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Searched
full:coverage_attribute_name
(Results
1 - 2
of
2
) sorted by null
/external/chromium_org/third_party/skia/src/gpu/gl/
GrGLShaderBuilder.cpp
40
inline const char*
coverage_attribute_name
() { return "aCoverage"; }
function in namespace:__anon14231
774
this->addAttribute(kVec4f_GrSLType,
coverage_attribute_name
());
777
this->vsCodeAppendf("\t%s = %s;\n", vsName,
coverage_attribute_name
());
[
all
...]
/external/skia/src/gpu/gl/
GrGLShaderBuilder.cpp
40
inline const char*
coverage_attribute_name
() { return "aCoverage"; }
function in namespace:__anon26103
774
this->addAttribute(kVec4f_GrSLType,
coverage_attribute_name
());
777
this->vsCodeAppendf("\t%s = %s;\n", vsName,
coverage_attribute_name
());
[
all
...]
Completed in 443 milliseconds