/packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/ |
FrameBuffer.cpp | 1 #include "FrameBuffer.h" 3 FrameBuffer::FrameBuffer() 8 FrameBuffer::~FrameBuffer() { 11 void FrameBuffer::Reset() { 19 bool FrameBuffer::InitializeGLContext() { 24 bool FrameBuffer::Init(int width, int height, GLenum format) { 58 checkFramebufferStatus("FrameBuffer.cpp"); 71 bool FrameBuffer::CreateBuffers() [all...] |
FrameBuffer.h | 12 class FrameBuffer { 14 FrameBuffer(); 15 virtual ~FrameBuffer();
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/packages/apps/Camera2/jni/feature_mos/src/mosaic_renderer/ |
FrameBuffer.cpp | 1 #include "FrameBuffer.h" 3 FrameBuffer::FrameBuffer() 8 FrameBuffer::~FrameBuffer() { 11 void FrameBuffer::Reset() { 19 bool FrameBuffer::InitializeGLContext() { 24 bool FrameBuffer::Init(int width, int height, GLenum format) { 58 checkFramebufferStatus("FrameBuffer.cpp"); 71 bool FrameBuffer::CreateBuffers() [all...] |
FrameBuffer.h | 12 class FrameBuffer { 14 FrameBuffer(); 15 virtual ~FrameBuffer();
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/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/ |
FrameBuffer.cpp | 1 #include "FrameBuffer.h" 3 FrameBuffer::FrameBuffer() 8 FrameBuffer::~FrameBuffer() { 11 void FrameBuffer::Reset() { 19 bool FrameBuffer::InitializeGLContext() { 24 bool FrameBuffer::Init(int width, int height, GLenum format) { 69 bool FrameBuffer::CreateBuffers() { 78 GLuint FrameBuffer::GetTextureName() const [all...] |
FrameBuffer.h | 9 class FrameBuffer { 11 FrameBuffer(); 12 virtual ~FrameBuffer();
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/external/chromium_org/gpu/command_buffer/service/ |
framebuffer_manager.h | 27 // Info about a particular Framebuffer. 28 class GPU_EXPORT Framebuffer : public base::RefCounted<Framebuffer> { 47 virtual void DetachFromFramebuffer(Framebuffer* framebuffer) const = 0; 60 Framebuffer(FramebufferManager* manager, GLuint service_id); 118 // not mean the real OpenGL will consider it framebuffer complete. It just 147 friend class base::RefCounted<Framebuffer>; 149 ~Framebuffer(); 171 // Service side framebuffer id [all...] |
framebuffer_manager.cc | 25 Framebuffer::FramebufferComboCompleteMap* 26 Framebuffer::framebuffer_combo_complete_map_; 28 // Framebuffer completeness is not cacheable on OS X because of dynamic 32 bool Framebuffer::allow_framebuffer_combo_complete_map_ = false; 34 bool Framebuffer::allow_framebuffer_combo_complete_map_ = true; 37 void Framebuffer::ClearFramebufferCompleteComboMap() { 44 : public Framebuffer::Attachment { 100 virtual void DetachFromFramebuffer(Framebuffer* framebuffer) const OVERRIDE { 135 : public Framebuffer::Attachment [all...] |
/sdk/emulator/opengl/host/libs/libOpenglRender/ |
RenderControl.cpp | 17 #include "FrameBuffer.h" 33 FrameBuffer *fb = FrameBuffer::getFB(); 45 FrameBuffer *fb = FrameBuffer::getFB(); 118 FrameBuffer *fb = FrameBuffer::getFB(); 128 FrameBuffer *fb = FrameBuffer::getFB(); 167 FrameBuffer *fb = FrameBuffer::getFB() [all...] |
/external/qemu/android/protocol/ |
fb-updates-proxy.h | 14 * Contains core-side framebuffer service that sends framebuffer updates 21 /* Descriptor for a framebuffer core service instance */ 25 * Creates framebuffer service. 33 * Framebuffer service descriptor. 38 * Destroys framebuffer service created with proxyFb_create. 40 * core_fb - Framebuffer service descriptor created with proxyFb_create 47 * core_fb - Framebuffer service descriptor created with proxyFb_create
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fb-updates-impl.h | 14 * Contains UI-side "framebuffer" client that receives framebuffer updates 22 #include "android/framebuffer.h" 26 /* Creates framebuffer client, and connects it with the core. 32 * fb - Framebuffer associated with this FB client. 41 /* Disconnects and destroys framebuffer client. */
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fb-updates.h | 14 * Contains the API for calling into the UI with Core's framebuffer updates. 22 /* Requests the Core to refresh framebuffer. 27 /* Header of framebuffer update message sent from the core to the UI. */ 35 /* Contains updating rectangle copied over from the framebuffer's pixels. */ 39 /* Header for framebuffer requests sent from the UI to the Core. */
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/frameworks/base/tests/RenderScriptTests/FountainFbo/ |
_index.html | 4 a framebuffer object as well as the default framebuffer.</p>
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/external/chromium_org/media/cast/framer/ |
frame_buffer.h | 19 class FrameBuffer { 21 FrameBuffer(); 22 ~FrameBuffer(); 48 DISALLOW_COPY_AND_ASSIGN(FrameBuffer);
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/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/linux/ |
matroxfb.h | 25 /* connect these outputs to this framebuffer */ 27 /* which outputs are connected to this framebuffer */ 29 /* which outputs are available for this framebuffer */ 31 /* which outputs exist on this framebuffer */
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/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.6/sysroot/usr/include/linux/ |
matroxfb.h | 25 /* connect these outputs to this framebuffer */ 27 /* which outputs are connected to this framebuffer */ 29 /* which outputs are available for this framebuffer */ 31 /* which outputs exist on this framebuffer */
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/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.7-4.6/sysroot/usr/include/linux/ |
matroxfb.h | 25 /* connect these outputs to this framebuffer */ 27 /* which outputs are connected to this framebuffer */ 29 /* which outputs are available for this framebuffer */ 31 /* which outputs exist on this framebuffer */
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/external/chromium_org/ui/gfx/ozone/dri/ |
dri_wrapper.h | 36 // the framebuffer with ID |framebuffer|. Before being able to display the 37 // framebuffer, it should be registered with the CRTC using |AddFramebuffer|. 39 uint32_t framebuffer, 49 // assign a framebuffer ID to |framebuffer|. 55 uint32_t* framebuffer); 57 // Deregister the given |framebuffer|. 58 virtual bool RemoveFramebuffer(uint32_t framebuffer); 62 // displaying the buffer with ID |framebuffer| and will have a DRM even [all...] |
dri_wrapper.cc | 34 uint32_t framebuffer, 38 return !drmModeSetCrtc(fd_, crtc_id, framebuffer, 0, 0, connectors, 1, mode); 58 uint32_t* framebuffer) { 67 framebuffer); 70 bool DriWrapper::RemoveFramebuffer(uint32_t framebuffer) { 72 return !drmModeRmFB(fd_, framebuffer); 76 uint32_t framebuffer, 81 framebuffer,
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/external/chromium_org/third_party/angle/src/libGLESv2/ |
Framebuffer.h | 7 // Framebuffer.h: Defines the gl::Framebuffer class. Implements GL framebuffer 30 class Framebuffer 33 explicit Framebuffer(rx::Renderer *renderer); 35 virtual ~Framebuffer(); 90 DISALLOW_COPY_AND_ASSIGN(Framebuffer); 95 class DefaultFramebuffer : public Framebuffer
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Framebuffer.cpp | 8 // Framebuffer.cpp: Implements the gl::Framebuffer class. Implements GL framebuffer 11 #include "libGLESv2/Framebuffer.h" 23 Framebuffer::Framebuffer(rx::Renderer *renderer) 38 Framebuffer::~Framebuffer() 48 Renderbuffer *Framebuffer::lookupRenderbuffer(GLenum type, GLuint handle) const 73 void Framebuffer::setColorbuffer(unsigned int colorAttachment, GLenum type, GLuint colorbuffer [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/state_tracker/ |
st_atom_framebuffer.c | 97 * Update framebuffer state (color, depth, stencil, etc. buffers) 102 struct pipe_framebuffer_state *framebuffer = &st->state.framebuffer; local 110 framebuffer->width = fb->Width; 111 framebuffer->height = fb->Height; 118 framebuffer->nr_cbufs = 0; 123 /*printf("--------- framebuffer surface rtt %p\n", strb->rtt);*/ 131 pipe_surface_reference(&framebuffer->cbufs[framebuffer->nr_cbufs], 133 framebuffer->nr_cbufs++ [all...] |
/external/mesa3d/src/mesa/state_tracker/ |
st_atom_framebuffer.c | 97 * Update framebuffer state (color, depth, stencil, etc. buffers) 102 struct pipe_framebuffer_state *framebuffer = &st->state.framebuffer; local 110 framebuffer->width = fb->Width; 111 framebuffer->height = fb->Height; 118 framebuffer->nr_cbufs = 0; 123 /*printf("--------- framebuffer surface rtt %p\n", strb->rtt);*/ 131 pipe_surface_reference(&framebuffer->cbufs[framebuffer->nr_cbufs], 133 framebuffer->nr_cbufs++ [all...] |
/external/qemu/distrib/sdl-1.2.15/docs/man3/ |
SDL_GLattr.3 | 7 Size of the framebuffer red component, in bits 10 Size of the framebuffer green component, in bits 13 Size of the framebuffer blue component, in bits 16 Size of the framebuffer alpha component, in bits 22 Size of the framebuffer, in bits
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/external/chromium_org/third_party/angle/extensions/ |
ANGLE_framebuffer_blit.txt | 44 This extension modifies framebuffer objects by splitting the 45 framebuffer object binding point into separate DRAW and READ 46 bindings. This allows copying directly from one framebuffer to 86 to READ_FRAMEBUFFER_BINDING_ANGLE is not "framebuffer complete" 90 Operations and the Framebuffer) 97 framebuffer is the destination for rendering operations, and the 98 read framebuffer is the source for readback operations. The same 99 framebuffer may be used for both drawing and reading. Section 100 4.4.1 describes the mechanism for controlling framebuffer usage." 104 "While an application-created framebuffer object is bound t [all...] |