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Searched
full:engine_ids
(Results
1 - 2
of
2
) sorted by null
/frameworks/wilhelm/tests/sandbox/
engine.c
35
SLInterfaceID *
engine_ids
= calloc(numSupportedInterfaces+1, sizeof(SLInterfaceID));
local
36
assert(
engine_ids
!= NULL);
50
engine_ids
[index] = interfaceID;
63
result = slCreateEngine(&engineObject, 0, NULL, numSupportedInterfaces,
engine_ids
, NULL);
72
result = slCreateEngine(NULL, 0, NULL, numSupportedInterfaces,
engine_ids
, engine_req);
96
engine_ids
[numSupportedInterfaces] = SL_IID_VOLUME;
98
result = slCreateEngine(&engineObject, 0, NULL, numSupportedInterfaces+1,
engine_ids
,
109
result = slCreateEngine(&engineObject, 2, options, numSupportedInterfaces+1,
engine_ids
,
118
result = (*engineObject)->GetInterface(engineObject,
engine_ids
[index], &interface);
122
slesutPrintIID(
engine_ids
[index])
[
all
...]
multiplay.c
147
const SLInterfaceID
engine_ids
[] = {SL_IID_ENGINE};
local
150
result = slCreateEngine(&engineObject, 0, NULL, 1,
engine_ids
, engine_req);
Completed in 162 milliseconds