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Searched
full:cursor_texture
(Results
1 - 1
of
1
) sorted by null
/external/qemu/distrib/sdl-1.2.15/test/
testgl.c
30
static GLuint
cursor_texture
= 0;
variable
252
if ( !
cursor_texture
) {
265
cursor_texture
= SDL_GL_LoadTexture(image, texcoord);
277
if ( !
cursor_texture
) {
289
glBindTexture(GL_TEXTURE_2D,
cursor_texture
);
774
if (
cursor_texture
) {
775
glDeleteTextures( 1, &
cursor_texture
);
776
cursor_texture
= 0;
Completed in 169 milliseconds