HomeSort by relevance Sort by last modified time
    Searched full:effects (Results 1 - 25 of 2492) sorted by null

1 2 3 4 5 6 7 8 91011>>

  /external/chromium_org/third_party/skia/gyp/
effects.gypi 1 # Include this gypi to include all 'effects' files
10 '<(skia_src_path)/effects/Sk1DPathEffect.cpp',
11 '<(skia_src_path)/effects/Sk2DPathEffect.cpp',
12 '<(skia_src_path)/effects/SkArithmeticMode.cpp',
13 '<(skia_src_path)/effects/SkAvoidXfermode.cpp',
14 '<(skia_src_path)/effects/SkBicubicImageFilter.cpp',
15 '<(skia_src_path)/effects/SkBitmapAlphaThresholdShader.cpp',
16 '<(skia_src_path)/effects/SkBitmapSource.cpp',
17 '<(skia_src_path)/effects/SkBlurDrawLooper.cpp',
18 '<(skia_src_path)/effects/SkBlurMask.cpp'
    [all...]
effects.gyp 1 # Gyp file for effects
5 'target_name': 'effects',
15 'effects.gypi',
18 '../include/effects',
19 '../src/effects',
25 '../include/effects',
29 'effects.gypi', # Makes the gypi appear in IDEs (but does not modify the build).
public_headers.gypi 120 'effects/Sk1DPathEffect.h',
121 'effects/Sk2DPathEffect.h',
122 'effects/SkArithmeticMode.h',
123 'effects/SkAvoidXfermode.h',
124 'effects/SkBicubicImageFilter.h',
125 'effects/SkBitmapAlphaThresholdShader.h',
126 'effects/SkBitmapSource.h',
127 'effects/SkBlurDrawLooper.h',
128 'effects/SkBlurImageFilter.h',
129 'effects/SkBlurMaskFilter.h'
    [all...]
  /external/skia/gyp/
effects.gypi 1 # Include this gypi to include all 'effects' files
10 '<(skia_src_path)/effects/Sk1DPathEffect.cpp',
11 '<(skia_src_path)/effects/Sk2DPathEffect.cpp',
12 '<(skia_src_path)/effects/SkArithmeticMode.cpp',
13 '<(skia_src_path)/effects/SkAvoidXfermode.cpp',
14 '<(skia_src_path)/effects/SkBicubicImageFilter.cpp',
15 '<(skia_src_path)/effects/SkBitmapAlphaThresholdShader.cpp',
16 '<(skia_src_path)/effects/SkBitmapSource.cpp',
17 '<(skia_src_path)/effects/SkBlurDrawLooper.cpp',
18 '<(skia_src_path)/effects/SkBlurMask.cpp'
    [all...]
effects.gyp 1 # Gyp file for effects
5 'target_name': 'effects',
15 'effects.gypi',
18 '../include/effects',
19 '../src/effects',
25 '../include/effects',
29 'effects.gypi', # Makes the gypi appear in IDEs (but does not modify the build).
public_headers.gypi 72 'effects/SkMorphologyImageFilter.h',
73 'effects/Sk2DPathEffect.h',
74 'effects/SkXfermodeImageFilter.h',
75 'effects/SkArithmeticMode.h',
76 'effects/SkMergeImageFilter.h',
77 'effects/SkPerlinNoiseShader.h',
78 'effects/SkLerpXfermode.h',
79 'effects/SkLumaColorFilter.h',
80 'effects/SkRectShaderImageFilter.h',
81 'effects/SkMagnifierImageFilter.h'
    [all...]
  /frameworks/base/media/java/android/media/audiofx/
package.html 3 Provides classes that manage audio effects implemented in the media framework.
  /external/proguard/src/proguard/gui/splash/
package.html 3 with text, graphical elements, and some special effects.
  /packages/apps/VideoEditor/src/com/android/videoeditor/
EffectType.java 36 * Gets effects for the specified category, either image or video.
41 * @return The array of effects of the specified category
44 final EffectType[] effects; local
48 effects = new EffectType[4];
49 effects[0] = new EffectType(
51 effects[1] = new EffectType(
53 effects[2] = new EffectType(
55 effects[3] = new EffectType(
61 effects = new EffectType[3];
62 effects[0] = new EffectType
    [all...]
  /external/skia/tools/lua/
count_effects.lua 25 local effects = {}
29 effects[k] = (effects[k] or 0) + 1
43 io.write("total paints ", total_paints, " ", tostr(effects), "\n");
  /frameworks/base/data/sounds/
README.txt 6 For UI sound effects,
14 effects/Effect_Tick.ogg
17 effects/ogg/Effect_Tick.ogg
20 effects/ogg/Effect_Tick_48k.ogg
25 effects/wav/Effect_Tick.wav
31 ./effects/ogg/VideoStop_48k.ogg
AudioPackage6.mk 15 $(LOCAL_PATH)/effects/ogg/Effect_Tick.ogg:system/media/audio/ui/Effect_Tick.ogg \
16 $(LOCAL_PATH)/effects/ogg/KeypressStandard.ogg:system/media/audio/ui/KeypressStandard.ogg \
17 $(LOCAL_PATH)/effects/ogg/KeypressSpacebar.ogg:system/media/audio/ui/KeypressSpacebar.ogg \
18 $(LOCAL_PATH)/effects/ogg/KeypressDelete.ogg:system/media/audio/ui/KeypressDelete.ogg \
19 $(LOCAL_PATH)/effects/ogg/KeypressInvalid.ogg:system/media/audio/ui/KeypressInvalid.ogg \
20 $(LOCAL_PATH)/effects/ogg/KeypressReturn.ogg:system/media/audio/ui/KeypressReturn.ogg \
21 $(LOCAL_PATH)/effects/ogg/VideoRecord.ogg:system/media/audio/ui/VideoRecord.ogg \
22 $(LOCAL_PATH)/effects/ogg/camera_click.ogg:system/media/audio/ui/camera_click.ogg \
23 $(LOCAL_PATH)/effects/ogg/camera_focus.ogg:system/media/audio/ui/camera_focus.ogg \
24 $(LOCAL_PATH)/effects/ogg/LowBattery.ogg:system/media/audio/ui/LowBattery.ogg
    [all...]
AudioPackage9.mk 19 $(LOCAL_PATH)/effects/ogg/Effect_Tick.ogg:system/media/audio/ui/Effect_Tick.ogg \
20 $(LOCAL_PATH)/effects/ogg/KeypressStandard.ogg:system/media/audio/ui/KeypressStandard.ogg \
21 $(LOCAL_PATH)/effects/ogg/KeypressSpacebar.ogg:system/media/audio/ui/KeypressSpacebar.ogg \
22 $(LOCAL_PATH)/effects/ogg/KeypressDelete.ogg:system/media/audio/ui/KeypressDelete.ogg \
23 $(LOCAL_PATH)/effects/ogg/KeypressInvalid.ogg:system/media/audio/ui/KeypressInvalid.ogg \
24 $(LOCAL_PATH)/effects/ogg/KeypressReturn.ogg:system/media/audio/ui/KeypressReturn.ogg \
25 $(LOCAL_PATH)/effects/ogg/VideoRecord.ogg:system/media/audio/ui/VideoRecord.ogg \
26 $(LOCAL_PATH)/effects/ogg/camera_click.ogg:system/media/audio/ui/camera_click.ogg \
27 $(LOCAL_PATH)/effects/ogg/camera_focus.ogg:system/media/audio/ui/camera_focus.ogg \
28 $(LOCAL_PATH)/effects/ogg/LowBattery.ogg:system/media/audio/ui/LowBattery.ogg
    [all...]
AudioPackage12_48.mk 28 $(LOCAL_PATH)/effects/ogg/$(fn)_48k.ogg:system/media/audio/ui/$(fn).ogg)
32 $(LOCAL_PATH)/effects/ogg/camera_focus.ogg:system/media/audio/ui/camera_focus.ogg \
33 $(LOCAL_PATH)/effects/ogg/LowBattery.ogg:system/media/audio/ui/LowBattery.ogg \
34 $(LOCAL_PATH)/effects/ogg/WirelessChargingStarted.ogg:system/media/audio/ui/WirelessChargingStarted.ogg \
35 $(LOCAL_PATH)/effects/ogg/Dock.ogg:system/media/audio/ui/Dock.ogg \
36 $(LOCAL_PATH)/effects/ogg/Undock.ogg:system/media/audio/ui/Undock.ogg
  /external/chromium_org/v8/src/
hydrogen-flow-engine.h 38 // An example implementation of effects that doesn't collect anything.
77 // by the type of the state and the effects collected while walking over the
81 // in control flow order, and the "Effects" collect summary information about
82 // which facts could be invalidated on other control flow paths. The effects
85 // each block at most twice; once for state, and optionally once for effects.
87 // The flow engine requires the State and Effects classes to implement methods
89 // an effects implementation for local analysis.
90 template <class State, class Effects>
114 // block, starting with the initial state. Computes effects for nested loops.
128 // Apply loop effects before analyzing loop body
167 Effects* effects = loop_effects_[block->block_id()]; local
    [all...]
effects.h 39 // A simple struct to represent (write) effects. A write is represented as a
44 // effects.
46 // There are two ways to compose effects: sequentially (they happen one after
85 // Classes encapsulating sets of effects on variables.
87 // Effects maps variables to effects and supports sequential and alternative
98 // We also (ab)use Effects/NestedEffects as a representation for abstract
99 // store typings. In that case, only definite effects are of interest.
101 template<class Var, class Base, class Effects>
127 void Seq(Effects that)
188 Effects effects; member in struct:v8::internal::EffectsMixin::Overrider
307 Effects<Var, kNoVar> effects; member in struct:v8::internal::NestedEffectsBase::Node
    [all...]
  /packages/apps/MusicFX/res/values/
strings.xml 21 <string name="no_effects">Effects not available.</string>
22 <string name="main_toggle_effects_title">Audio effects</string>
24 <string name="headset_plug">Plug in headphones for these effects.</string>
28 <string name="pr_summary">Additional room reverberation effects</string>
35 <string name="picker_title">Music effects control panel"</string>
  /external/jmonkeyengine/engine/src/core/com/jme3/effect/
package.html 10 The <code>com.jme3.effect</code> package allows particle emitter effects to be
14 particle emitter effects. See the <code>jme3test.effect</code> package
  /frameworks/av/media/libeffects/factory/
EffectsFactory.h 35 // Structure used for storing effects with their sub effects.
37 // object holds the effect desc and the list sub_elem holds the sub effects
49 list_elem_t *effects; //list of effect_descriptor_t member in struct:lib_entry_s
60 // and the descriptor of the sub effects.
62 // sub effects as the sub effects are not linked
74 // Description: Returns the descriptors of the sub effects of the effect
Android.mk 18 $(call include-path-for, audio-effects)
  /external/skia/
Android.mk 215 src/effects/Sk1DPathEffect.cpp \
216 src/effects/Sk2DPathEffect.cpp \
217 src/effects/SkArithmeticMode.cpp \
218 src/effects/SkAvoidXfermode.cpp \
219 src/effects/SkBicubicImageFilter.cpp \
220 src/effects/SkBitmapAlphaThresholdShader.cpp \
221 src/effects/SkBitmapSource.cpp \
222 src/effects/SkBlurDrawLooper.cpp \
223 src/effects/SkBlurImageFilter.cpp \
224 src/effects/SkBlurMask.cpp
    [all...]
  /device/asus/flo/voice_processing/
Android.mk 11 $(call include-path-for, audio-effects)
  /external/chromium/chrome/browser/tab_contents/
web_drag_utils_win.cc 27 WebDragOperationsMask WinDragOpMaskToWebDragOpMask(DWORD effects) {
29 if (effects & DROPEFFECT_COPY)
31 if (effects & DROPEFFECT_LINK)
33 if (effects & DROPEFFECT_MOVE)
  /external/chromium_org/content/browser/web_contents/
web_drag_utils_win.cc 27 WebDragOperationsMask WinDragOpMaskToWebDragOpMask(DWORD effects) {
29 if (effects & DROPEFFECT_COPY)
31 if (effects & DROPEFFECT_LINK)
33 if (effects & DROPEFFECT_MOVE)
  /external/clang/test/CodeGenCXX/
static-init-2.cpp 5 // initializer has side effects, so EmitConstantExpr should fail.

Completed in 403 milliseconds

1 2 3 4 5 6 7 8 91011>>