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  /external/chromium_org/third_party/angle/src/libGLESv2/
Framebuffer.cpp 80 void Framebuffer::setDepthbuffer(GLenum type, GLuint depthbuffer)
82 mDepthbufferType = (depthbuffer != 0) ? type : GL_NONE;
83 mDepthbufferPointer.set(lookupRenderbuffer(type, depthbuffer));
156 Renderbuffer *depthbuffer = mDepthbufferPointer.get();
158 if (depthbuffer)
160 return depthbuffer->getSerial();
423 const Renderbuffer *depthbuffer = NULL;
428 depthbuffer = getDepthbuffer();
430 if (!depthbuffer)
435 if (depthbuffer->getWidth() == 0 || depthbuffer->getHeight() == 0
    [all...]
Framebuffer.h 26 class Depthbuffer;
38 void setDepthbuffer(GLenum type, GLuint depthbuffer);
Renderbuffer.h 9 // DepthStencilbuffer, Depthbuffer and Stencilbuffer. Implements GL renderbuffer
243 class Depthbuffer : public DepthStencilbuffer
246 Depthbuffer(rx::Renderer *renderer, GLsizei width, GLsizei height, GLsizei samples);
248 virtual ~Depthbuffer();
251 DISALLOW_COPY_AND_ASSIGN(Depthbuffer);
Renderbuffer.cpp 9 // Colorbuffer, Depthbuffer and Stencilbuffer. Implements GL renderbuffer
472 Depthbuffer::Depthbuffer(rx::Renderer *renderer, int width, int height, GLsizei samples) : DepthStencilbuffer(renderer, width, height, samples)
482 Depthbuffer::~Depthbuffer()
Context.h 56 class Depthbuffer;
Context.cpp 1072 renderbuffer = new gl::Depthbuffer(mRenderer, width, height, samples);
1463 gl::Renderbuffer *depthbuffer = framebuffer->getDepthbuffer(); local
    [all...]
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/
FrameBufferObjectActivity.java 202 int depthbuffer; local
205 depthbuffer = renderbuffers[0];
207 gl11ep.glBindRenderbufferOES(GL11ExtensionPack.GL_RENDERBUFFER_OES, depthbuffer);
212 GL11ExtensionPack.GL_RENDERBUFFER_OES, depthbuffer);
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/r300/compiler/
radeon_compiler.h 117 /* Register corresponding to the depthbuffer. */
  /external/mesa3d/src/gallium/drivers/r300/compiler/
radeon_compiler.h 117 /* Register corresponding to the depthbuffer. */
  /frameworks/av/camera/tests/
ProCameraTests.cpp     [all...]
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/
brw_wm_state.c 157 * Override for NULL depthbuffer case, required by the Pixel Shader Computed
  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_wm_state.c 157 * Override for NULL depthbuffer case, required by the Pixel Shader Computed
  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/
Renderer9.h 212 gl::Renderbuffer *getNullColorbuffer(gl::Renderbuffer *depthbuffer);
Renderer9.cpp     [all...]
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/svga/
svga_state_rss.c 237 /* Need to modify depth bias according to bound depthbuffer
  /external/mesa3d/src/gallium/drivers/svga/
svga_state_rss.c 237 /* Need to modify depth bias according to bound depthbuffer
  /system/core/include/pixelflinger/
pixelflinger.h 221 void (*depthBuffer)(void* c, const GGLSurface* surface);
  /external/chromium_org/third_party/mesa/src/docs/
faq.html 274 <a href="http://www.opengl.org/resources/faq/technical/depthbuffer.htm#0040"
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/intel/
intel_context.h 184 /** Can HiZ be enabled on a depthbuffer of the given format? */
  /external/mesa3d/docs/
faq.html 274 <a href="http://www.opengl.org/resources/faq/technical/depthbuffer.htm#0040"
  /external/mesa3d/src/mesa/drivers/dri/intel/
intel_context.h 184 /** Can HiZ be enabled on a depthbuffer of the given format? */
  /frameworks/native/opengl/libagl/
egl.cpp 595 gl->rasterizer.procs.depthBuffer(gl, &depth);
687 gl->rasterizer.procs.depthBuffer(gl, &depth);
763 gl->rasterizer.procs.depthBuffer(gl, &depth);
    [all...]
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/r300/
r300_texture.c 496 /* Depthbuffer and stencilbuffer. Thankfully, we only support two flavors. */
    [all...]
  /external/mesa3d/src/gallium/drivers/r300/
r300_texture.c 496 /* Depthbuffer and stencilbuffer. Thankfully, we only support two flavors. */
    [all...]
  /system/core/libpixelflinger/
pixelflinger.cpp 755 GGL_INIT_PROC(procs, depthBuffer);

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