/external/chromium_org/cc/layers/ |
delegated_frame_provider_unittest.cc | 157 gfx::RectF damage; local 159 // Both observers get a full frame of damage on the first request. 160 frame_provider_->GetFrameDataAndRefResources(observer1, &damage); 161 EXPECT_EQ(gfx::RectF(5.f, 5.f).ToString(), damage.ToString()); 162 frame_provider_->GetFrameDataAndRefResources(observer2, &damage); 163 EXPECT_EQ(gfx::RectF(5.f, 5.f).ToString(), damage.ToString()); 165 // And both get no damage on the 2nd request. This adds a second ref to the 167 frame_provider_->GetFrameDataAndRefResources(observer1, &damage); 168 EXPECT_EQ(gfx::RectF().ToString(), damage.ToString()); 169 frame_provider_->GetFrameDataAndRefResources(observer2, &damage); 215 gfx::RectF damage; local 257 gfx::RectF damage; local 301 gfx::RectF damage; local [all...] |
delegated_frame_provider.h | 41 // lose track of damage. 44 gfx::RectF* damage); 61 gfx::RectF damage; member in struct:cc::DelegatedFrameProvider::Observer 63 Observer(DelegatedRendererLayer* layer, const gfx::RectF& damage) 64 : layer(layer), damage(damage) {}
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delegated_frame_provider.cc | 75 observers_[i].damage = 76 gfx::UnionRects(observers_[i].damage, root_pass->damage_rect); 83 gfx::RectF* damage) { 89 *damage = observers_[i].damage; 90 // The observer is now responsible for the damage. 91 observers_[i].damage = gfx::RectF();
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/external/chromium_org/cc/trees/ |
damage_tracker.cc | 56 // This function computes the "damage rect" of a target surface, and updates 57 // the state that is used to correctly track damage across frames. The damage 62 // The surface's damage rect is computed as the union of all possible changes 69 // The basic algorithm for computing the damage region is as follows: 71 // 1. compute damage caused by changes in active/new layers 74 // add the surface's damage to our target surface. 76 // add the layer's damage to the target surface. 78 // 2. compute damage caused by the target surface's mask, if it exists. 80 // 3. compute damage caused by old layers/surfaces that no longer exis [all...] |
layer_tree_host_unittest_damage.cc | 23 // These tests deal with damage tracking. 26 // LayerTreeHost::SetNeedsRedraw should damage the whole viewport. 63 // The first frame has full damage. 67 // The second frame has full damage. 87 // LayerTreeHost::SetViewportSize should damage the whole viewport. 124 // The first frame has full damage. 128 // The second frame has full damage. 178 // The first frame has damage, so we should draw and swap. 182 // The second frame has no damage, so we should not draw and swap. 185 // The third frame has damage again, so we should draw and swap [all...] |
damage_tracker_unittest.cc | 26 // surface, so that the surface (and its damage tracker) can 40 // Recursively clear damage for any existing surface. 46 // This emulates only steps that are relevant to testing the damage tracker: 48 // 2. updating all damage trackers in the correct order 55 // Iterate back-to-front, so that damage correctly propagates from descendant 231 // CASE 1: Setting the update rect should cause the corresponding damage to 237 // Damage position on the surface should be: position of update_rect (10, 11) 244 // damage. 252 // CASE 3: Setting a different update rect should cause damage on the new 258 // Damage position on the surface should be: position of update_rect (20, 25 [all...] |
/external/chromium_org/content/browser/aura/ |
software_output_device_ozone_unittest.cc | 116 gfx::Rect damage(10, 10, 100, 100); 117 SkCanvas* canvas = output_device_->BeginPaint(damage); 122 EXPECT_EQ(damage.ToString(), gfx::SkIRectToRect(sk_bounds).ToString()); 126 gfx::Rect damage(10, 10, 100, 100); 127 SkCanvas* canvas = output_device_->BeginPaint(damage); 132 damage = gfx::Rect(100, 100, 100, 100); 133 canvas = output_device_->BeginPaint(damage); 137 EXPECT_EQ(damage.ToString(), gfx::SkIRectToRect(sk_bounds).ToString()); 141 gfx::Rect damage(0, 0, 100, 100); 146 SkCanvas* canvas = output_device_->BeginPaint(damage); [all...] |
/external/mksh/ |
NOTICE | 18 * direct, other damage, loss, or other issues arising in any way out 20 * damage or existence of a defect, except proven that it results out
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/external/chromium_org/content/renderer/gpu/ |
compositor_software_output_device.cc | 30 Buffer* parent, const gfx::Rect& damage) { 32 damage_ = damage; 45 SkRegion damage; local 48 damage.op(RectToSkIRect(current->damage_), SkRegion::kUnion_Op); 50 *result = damage; 156 // Find the smallest damage region that needs 166 // Copy over the damage region.
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compositor_software_output_device.h | 41 // damage rect difference between any two given buffers (see SetParent and 58 void SetParent(Buffer* parent, const gfx::Rect& damage);
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/external/chromium_org/tools/git/ |
mass-rename.sh | 12 # 3) look at git diff (without --cached) to see what the damage is
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/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.4.3/sysroot/usr/lib/ |
libXdamage.so.1 | |
libXdamage.so.1.1 | |
libXdamage.so.1.1.0 | |
/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.6/sysroot/usr/lib/ |
libXdamage.so.1 | |
libXdamage.so.1.1 | |
libXdamage.so.1.1.0 | |
/external/chromium_org/third_party/angle/src/compiler/ |
PoolAlloc.cpp | 128 // Check a single guard block for damage 139 snprintf(assertMsg, sizeof(assertMsg), "PoolAlloc: Damage %s %Iu byte allocation at 0x%p\n", 142 snprintf(assertMsg, sizeof(assertMsg), "PoolAlloc: Damage %s %zu byte allocation at 0x%p\n", 145 assert(0 && "PoolAlloc: Damage in guard block"); 288 // Check all allocations in a list for damage by calling check on each.
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/external/chromium_org/ui/gfx/ozone/dri/ |
dri_surface.cc | 98 SkRect damage = SkRect::Make(device_damage); local 101 &damage, 102 damage);
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/abi/cpp/src/ |
array_type_info.cc | 26 // SUCH DAMAGE.
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class_type_info.cc | 26 // SUCH DAMAGE.
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enum_type_info.cc | 26 // SUCH DAMAGE.
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function_type_info.cc | 26 // SUCH DAMAGE.
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fundamental_type_info.cc | 26 // SUCH DAMAGE.
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pbase_type_info.cc | 26 // SUCH DAMAGE.
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