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  /external/chromium_org/ash/high_contrast/
high_contrast_controller.h 24 // Set high contrast mode and update all available displays.
27 // Update high contrast mode on the just added display.
31 // Update high contrast mode on the passed display.
34 // Indicates if the high contrast mode is enabled or disabled.
  /frameworks/base/media/mca/filterpacks/native/imageproc/
contrast.c 25 float contrast; member in struct:__anon30191
37 if (strcmp(key, "contrast") == 0)
38 ((ContrastParameters*)user_data)->contrast = atof(value);
51 LOGE("Contrast: Incorrect input count! Expected 1 but got %d!", input_count);
57 LOGE("Contrast: Input-output sizes do not match up. %d vs. %d!", input_sizes[0], output_size);
65 LOGE("Contrast: No input or output pointer found!");
71 const float contrast = params->contrast; local
73 // Run the contrast adjustment
78 px *= contrast;
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  /external/chromium_org/chrome/browser/ui/views/accessibility/
invert_bubble_view.h 16 // Show a bubble telling the user that they're using Windows high-contrast mode
17 // with a light-on-dark scheme, so they may be interested in a high-contrast
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/
ColorMatrixSample.java 55 private static void setContrast(ColorMatrix cm, float contrast) {
56 float scale = contrast + 1.f;
65 private static void setContrastTranslateOnly(ColorMatrix cm, float contrast) {
66 float scale = contrast + 1.f;
75 private static void setContrastScaleOnly(ColorMatrix cm, float contrast) {
76 float scale = contrast + 1.f;
102 //convert our animated angle [-180...180] to a contrast value of [-1..1]
103 float contrast = mAngle / 180.f; local
105 setContrast(cm, contrast);
109 setContrastScaleOnly(cm, contrast);
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  /external/chromium_org/third_party/skia/src/core/
SkDeviceProfile.cpp 26 SkDeviceProfile::SkDeviceProfile(float gammaExp, float contrast,
29 fContrastScale = pin(contrast, 0, 1);
41 float contrast,
44 return SkNEW_ARGS(SkDeviceProfile, (gammaExp, contrast, config, level));
SkMaskGamma.cpp 71 static float apply_contrast(float srca, float contrast) {
72 return srca + ((1.0f - srca) * contrast * srca);
75 void SkTMaskGamma_build_correcting_lut(uint8_t table[256], U8CPU srcI, SkScalar contrast,
87 //Contrast value tapers off to 0 as the src luminance becomes white
88 const float adjustedContrast = SkScalarToFloat(contrast) * linDst;
SkDeviceProfile.h 37 * contrastScale will be pinned between 0.0 and 1.0. For no contrast
73 * contrast correction).
82 * that applies the gamma/contrast settings to linear coverage values.
  /external/skia/src/core/
SkDeviceProfile.cpp 26 SkDeviceProfile::SkDeviceProfile(float gammaExp, float contrast,
29 fContrastScale = pin(contrast, 0, 1);
41 float contrast,
44 return SkNEW_ARGS(SkDeviceProfile, (gammaExp, contrast, config, level));
SkMaskGamma.cpp 71 static float apply_contrast(float srca, float contrast) {
72 return srca + ((1.0f - srca) * contrast * srca);
75 void SkTMaskGamma_build_correcting_lut(uint8_t table[256], U8CPU srcI, SkScalar contrast,
87 //Contrast value tapers off to 0 as the src luminance becomes white
88 const float adjustedContrast = SkScalarToFloat(contrast) * linDst;
SkDeviceProfile.h 37 * contrastScale will be pinned between 0.0 and 1.0. For no contrast
73 * contrast correction).
82 * that applies the gamma/contrast settings to linear coverage values.
  /packages/apps/Gallery2/src/com/android/gallery3d/filtershow/filters/
ImageFilterContrast.java 24 private static final String SERIALIZATION_NAME = "CONTRAST";
27 mName = "Contrast";
33 representation.setName("Contrast");
37 representation.setTextId(R.string.contrast);
  /external/chromium_org/chrome/browser/resources/chromeos/login/
accessibility_menu.html 16 <input id="high-contrast" type="checkbox">
17 <label for="high-contrast" class="checkboxlabel"
  /frameworks/base/media/mca/filterpacks/java/android/filterpacks/imageproc/
ContrastFilter.java 40 "uniform float contrast;\n" +
45 " color *= contrast;\n" +
51 super(name, "contrast");
56 return new NativeProgram("filterpack_imageproc", "contrast");
  /external/jmonkeyengine/engine/src/core-data/Common/MatDefs/Misc/
SoftParticle.frag 2 uniform float m_Softness; // Power used in the contrast function
13 float Contrast(float d){
48 c.a = c.a * stdDiff(zdiff);// Contrast(zdiff);
  /frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/samples/simplecamera/
ImageGoodnessFilter.java 213 float colorfulness, float contrast, float score) {
215 + 0.3102f * contrast + 0.0314f * vectorAccel + -0.0094f * score + 0.0227f *
336 private float contrastScore(float contrast) {
338 contrastMean = contrast;
342 contrastMean = contrastMean * (1 - DECAY) + contrast * DECAY;
343 contrastVar = contrastVar * (1 - DECAY) + (contrast - contrastMean) *
344 (contrast - contrastMean) * DECAY;
347 } else if (contrast < contrastMean && contrastVar > MEDIUM_VARIANCE) {
349 } else if (contrast < contrastMean) {
351 } else if (contrast > contrastMean && contrastVar > 100)
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  /external/chromium/chrome/browser/extensions/
extension_message_handler.h 16 // ExtensionHost/BackgroundContents. Contrast this with ExtensionTabHelper,
  /external/qemu/distrib/sdl-1.2.15/docs/man3/
SDL_SetGamma.3 11 Sets the "gamma function" for the display of each color component\&. Gamma controls the brightness/contrast of colors displayed on the screen\&. A gamma value of 1\&.0 is identity (i\&.e\&., no adjustment is made)\&.
  /frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/jni/
contrast.h 16 // Native function to extract contrast from image (handed down as ByteBuffer).
contrast.cpp 17 // Native function to extract contrast ratio from image (handed down as ByteBuffer).
19 #include "contrast.h"
  /frameworks/rs/java/tests/ImageProcessing/src/com/android/rs/image/
Contrast.java 23 public class Contrast extends TestBase {
  /frameworks/rs/java/tests/ImageProcessing2/src/com/android/rs/image/
Contrast.java 22 public class Contrast extends TestBase {
  /frameworks/rs/java/tests/ImageProcessing_jb/src/com/android/rs/image/
Contrast.java 23 public class Contrast extends TestBase {
  /development/samples/HelloEffects/res/values/
strings.xml 22 <string name="contrast">Contrast</string>
  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/
TextureGenerator.java 276 * This method applies brightness and contrast for RGB textures.
281 texres.red = (texres.red - 0.5f) * bacd.contrast + bacd.brightness;
285 texres.green =(texres.green - 0.5f) * bacd.contrast + bacd.brightness;
289 texres.blue = (texres.blue - 0.5f) * bacd.contrast + bacd.brightness;
296 * This method applies brightness and contrast for Luminance textures.
298 * @param contrast
301 protected void applyBrightnessAndContrast(TexturePixel texres, float contrast, float brightness) {
302 texres.intensity = (texres.intensity - 0.5f) * contrast + brightness;
394 * This class contains brightness and contrast data.
398 public final float contrast; field in class:TextureGenerator.BrightnessAndContrastData
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  /external/chromium_org/ash/
accessibility_delegate.h 36 // Invoked to toggle high contrast mode for accessibility.
39 // Returns true if high contrast mode is enabled.

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