/external/jmonkeyengine/engine/src/bullet-native/ |
com_jme3_bullet_joints_HingeJoint.h | 16 (JNIEnv *, jobject, jlong, jboolean, jfloat, jfloat); 31 JNIEXPORT jfloat JNICALL Java_com_jme3_bullet_joints_HingeJoint_getMotorTargetVelocity 39 JNIEXPORT jfloat JNICALL Java_com_jme3_bullet_joints_HingeJoint_getMaxMotorImpulse 48 (JNIEnv *, jobject, jlong, jfloat, jfloat); 56 (JNIEnv *, jobject, jlong, jfloat, jfloat, jfloat, jfloat, jfloat) [all...] |
com_jme3_bullet_collision_shapes_HeightfieldCollisionShape.h | 16 (JNIEnv *, jobject, jint, jint, jobject, jfloat, jfloat, jfloat, jint, jboolean);
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com_jme3_bullet_objects_VehicleWheel.h | 32 (JNIEnv *, jobject, jlong, jint, jfloat, jfloat, jfloat, jfloat, jfloat, jfloat, jfloat, jfloat, jboolean, jfloat); 55 JNIEXPORT jfloat JNICALL Java_com_jme3_bullet_objects_VehicleWheel_getSkidInf [all...] |
com_jme3_bullet_joints_motors_RotationalLimitMotor.h | 15 JNIEXPORT jfloat JNICALL Java_com_jme3_bullet_joints_motors_RotationalLimitMotor_getLoLimit 24 (JNIEnv *, jobject, jlong, jfloat); 31 JNIEXPORT jfloat JNICALL Java_com_jme3_bullet_joints_motors_RotationalLimitMotor_getHiLimit 40 (JNIEnv *, jobject, jlong, jfloat); 47 JNIEXPORT jfloat JNICALL Java_com_jme3_bullet_joints_motors_RotationalLimitMotor_getTargetVelocity 56 (JNIEnv *, jobject, jlong, jfloat); 63 JNIEXPORT jfloat JNICALL Java_com_jme3_bullet_joints_motors_RotationalLimitMotor_getMaxMotorForce 72 (JNIEnv *, jobject, jlong, jfloat); 79 JNIEXPORT jfloat JNICALL Java_com_jme3_bullet_joints_motors_RotationalLimitMotor_getMaxLimitForce 88 (JNIEnv *, jobject, jlong, jfloat); [all...] |
com_jme3_bullet_joints_SliderJoint.h | 15 JNIEXPORT jfloat JNICALL Java_com_jme3_bullet_joints_SliderJoint_getLowerLinLimit 24 (JNIEnv *, jobject, jlong, jfloat); 31 JNIEXPORT jfloat JNICALL Java_com_jme3_bullet_joints_SliderJoint_getUpperLinLimit 40 (JNIEnv *, jobject, jlong, jfloat); 47 JNIEXPORT jfloat JNICALL Java_com_jme3_bullet_joints_SliderJoint_getLowerAngLimit 56 (JNIEnv *, jobject, jlong, jfloat); 63 JNIEXPORT jfloat JNICALL Java_com_jme3_bullet_joints_SliderJoint_getUpperAngLimit 72 (JNIEnv *, jobject, jlong, jfloat); 79 JNIEXPORT jfloat JNICALL Java_com_jme3_bullet_joints_SliderJoint_getSoftnessDirLin 88 (JNIEnv *, jobject, jlong, jfloat); [all...] |
com_jme3_bullet_joints_Point2PointJoint.h | 16 (JNIEnv *, jobject, jlong, jfloat); 24 (JNIEnv *, jobject, jlong, jfloat); 32 (JNIEnv *, jobject, jlong, jfloat); 39 JNIEXPORT jfloat JNICALL Java_com_jme3_bullet_joints_Point2PointJoint_getDamping 47 JNIEXPORT jfloat JNICALL Java_com_jme3_bullet_joints_Point2PointJoint_getImpulseClamp 55 JNIEXPORT jfloat JNICALL Java_com_jme3_bullet_joints_Point2PointJoint_getTau
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com_jme3_bullet_collision_shapes_CapsuleCollisionShape.h | 16 (JNIEnv *, jobject, jint, jfloat, jfloat);
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com_jme3_bullet_collision_shapes_ConeCollisionShape.h | 16 (JNIEnv *, jobject, jint, jfloat, jfloat);
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com_jme3_bullet_joints_ConeJoint.h | 16 (JNIEnv *, jobject, jlong, jfloat, jfloat, jfloat);
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com_jme3_bullet_objects_PhysicsRigidBody.h | 50 (JNIEnv *, jobject, jfloat, jlong, jlong); 122 (JNIEnv *, jobject, jlong, jfloat); 130 (JNIEnv *, jobject, jlong, jfloat); 137 JNIEXPORT jfloat JNICALL Java_com_jme3_bullet_objects_PhysicsRigidBody_getCcdSweptSphereRadius 145 JNIEXPORT jfloat JNICALL Java_com_jme3_bullet_objects_PhysicsRigidBody_getCcdMotionThreshold 153 JNIEXPORT jfloat JNICALL Java_com_jme3_bullet_objects_PhysicsRigidBody_getCcdSquareMotionThreshold 170 (JNIEnv *, jobject, jlong, jlong, jfloat); 193 JNIEXPORT jfloat JNICALL Java_com_jme3_bullet_objects_PhysicsRigidBody_getFriction 202 (JNIEnv *, jobject, jlong, jfloat); 210 (JNIEnv *, jobject, jlong, jfloat, jfloat) [all...] |
com_jme3_bullet_objects_PhysicsCharacter.h | 66 (JNIEnv *, jobject, jlong, jlong, jfloat); 98 (JNIEnv *, jobject, jlong, jfloat); 106 (JNIEnv *, jobject, jlong, jfloat); 114 (JNIEnv *, jobject, jlong, jfloat); 121 JNIEXPORT jfloat JNICALL Java_com_jme3_bullet_objects_PhysicsCharacter_getGravity 130 (JNIEnv *, jobject, jlong, jfloat); 137 JNIEXPORT jfloat JNICALL Java_com_jme3_bullet_objects_PhysicsCharacter_getMaxSlope 170 (JNIEnv *, jobject, jlong, jfloat); 178 (JNIEnv *, jobject, jlong, jfloat); 185 JNIEXPORT jfloat JNICALL Java_com_jme3_bullet_objects_PhysicsCharacter_getCcdSweptSphereRadiu [all...] |
com_jme3_bullet_joints_motors_TranslationalLimitMotor.h | 63 JNIEXPORT jfloat JNICALL Java_com_jme3_bullet_joints_motors_TranslationalLimitMotor_getLimitSoftness 72 (JNIEnv *, jobject, jlong, jfloat); 79 JNIEXPORT jfloat JNICALL Java_com_jme3_bullet_joints_motors_TranslationalLimitMotor_getDamping 88 (JNIEnv *, jobject, jlong, jfloat); 95 JNIEXPORT jfloat JNICALL Java_com_jme3_bullet_joints_motors_TranslationalLimitMotor_getRestitution 104 (JNIEnv *, jobject, jlong, jfloat);
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com_jme3_bullet_PhysicsSpace.h | 24 (JNIEnv *, jobject, jfloat, jfloat, jfloat, jfloat, jfloat, jfloat, jint, jboolean); 32 (JNIEnv *, jobject, jlong, jfloat, jint, jfloat);
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com_jme3_bullet_collision_shapes_CollisionShape.h | 15 JNIEXPORT jfloat JNICALL Java_com_jme3_bullet_collision_shapes_CollisionShape_getMargin 32 (JNIEnv *, jobject, jlong, jfloat);
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jmePhysicsSpace.h | 68 void stepSimulation(jfloat, jint, jfloat); 69 void createPhysicsSpace(jfloat, jfloat, jfloat, jfloat, jfloat, jfloat, jint, jboolean);
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com_jme3_bullet_collision_shapes_PlaneCollisionShape.h | 16 (JNIEnv *, jobject, jobject, jfloat);
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com_jme3_bullet_collision_shapes_SphereCollisionShape.h | 16 (JNIEnv *, jobject, jfloat);
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/frameworks/base/media/mca/filterfw/jni/ |
jni_shader_program.h | 66 jfloat x0, 67 jfloat y0, 68 jfloat x1, 69 jfloat y1, 70 jfloat x2, 71 jfloat y2, 72 jfloat x3, 73 jfloat y3); 78 jfloat x0, 79 jfloat y0 [all...] |
jni_shader_program.cpp | 145 jfloat x0, 146 jfloat y0, 147 jfloat x1, 148 jfloat y1, 149 jfloat x2, 150 jfloat y2, 151 jfloat x3, 152 jfloat y3) { 163 jfloat x0, 164 jfloat y0 [all...] |
/frameworks/base/core/jni/android/graphics/ |
Path.cpp | 95 static void moveTo__FF(JNIEnv* env, jobject clazz, SkPath* obj, jfloat x, jfloat y) { 101 static void rMoveTo(JNIEnv* env, jobject clazz, SkPath* obj, jfloat dx, jfloat dy) { 107 static void lineTo__FF(JNIEnv* env, jobject clazz, SkPath* obj, jfloat x, jfloat y) { 113 static void rLineTo(JNIEnv* env, jobject clazz, SkPath* obj, jfloat dx, jfloat dy) { 119 static void quadTo__FFFF(JNIEnv* env, jobject clazz, SkPath* obj, jfloat x1, jfloat y1, jfloat x2, jfloat y2) [all...] |
TextLayout.h | 67 jfloat* resultAdvances, jfloat* resultTotalAdvance); 70 jint bidiFlags, jfloat x, jfloat y, SkPath* path); 73 int bidiFlags, jfloat hOffset, jfloat vOffset, 80 int bidiFlags, jfloat x, jfloat y, SkPath* path);
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Matrix.cpp | 63 static void setTranslate(JNIEnv* env, jobject clazz, SkMatrix* obj, jfloat dx, jfloat dy) { 69 static void setScale__FFFF(JNIEnv* env, jobject clazz, SkMatrix* obj, jfloat sx, jfloat sy, jfloat px, jfloat py) { 77 static void setScale__FF(JNIEnv* env, jobject clazz, SkMatrix* obj, jfloat sx, jfloat sy) { 83 static void setRotate__FFF(JNIEnv* env, jobject clazz, SkMatrix* obj, jfloat degrees, jfloat px, jfloat py) [all...] |
Camera.cpp | 48 static void Camera_rotate(JNIEnv* env, jobject obj, jfloat x, jfloat y, jfloat z) { 55 static void Camera_setLocation(JNIEnv* env, jobject obj, jfloat x, jfloat y, jfloat z) { 60 static jfloat Camera_getLocationX(JNIEnv* env, jobject obj) { 65 static jfloat Camera_getLocationY(JNIEnv* env, jobject obj) { 70 static jfloat Camera_getLocationZ(JNIEnv* env, jobject obj) {
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/external/chromium_org/content/browser/android/ |
content_view_core_impl.h | 105 jfloat x, 106 jfloat y); 110 jfloat x, 111 jfloat y, 112 jfloat vertical_axis); 113 void ScrollBegin(JNIEnv* env, jobject obj, jlong time_ms, jfloat x, jfloat y); 116 jfloat x, jfloat y, jfloat dx, jfloat dy) [all...] |
/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/jni/ |
stats_scorer.h | 37 jfloat lefp, jfloat top, jfloat right, jfloat bottom, jfloatArray statsArray);
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