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Searched
full:isconcurrent
(Results
1 - 10
of
10
) sorted by null
/dalvik/vm/alloc/
MarkSweep.h
60
void dvmHeapSweepUnmarkedObjects(bool isPartial, bool
isConcurrent
,
Heap.cpp
42
false, /*
isConcurrent
*/
51
true, /*
isConcurrent
*/
60
true, /*
isConcurrent
*/
69
false, /*
isConcurrent
*/
488
if (!spec->
isConcurrent
) {
521
if (spec->
isConcurrent
) {
540
if (spec->
isConcurrent
) {
606
if (spec->
isConcurrent
) {
612
dvmHeapSweepUnmarkedObjects(spec->isPartial, spec->
isConcurrent
,
616
if (spec->
isConcurrent
) {
[
all
...]
Heap.h
26
bool
isConcurrent
;
MarkSweep.cpp
860
bool
isConcurrent
;
867
if (ctx->
isConcurrent
) {
872
if (ctx->
isConcurrent
) {
914
void dvmHeapSweepUnmarkedObjects(bool isPartial, bool
isConcurrent
,
932
ctx.
isConcurrent
=
isConcurrent
;
/art/runtime/gc/collector/
garbage_collector.cc
47
DCHECK(
IsConcurrent
());
71
if (!
IsConcurrent
()) {
garbage_collector.h
37
virtual bool
IsConcurrent
() const = 0;
mark_sweep.h
68
virtual bool
IsConcurrent
() const;
mark_sweep.cc
236
bool MarkSweep::
IsConcurrent
() const {
292
if (!
IsConcurrent
()) {
301
if (
IsConcurrent
()) {
[
all
...]
/prebuilts/tools/common/freemarker/
freemarker-2.3.19.jar
/art/runtime/gc/
heap.cc
[
all
...]
Completed in 156 milliseconds