionObject
(PhysicsCollisionObject obj) {
543
private native void
addCollisionObject
(long space, long id);
569
addCollisionObject
(physicsSpaceId, node.getObjectId());
581
// dynamicsWorld.
addCollisionObject
(node.getObjectId(), CollisionFilterGroups.CHARACTER_FILTER, (short) (CollisionFilterGroups.STATIC_FILTER | CollisionFilterGroups.DEFAULT_FILTER));
[
all
...]
/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/
PhysicsSpace.java
373
addCollisionObject
((PhysicsCollisionObject) obj);
381
public void
addCollisionObject
(PhysicsCollisionObject obj) {
519
dynamicsWorld.
addCollisionObject
(node.getObjectId());
529
// dynamicsWorld.
addCollisionObject
(node.getObjectId());
530
dynamicsWorld.
addCollisionObject
(node.getObjectId(), CollisionFilterGroups.CHARACTER_FILTER, (short) (CollisionFilterGroups.STATIC_FILTER | CollisionFilterGroups.DEFAULT_FILTER));
[
all
...]
/external/jmonkeyengine/engine/src/test/jme3test/bullet/
PhysicsHoverControl.java
199
space.
addCollisionObject
(this);
Completed in 450 milliseconds