HomeSort by relevance Sort by last modified time
    Searched full:anglestep (Results 1 - 1 of 1) sorted by null

  /external/chromium_org/third_party/angle/samples/gles2_book/Common/
esShapes.c 61 float angleStep = (2.0f * ES_PI) / ((float) numSlices);
84 (*vertices)[vertex + 0] = radius * sinf ( angleStep * (float)i ) *
85 sinf ( angleStep * (float)j );
86 (*vertices)[vertex + 1] = radius * cosf ( angleStep * (float)i );
87 (*vertices)[vertex + 2] = radius * sinf ( angleStep * (float)i ) *
88 cosf ( angleStep * (float)j );

Completed in 200 milliseconds