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Searched
full:depthstencilbuffer
(Results
1 - 6
of
6
) sorted by null
/external/chromium_org/third_party/angle/src/libGLESv2/
Renderbuffer.h
9
//
DepthStencilbuffer
, Depthbuffer and Stencilbuffer. Implements GL renderbuffer
34
class
DepthStencilbuffer
;
226
class
DepthStencilbuffer
: public RenderbufferStorage
229
DepthStencilbuffer
(rx::Renderer *renderer, rx::SwapChain *swapChain);
230
DepthStencilbuffer
(rx::Renderer *renderer, GLsizei width, GLsizei height, GLsizei samples);
232
~
DepthStencilbuffer
();
240
DISALLOW_COPY_AND_ASSIGN(
DepthStencilbuffer
);
243
class Depthbuffer : public
DepthStencilbuffer
254
class Stencilbuffer : public
DepthStencilbuffer
Renderbuffer.cpp
429
DepthStencilbuffer
::
DepthStencilbuffer
(rx::Renderer *renderer, rx::SwapChain *swapChain)
442
DepthStencilbuffer
::
DepthStencilbuffer
(rx::Renderer *renderer, int width, int height, GLsizei samples)
454
DepthStencilbuffer
::~
DepthStencilbuffer
()
462
rx::RenderTarget *
DepthStencilbuffer
::getDepthStencil()
472
Depthbuffer::Depthbuffer(rx::Renderer *renderer, int width, int height, GLsizei samples) :
DepthStencilbuffer
(renderer, width, height, samples)
486
Stencilbuffer::Stencilbuffer(rx::Renderer *renderer, int width, int height, GLsizei samples) :
DepthStencilbuffer
(renderer, width, height, samples)
Framebuffer.h
28
class
DepthStencilbuffer
;
98
DefaultFramebuffer(rx::Renderer *Renderer, Colorbuffer *colorbuffer,
DepthStencilbuffer
*depthStencil);
Framebuffer.cpp
196
Renderbuffer *
depthstencilbuffer
= mDepthbufferPointer.get();
198
if (!
depthstencilbuffer
)
200
depthstencilbuffer
= mStencilbufferPointer.get();
203
return
depthstencilbuffer
;
561
DefaultFramebuffer::DefaultFramebuffer(rx::Renderer *renderer, Colorbuffer *colorbuffer,
DepthStencilbuffer
*depthStencil)
Context.cpp
313
DepthStencilbuffer
*depthStencilbufferZero = new
DepthStencilbuffer
(mRenderer, swapchain);
1085
renderbuffer = new gl::
DepthStencilbuffer
(mRenderer, width, height, samples);
[
all
...]
Context.h
58
class
DepthStencilbuffer
;
Completed in 112 milliseconds