HomeSort by relevance Sort by last modified time
    Searched full:compressedformat (Results 1 - 11 of 11) sorted by null

  /frameworks/native/opengl/libagl/
TextureObjectManager.cpp 162 int format, int compressedFormat, int bpr)
184 surface.compressedFormat = compressedFormat;
216 mipmap.compressedFormat = compressedFormat;
TextureObjectManager.h 56 int format, int compressedFormat, int bpr);
mipmap.cpp 48 base->format, base->compressedFormat, bpr) != NO_ERROR) {
texture.cpp 364 GLenum compressedFormat = 0)
387 width, height, stride, formatIdx, compressedFormat, bpr);
398 width, height, stride, formatIdx, compressedFormat, bpr);
    [all...]
  /frameworks/native/include/ui/
ANativeObjectBase.h 39 uint32_t compressedFormat;
  /prebuilts/ndk/4/platforms/android-4/arch-arm/usr/lib/
libGLESv1_CM.so 
  /prebuilts/ndk/4/platforms/android-5/arch-arm/usr/lib/
libGLESv1_CM.so 
  /prebuilts/ndk/4/platforms/android-8/arch-arm/usr/lib/
libGLESv1_CM.so 
  /prebuilts/ndk/5/platforms/android-4/arch-arm/usr/lib/
libGLESv1_CM.so 
  /prebuilts/ndk/6/platforms/android-4/arch-arm/usr/lib/
libGLESv1_CM.so 
  /system/core/include/pixelflinger/
pixelflinger.h 197 GGLint compressedFormat;

Completed in 116 milliseconds