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  /frameworks/native/opengl/libagl/
texture.cpp 111 void invalidate_texture(ogles_context_t* c, int tmu, uint8_t flags = 0xFF) { function in namespace:android
326 invalidate_texture(c, i);
338 invalidate_texture(c, active);
358 invalidate_texture(c, tmu);
686 invalidate_texture(c, c->textures.active);
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