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Searched
full:animationcontrol
(Results
1 - 2
of
2
) sorted by null
/external/jmonkeyengine/engine/src/test/jme3test/bullet/
TestWalkingChar.java
101
AnimControl
animationControl
;
311
animationControl
= model.getControl(AnimControl.class);
312
animationControl
.addListener(this);
313
animationChannel =
animationControl
.createChannel();
314
shootingChannel =
animationControl
.createChannel();
315
shootingChannel.addBone(
animationControl
.getSkeleton().getBone("uparm.right"));
316
shootingChannel.addBone(
animationControl
.getSkeleton().getBone("arm.right"));
317
shootingChannel.addBone(
animationControl
.getSkeleton().getBone("hand.right"));
/external/jmonkeyengine/engine/src/core/com/jme3/animation/
AnimationFactory.java
48
* - add the generated Animation to any existing
AnimationControl
<br>
Completed in 152 milliseconds