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full:applications
(Results
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/external/chromium_org/chrome/common/extensions/docs/templates/intros/
experimental_app.html
1
<p>The current methods allow
applications
to generate passive notifications.</p
/external/proguard/examples/ant/
applications1.xml
1
<!-- This Ant build file illustrates how to process
applications
,
3
Usage: ant -f
applications
.xml -->
5
<project name="
Applications
" default="obfuscate" basedir="../..">
11
<proguard configuration="examples/
applications
.pro" />
/prebuilts/tools/common/proguard/proguard4.7/examples/ant/
applications1.xml
1
<!-- This Ant build file illustrates how to process
applications
,
5
<project name="
Applications
" default="obfuscate" basedir="../..">
11
<proguard configuration="examples/
applications
.pro" />
/external/chromium_org/native_client_sdk/src/doc/devguide/devcycle/
index.rst
8
compile, run, and debug Native Client
applications
.
/frameworks/support/v4/java/android/support/v4/accessibilityservice/
package.html
3
Support android.accessibilityservice classes to assist with development of
applications
for
/frameworks/support/v4/java/android/support/v4/content/pm/
package.html
3
Support android.content.pm classes to assist with development of
applications
for
/frameworks/support/v4/java/android/support/v4/database/
package.html
3
Support android.database classes to assist with development of
applications
for
/frameworks/support/v4/java/android/support/v4/os/
package.html
3
Support android.os classes to assist with development of
applications
for
/frameworks/support/v4/java/android/support/v4/util/
package.html
3
Support android.util classes to assist with development of
applications
for
/external/chromium_org/native_client_sdk/src/doc/devguide/tutorial/
index.rst
8
developing
applications
with Native Client.
/external/chromium_org/third_party/libxml/src/
xml2Conf.sh.in
2
# Configuration file for using the XML library in GNOME
applications
/external/chromium_org/third_party/mesa/src/include/GLES/
egl.h
3
*
applications
. Several early implementations included gl.h
4
* in egl.h leading
applications
to include only egl.h
/external/chromium_org/third_party/zlib/
inffast.h
6
/* WARNING: this file should *not* be used by
applications
. It is
8
subject to change.
Applications
should only use zlib.h.
/external/iptables/extensions/
libxt_CHECKSUM.man
1
This target allows to selectively work around broken/old
applications
.
6
This is particularly useful, if you need to work around old
applications
/external/mesa3d/include/GLES/
egl.h
3
*
applications
. Several early implementations included gl.h
4
* in egl.h leading
applications
to include only egl.h
/external/qemu/distrib/zlib-1.2.3/
inffast.h
6
/* WARNING: this file should *not* be used by
applications
. It is
8
subject to change.
Applications
should only use zlib.h.
/external/zlib/src/
inffast.h
6
/* WARNING: this file should *not* be used by
applications
. It is
8
subject to change.
Applications
should only use zlib.h.
/frameworks/native/opengl/include/GLES/
egl.h
3
*
applications
. Several early implementations included gl.h
4
* in egl.h leading
applications
to include only egl.h
/development/samples/Home/
_index.html
2
to launch
applications
by default is an ordinary application itself.
3
A user can install additional Home
applications
and pick which one to use as the
/frameworks/base/docs/html/guide/practices/app-design/
index.jd
4
<p>When learning how to build
applications
on a new platform, you first learn what APIs are available and how to use them. Later, you learn the nuances of the platform. Put another way: first you learn how you <em>can</em> build
applications
; later, you learn how you <em>should</em> build them, to ensure that your
applications
offer outstanding performance and a great user experience. </p>
6
<p>The documents below help you learn the nuances of Android and get started building great
applications
more quickly, They discuss important aspects of application design that directly influence the user experience of your application, when in the hands of a mobile device user. You should read and consider these design goals as you plan your application and throughout its development, especially if you are new to developing for mobile devices.</p>
8
<p>Successful mobile
applications
offer an outstanding user experience, in addition to a compelling technical feature set. The user experience is more than just its visual design or UI flow. It is also influenced by how well the application responds to the user's keypresses and other actions, how it well it interacts with other
applications
, and how fully and efficiently it uses device and system capabilities.</p>
15
applications
that are fast, responsive, and seamless. </p>
20
<li><a href="seamlessness.html">Designing for Seamlessness</a> (coexisting with other
applications
)</a></li>
/docs/source.android.com/src/devices/tech/security/
enhancements43.jd
16
with existing
applications
. To ensure continued compatibility this release
18
violations, but will not break
applications
or affect system behavior.</li>
33
nosuid for zygote-spawned processes, preventing Android
applications
39
unnecessary capabilities prior to executing
applications
.
40
This prevents Android
applications
and
applications
launched from
45
applications
to create exclusive use keys. This provides
applications
47
other
applications
.</li>
51
(isBoundKeyType) that allows
applications
to confirm that system-wide key
[
all
...]
/external/chromium-trace/trace-viewer/third_party/closure_linter/
README
6
After installing, you get two helper
applications
installed into /usr/local/bin:
/external/chromium_org/chrome/installer/linux/debian/
debian.menu
2
section="
Applications
/Network/Web Browsing" \
/external/chromium_org/third_party/closure_linter/
README
6
After installing, you get two helper
applications
installed into /usr/local/bin:
/external/chromium_org/third_party/eyesfree/
README.chromium
9
Speech Enabled Eyes-Free Android
Applications
. Used for Braille Keyboard
Completed in 941 milliseconds
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