/external/openssh/contrib/aix/ |
inventory.sh | 3 # inventory.sh 4 # $Id: inventory.sh,v 1.6 2003/11/21 12:48:56 djm Exp $ 9 # This will produce an AIX package inventory file, which looks like: 12 # class=apply,inventory,openssh 18 # class=apply,inventory,openssh 25 # class=apply,inventory,openssh 41 # Start to display inventory information 45 print "\tclass=apply,inventory,openssh\n";
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buildbff.sh | 28 # Path to inventory.sh: same place as buildbff.sh 31 inventory=`dirname $0`/inventory.sh # absolute path 33 inventory=`pwd`/`dirname $0`/inventory.sh # relative path 167 $inventory >../openssh.inventory 306 for i in openssh.al openssh.copyright openssh.inventory openssh.post_i openssh.size LICENCE README*
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README | 22 buildpkg.sh. Ben also supplied inventory.sh.
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/frameworks/base/docs/html/design/building-blocks/ |
index.jd | 21 Your inventory of ready-to-use elements for creating outstanding apps.
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/frameworks/base/docs/html/training/in-app-billing/ |
list-iab-products.jd | 69 <p>If the query is successful, the query results are stored in an {@code Inventory} object that is passed back to the listener.</p> 75 public void onQueryInventoryFinished(IabResult result, Inventory inventory) 83 inventory.getSkuDetails(SKU_APPLE).getPrice(); 85 inventory.getSkuDetails(SKU_BANANA).getPrice();
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purchase-iab-products.jd | 86 <p>If the query is successful, the query results are stored in an {@code Inventory} object that is passed back to the listener. The In-app Billing service returns only the purchases made by the user account that is currently logged in to the device.</p> 92 Inventory inventory) { 99 mIsPremium = inventory.hasPurchase(SKU_PREMIUM); 108 <p>It's your responsibility to control and track how the in-app product is provisioned to the user. For example, if the user purchased in-game currency, you should update the player's inventory with the amount of currency purchased.</p> 114 mHelper.consumeAsync(inventory.getPurchase(SKU_GAS), 136 <p>It?s important to check for consumable items when the user starts up your application. Typically, you would first query the In-app Billing service for the items purchased by the user (via {@code queryInventoryAsync}), then get the consumable {@code Purchase} objects from the Inventory. If your application detects that are any consumable items that are owned by the user, you should send a consumption request to Google Play immediately and provision the item to the user. See the {@code TrivialDrive} sample for an example of how to implement this checking at startup.</p>
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/external/replicaisland/src/com/replica/replicaisland/ |
PlayerComponent.java | 229 InventoryComponent.UpdateRecord inventory = mInventory.getRecord(); local 230 if (inventory.coinCount >= mDifficultyConstants.getCoinsPerPowerup()) { 231 inventory.coinCount = 0; 253 if (inventory.rubyCount >= MAX_GEMS_PER_LEVEL) { 351 InventoryComponent.UpdateRecord inventory = mInventory.getRecord(); local 352 if (inventory.rubyCount == 1) { 354 } else if (inventory.rubyCount == 2) { 544 public final void setInventory(InventoryComponent inventory) { 545 mInventory = inventory;
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AnimationComponent.java | 175 InventoryComponent.UpdateRecord inventory = mInventory.getRecord(); local 176 final int rubyCount = inventory.rubyCount; 379 public void setInventory(InventoryComponent inventory) { 380 mInventory = inventory;
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/external/libnfc-nci/src/nfc/include/ |
tags_defs.h | 404 /* Request flags 5 to 6 definition when inventory flag is not set */ 415 /* Request flags 5 to 6 definition when inventory flag is set */ 424 /* Request flags 6 to 8 definition when inventory flag is set or not set */ 453 #define I93_CMD_INVENTORY 0x01 /* Inventory */ 490 #define I93_ICODE_CC_IPREAD_MASK 0x02 /* inventory page read supported in CC[3] */
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rw_api.h | 116 RW_I93_INVENTORY_EVT, /* Response of Inventory */ 201 tNFC_STATUS status; /* status of Inventory command */ 248 tRW_I93_INVENTORY i93_inventory; /* ISO 15693 Inventory response */ [all...] |
/external/libnfc-nxp/src/ |
phFriNfc_ISO15693Format.c | 68 /* Inventory command support mask for the CC byte 4 */ 408 /* For SLI tags : Inventory Page read not supported */
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phFriNfc_ISO15693Map.c | 161 /* CC indicating tag is capable of inventory page read */ 179 /* INVENTORY pageread command identifier */ 584 // Inventory page reads return an extra security byte per page [all...] |
phHciNfc_ISO15693.c | 396 HCI_PRINT_BUFFER("\tISO 15693 inventory", reg_value, reg_length);
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phHciNfc_RFReader.c | [all...] |
/prebuilts/python/darwin-x86/2.7.5/lib/python2.7/test/ |
test_operator.py | 436 inventory = [('apple', 3), ('banana', 2), ('pear', 5), ('orange', 1)] 438 self.assertEqual(map(getcount, inventory), [3, 2, 5, 1]) 439 self.assertEqual(sorted(inventory, key=getcount),
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/prebuilts/python/linux-x86/2.7.5/lib/python2.7/test/ |
test_operator.py | 436 inventory = [('apple', 3), ('banana', 2), ('pear', 5), ('orange', 1)] 438 self.assertEqual(map(getcount, inventory), [3, 2, 5, 1]) 439 self.assertEqual(sorted(inventory, key=getcount),
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/external/chromium_org/native_client_sdk/src/doc/_sphinxext/ |
devsite_builder.py | 270 # We don't want an inventory file when building for devsite
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/external/kernel-headers/original/asm-mips/ |
sgiarcs.h | 48 * device inventory queries.
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/external/libnfc-nci/src/nfa/include/ |
nfa_rw_api.h | 463 ** Send Inventory command to the activated ISO 15693 tag with/without AFI..
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nfa_api.h | 403 tNFA_I93_INVENTORY inventory; /* inventory response */ member in union:__anon20542::__anon20543 [all...] |
/frameworks/base/docs/html/google/play/billing/ |
api.jd | 113 <dd>In contrast, you can implement consumption for items that can be made available for purchase multiple times. Typically, these items provide certain temporary effects. For example, the user's in-game character might gain life points or gain extra gold coins in their inventory. Dispensing the benefits or effects of the purchased item in your application is called <em>provisioning</em> the in-app product. You are responsible for controlling and tracking how in-app products are provisioned to the users.
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/external/wpa_supplicant_8/src/eap_peer/ |
tncc.c | 1277 /* MS-Machine-Inventory */ 1304 /* MS-Machine-Inventory-Ex */
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/external/libnfc-nci/src/nfa/rw/ |
nfa_rw_act.c | [all...] |
/frameworks/base/docs/html/reference/com/google/android/gms/ads/ |
AdRequest.html | 845 <td class="jd-descrcol" width="100%">The ad request was successful, but no ad was returned due to lack of ad inventory.</td> [all...] |
/external/chromium_org/third_party/devscripts/ |
licensecheck.pl.vanilla | 157 (?:^|/)(?:DEADJOE|\.cvsignore|\.arch-inventory|\.bzrignore|\.gitignore)$|
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