HomeSort by relevance Sort by last modified time
    Searched full:have_context (Results 1 - 23 of 23) sorted by null

  /external/chromium_org/gpu/command_buffer/service/
vertex_array_manager.cc 26 void VertexArrayManager::Destroy(bool have_context) {
27 have_context_ = have_context;
query_manager.cc 73 virtual void Destroy(bool have_context) OVERRIDE;
132 void AsyncPixelTransfersCompletedQuery::Destroy(bool /* have_context */) {
153 virtual void Destroy(bool have_context) OVERRIDE;
194 void AllSamplesPassedQuery::Destroy(bool have_context) {
195 if (have_context && !IsDeleted()) {
212 virtual void Destroy(bool have_context) OVERRIDE;
242 void CommandsIssuedQuery::Destroy(bool /* have_context */) {
259 virtual void Destroy(bool have_context) OVERRIDE;
285 void CommandLatencyQuery::Destroy(bool /* have_context */) {
305 virtual void Destroy(bool have_context) OVERRIDE
    [all...]
vertex_array_manager.h 29 void Destroy(bool have_context);
context_group.cc 280 void ContextGroup::Destroy(GLES2Decoder* decoder, bool have_context) {
290 buffer_manager_->Destroy(have_context);
295 framebuffer_manager_->Destroy(have_context);
302 renderbuffer_manager_->Destroy(have_context);
307 texture_manager_->Destroy(have_context);
312 program_manager_->Destroy(have_context);
317 shader_manager_->Destroy(have_context);
renderbuffer_manager.cc 82 void RenderbufferManager::Destroy(bool have_context) {
83 have_context_ = have_context;
gles2_cmd_decoder_mock.h 44 MOCK_METHOD1(Destroy, void(bool have_context));
query_manager.h 69 virtual void Destroy(bool have_context) = 0;
156 void Destroy(bool have_context);
shader_manager.cc 99 void ShaderManager::Destroy(bool have_context) {
101 if (have_context) {
context_group.h 62 void Destroy(GLES2Decoder* decoder, bool have_context);
renderbuffer_manager.h 152 void Destroy(bool have_context);
buffer_manager.cc 38 void BufferManager::Destroy(bool have_context) {
39 have_context_ = have_context;
framebuffer_manager.h 227 void Destroy(bool have_context);
gles2_cmd_decoder.h 115 virtual void Destroy(bool have_context) = 0;
shader_manager.h 178 void Destroy(bool have_context);
framebuffer_manager.cc 300 void FramebufferManager::Destroy(bool have_context) {
301 have_context_ = have_context;
in_process_command_buffer.cc 440 bool have_context = context_ && context_->MakeCurrent(surface_); local
442 decoder_->Destroy(have_context);
buffer_manager.h 182 void Destroy(bool have_context);
texture_manager.cc 86 void TextureManager::Destroy(bool have_context) {
87 have_context_ = have_context;
93 if (have_context) {
141 void Texture::RemoveTextureRef(TextureRef* ref, bool have_context) {
149 if (have_context) {
    [all...]
program_manager.h 353 void Destroy(bool have_context);
texture_manager.h 183 void RemoveTextureRef(TextureRef* ref, bool have_context);
519 void Destroy(bool have_context);
program_manager.cc     [all...]
gles2_cmd_decoder.cc 575 virtual void Destroy(bool have_context) OVERRIDE;
    [all...]
  /external/chromium_org/content/common/gpu/
gpu_command_buffer_stub.cc 369 bool have_context = false; local
372 have_context = decoder_->MakeCurrent();
378 decoder_->Destroy(have_context);
    [all...]

Completed in 631 milliseconds