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    Searched full:draw_sprite (Results 1 - 18 of 18) sorted by null

  /external/skia/gm/
dropshadowimagefilter.cpp 70 static void draw_sprite(SkCanvas* canvas, const SkRect& r, SkImageFilter* imf) { function
125 draw_sprite, draw_bitmap, draw_path, draw_paint, draw_text
imagefiltersbase.cpp 131 static void draw_sprite(SkCanvas* canvas, const SkRect& r, SkImageFilter* imf) { function
186 draw_sprite
imagefilterscropped.cpp 76 static void draw_sprite(SkCanvas* canvas, const SkRect& r, SkImageFilter* imf) { function
131 draw_sprite, draw_bitmap, draw_path, draw_paint, draw_text
  /external/chromium_org/third_party/skia/src/core/
SkPicture.cpp 72 case DRAW_SPRITE: return "DRAW_SPRITE";
SkPictureRecord.cpp 96 1, // DRAW_SPRITE - right after op code
    [all...]
SkPicturePlayback.cpp     [all...]
SkPictureFlat.h 53 DRAW_SPRITE,
  /external/skia/src/core/
SkPicture.cpp 72 case DRAW_SPRITE: return "DRAW_SPRITE";
SkPictureRecord.cpp 96 1, // DRAW_SPRITE - right after op code
    [all...]
SkPicturePlayback.cpp     [all...]
SkPictureFlat.h 53 DRAW_SPRITE,
  /external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/draw/
draw_context.h 103 void draw_wide_point_sprites(struct draw_context *draw, boolean draw_sprite);
draw_context.c 403 draw_wide_point_sprites(struct draw_context *draw, boolean draw_sprite)
406 draw->pipeline.wide_point_sprites = draw_sprite;
  /external/mesa3d/src/gallium/auxiliary/draw/
draw_context.h 103 void draw_wide_point_sprites(struct draw_context *draw, boolean draw_sprite);
draw_context.c 403 draw_wide_point_sprites(struct draw_context *draw, boolean draw_sprite)
406 draw->pipeline.wide_point_sprites = draw_sprite;
  /external/chromium_org/third_party/skia/src/utils/debugger/
SkDrawCommand.cpp 51 case DRAW_SPRITE: return "Draw Sprite";
648 fDrawType = DRAW_SPRITE;
  /external/skia/src/utils/debugger/
SkDrawCommand.cpp 51 case DRAW_SPRITE: return "Draw Sprite";
648 fDrawType = DRAW_SPRITE;
  /external/libvpx/libvpx/examples/includes/geshi/geshi/
gml.php 178 'draw_sprite','draw_sprite_stretched','draw_sprite_tiled','draw_sprite_part','draw_background',
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