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Searched
full:glactivetexture_client_proc_t
(Results
1 - 8
of
8
) sorted by null
/device/generic/goldfish/opengl/system/GLESv1_enc/
GLEncoder.h
86
glActiveTexture_client_proc_t
m_glActiveTexture_enc;
gl_client_context.h
49
glActiveTexture_client_proc_t
glActiveTexture;
341
virtual
glActiveTexture_client_proc_t
set_glActiveTexture(
glActiveTexture_client_proc_t
f) {
glActiveTexture_client_proc_t
retval = glActiveTexture; glActiveTexture = f; return retval;}
[
all
...]
gl_client_context.cpp
53
ptr = getProc("glActiveTexture", userData); set_glActiveTexture((
glActiveTexture_client_proc_t
)ptr);
gl_client_proc.h
50
typedef void (gl_APIENTRY *
glActiveTexture_client_proc_t
) (void * ctx, GLenum);
/device/generic/goldfish/opengl/system/GLESv2_enc/
GL2Encoder.h
196
glActiveTexture_client_proc_t
m_glActiveTexture_enc;
gl2_client_context.h
11
glActiveTexture_client_proc_t
glActiveTexture;
220
virtual
glActiveTexture_client_proc_t
set_glActiveTexture(
glActiveTexture_client_proc_t
f) {
glActiveTexture_client_proc_t
retval = glActiveTexture; glActiveTexture = f; return retval;}
[
all
...]
gl2_client_context.cpp
15
ptr = getProc("glActiveTexture", userData); set_glActiveTexture((
glActiveTexture_client_proc_t
)ptr);
gl2_client_proc.h
12
typedef void (gl2_APIENTRY *
glActiveTexture_client_proc_t
) (void * ctx, GLenum);
Completed in 257 milliseconds