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Searched
full:have_context
(Results
1 - 23
of
23
) sorted by null
/external/chromium_org/gpu/command_buffer/service/
vertex_array_manager.cc
26
void VertexArrayManager::Destroy(bool
have_context
) {
27
have_context_ =
have_context
;
query_manager.cc
73
virtual void Destroy(bool
have_context
) OVERRIDE;
132
void AsyncPixelTransfersCompletedQuery::Destroy(bool /*
have_context
*/) {
153
virtual void Destroy(bool
have_context
) OVERRIDE;
194
void AllSamplesPassedQuery::Destroy(bool
have_context
) {
195
if (
have_context
&& !IsDeleted()) {
212
virtual void Destroy(bool
have_context
) OVERRIDE;
242
void CommandsIssuedQuery::Destroy(bool /*
have_context
*/) {
259
virtual void Destroy(bool
have_context
) OVERRIDE;
285
void CommandLatencyQuery::Destroy(bool /*
have_context
*/) {
305
virtual void Destroy(bool
have_context
) OVERRIDE
[
all
...]
vertex_array_manager.h
29
void Destroy(bool
have_context
);
context_group.cc
280
void ContextGroup::Destroy(GLES2Decoder* decoder, bool
have_context
) {
290
buffer_manager_->Destroy(
have_context
);
295
framebuffer_manager_->Destroy(
have_context
);
302
renderbuffer_manager_->Destroy(
have_context
);
307
texture_manager_->Destroy(
have_context
);
312
program_manager_->Destroy(
have_context
);
317
shader_manager_->Destroy(
have_context
);
renderbuffer_manager.cc
82
void RenderbufferManager::Destroy(bool
have_context
) {
83
have_context_ =
have_context
;
gles2_cmd_decoder_mock.h
44
MOCK_METHOD1(Destroy, void(bool
have_context
));
query_manager.h
69
virtual void Destroy(bool
have_context
) = 0;
156
void Destroy(bool
have_context
);
shader_manager.cc
99
void ShaderManager::Destroy(bool
have_context
) {
101
if (
have_context
) {
context_group.h
62
void Destroy(GLES2Decoder* decoder, bool
have_context
);
renderbuffer_manager.h
152
void Destroy(bool
have_context
);
buffer_manager.cc
38
void BufferManager::Destroy(bool
have_context
) {
39
have_context_ =
have_context
;
framebuffer_manager.h
227
void Destroy(bool
have_context
);
gles2_cmd_decoder.h
115
virtual void Destroy(bool
have_context
) = 0;
shader_manager.h
178
void Destroy(bool
have_context
);
framebuffer_manager.cc
300
void FramebufferManager::Destroy(bool
have_context
) {
301
have_context_ =
have_context
;
in_process_command_buffer.cc
440
bool
have_context
= context_ && context_->MakeCurrent(surface_);
local
442
decoder_->Destroy(
have_context
);
buffer_manager.h
182
void Destroy(bool
have_context
);
texture_manager.cc
86
void TextureManager::Destroy(bool
have_context
) {
87
have_context_ =
have_context
;
93
if (
have_context
) {
141
void Texture::RemoveTextureRef(TextureRef* ref, bool
have_context
) {
149
if (
have_context
) {
[
all
...]
program_manager.h
353
void Destroy(bool
have_context
);
texture_manager.h
183
void RemoveTextureRef(TextureRef* ref, bool
have_context
);
519
void Destroy(bool
have_context
);
program_manager.cc
[
all
...]
gles2_cmd_decoder.cc
575
virtual void Destroy(bool
have_context
) OVERRIDE;
[
all
...]
/external/chromium_org/content/common/gpu/
gpu_command_buffer_stub.cc
369
bool
have_context
= false;
local
372
have_context
= decoder_->MakeCurrent();
378
decoder_->Destroy(
have_context
);
[
all
...]
Completed in 631 milliseconds